Player Matchup

Loki
Loki
D M T 4sh
Loki
Level 21
God Stats
4W - 4L
1,502 SR
Queue Stats
81W - 93L
1,504 Elo+
Party 1
Anubis
Anubis
GimmieThatDub
Anubis
Level 125
God Stats
3W - 4L
1,469 SR
Queue Stats
63W - 70L
1,532 Elo+
Party 1
Ymir
Ymir
RedDeath0207
Ymir
Level 112
God Stats
2W - 2L
1,785 SR
Queue Stats
300W - 298L
1,579 Elo+
Party 1
Neith
Neith
ghostrider00008
Neith
Level 66
God Stats
31W - 26L
1,500 SR
Queue Stats
373W - 317L
1,412 Elo+
Party 1
Osiris
Osiris
portalmaster455
Osiris
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
641W - 488L
1,723 Elo+
Party 1
Team Averages
Level 96
1,551 SR
1,550 Elo+

VS

Team Averages
Level 59
1,504 SR
1,425 Elo+
Ymir
Ymir
DMoney4002
Ymir
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 61L
1,403 Elo+
Party 2
Arachne
Arachne
Fite The Goat
Arachne
Level 45
God Stats
18W - 18L
1,542 SR
Queue Stats
84W - 105L
1,458 Elo+
Party 2
Janus
Janus
Throat Smudge
Janus
Level 141
God Stats
8W - 6L
1,478 SR
Queue Stats
161W - 152L
1,591 Elo+
Solo
King Arthur
King Arthur
Turdjuicer
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,321 Elo+
Party 2
Izanami
Izanami
YUNGYOUTH
Izanami
Level 40
God Stats
4W - 18L
1,500 SR
Queue Stats
216W - 284L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 3 / 5
8,793
463
514
9,640
2,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 0 / 3
12,103
637
11,898
7,564
4,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 13
9,994
526
8,639
14,833
12,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 0 / 3
13,078
688
10,466
8,151
3,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 0 / 5
12,348
650
14,804
10,832
10,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,579
399
3,472
13,834
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
12
1 / 5 / 0
7,493
394
2,116
15,384
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 1
8,201
432
4,832
9,325
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Turdjuicer
King Arthur
10
0 / 7 / 1
6,308
332
1,729
12,668
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
YUNGYOUTH
Izanami
12
1 / 6 / 2
7,335
386
4,151
12,883
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
28
Kills
3
4
Deaths
28
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
0
3
5
0.83
L
1
5
1
0.3
L
Arachne
1
5
0
0.2
W
9
0
3
10.5
W
2
1
13
8.5
L
0
5
1
0.1
L
King Arthur
Turdjuicer
King Arthur
0
7
1
0.07
L
Izanami
YUNGYOUTH
Izanami
1
6
2
0.33
W
7
0
3
8.5
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
16,300
51,020
Taken
64,094
34,714
Mitigated
28,531
19,811
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
514
131
0
2,320
9,640
2,798
862
660
8,973
0
42,098
L
3,472
629
0
2,065
13,834
7,478
0
5,737
8,097
25,264
0
L
Arachne
2,116
1,527
453
6,371
15,384
4,572
0
1,456
13,928
0
36,733
W
11,898
205
0
6,359
7,564
4,805
103
1,784
5,625
94,736
0
W
8,639
1,653
520
3,222
14,833
12,758
928
3,003
11,709
30,153
0
L
4,832
42
0
440
9,325
2,851
403
5,103
4,222
45,610
0
L
King Arthur
Turdjuicer
King Arthur
1,729
300
0
1,119
12,668
10,238
0
3,061
9,607
357
10,274
L
Izanami
YUNGYOUTH
Izanami
4,151
2,259
576
3,619
12,883
3,392
392
5,655
7,228
0
43,425
W
10,466
4,234
0
3,240
8,151
3,406
6,696
1,389
6,762
0
107,608
W
14,804
5,167
0
4,150
10,832
10,947
5,331
1,440
9,057
8,752
75,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
36,916
668
Minions Killed
335
0
Camps Cleared
0
1,644,017
Distance Traveled
1,482,340
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,793
463
73
4
0
323,586
1
L
Ymir
7,579
399
47
2
0
292,055
0
L
Arachne
7,493
394
77
4
0
333,807
1
W
Anubis
12,103
637
184
10
0
333,248
7
W
Ymir
9,994
526
49
3
0
317,797
1
L
Janus
8,201
432
107
6
0
291,628
3
L
King Arthur
6,308
332
18
1
0
284,164
1
L
Izanami
7,335
386
86
5
0
280,686
1
W
Neith
13,078
688
196
10
0
322,153
7
W
Osiris
12,348
650
166
9
0
347,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role