Player Matchup

Bellona
Bellona
LunaPixie
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Minimoossee
Zhong Kui
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 52L
1,261 Elo+
Solo
Jing Wei
Jing Wei
Májéstic
Jing Wei
Level 126
God Stats
11W - 11L
1,500 SR
Queue Stats
436W - 504L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
TechRune
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 564L
1,376 Elo+
Solo
Odin
Odin
heixiangfei
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,405 Elo+

VS

Team Averages
Level 125
1,437 SR
1,483 Elo+
Hera
Hera
Athnei
Hera
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
712W - 390L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
MischievousOgre
Cthulhu
Level 69
God Stats
19W - 11L
1,358 SR
Queue Stats
248W - 275L
1,552 Elo+
Solo
Xbalanque
Xbalanque
Skillet37
Xbalanque
Level 160
God Stats
23W - 13L
1,195 SR
Queue Stats
787W - 610L
1,517 Elo+
Party 2
Nemesis
Nemesis
Xyto2733
Nemesis
Level 128
God Stats
10W - 9L
1,634 SR
Queue Stats
135W - 148L
1,481 Elo+
Party 2
Nike
Nike
oxdisturbed
Nike
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 116L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LunaPixie
Bellona
9
0 / 5 / 2
5,414
387
3,235
7,824
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Minimoossee
Zhong Kui
12
1 / 2 / 2
7,024
502
5,347
10,424
6,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Májéstic
Jing Wei
11
1 / 2 / 2
6,376
455
5,570
8,719
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
TechRune
Ah Puch
12
1 / 1 / 0
7,023
502
4,024
6,698
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
5,286
378
321
5,514
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Athnei
Hera
14
3 / 0 / 3
8,234
588
7,403
5,396
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
7,618
544
3,769
10,094
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Skillet37
Xbalanque
13
3 / 1 / 6
8,072
577
7,212
9,147
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Xyto2733
Nemesis
12
2 / 1 / 6
7,614
544
4,257
8,286
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 2
8,297
593
1,649
5,262
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
11
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
Athnei
Hera
3
0
3
4.5
L
Bellona
LunaPixie
Bellona
0
5
2
0.2
L
Zhong Kui
Minimoossee
Zhong Kui
1
2
2
1
W
2
1
5
4.5
L
Jing Wei
Májéstic
Jing Wei
1
2
2
1
W
Xbalanque
Skillet37
Xbalanque
3
1
6
6
L
Ah Puch
TechRune
Ah Puch
1
1
0
1
W
Nemesis
Xyto2733
Nemesis
2
1
6
5
L
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
24,290
39,179
Taken
38,185
18,576
Mitigated
19,338
12,342
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Athnei
Hera
7,403
1,967
0
963
5,396
1,978
936
1,845
3,401
55,991
0
L
Bellona
LunaPixie
Bellona
3,235
1,004
0
331
7,824
5,437
0
3,809
3,912
1,080
18,382
L
Zhong Kui
Minimoossee
Zhong Kui
5,347
263
0
6,345
10,424
6,689
0
1,416
8,875
48,345
0
W
3,769
150
1,499
4,476
10,094
5,722
401
2,966
7,051
31,408
0
L
Jing Wei
Májéstic
Jing Wei
5,570
4,519
0
2,470
8,719
2,138
0
2,189
6,462
0
34,861
W
Xbalanque
Skillet37
Xbalanque
7,212
3,894
0
5,143
9,147
2,889
783
1,629
7,518
0
55,375
L
Ah Puch
TechRune
Ah Puch
4,024
433
0
2,696
6,698
2,145
0
2,879
3,688
49,809
0
W
Nemesis
Xyto2733
Nemesis
4,257
2,035
0
2,021
8,286
5,077
63
769
7,479
9,244
38,542
L
321
145
0
500
5,514
2,167
758
757
4,676
0
10,776
W
1,649
35
0
1,458
5,262
3,672
942
2,078
3,184
0
46,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
39,835
316
Minions Killed
472
0
Camps Cleared
0
1,200,496
Distance Traveled
1,343,196
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,234
588
129
9
0
293,412
6
L
Bellona
5,414
387
35
3
0
260,404
6
L
Zhong Kui
7,024
502
96
7
0
232,367
2
W
Cthulhu
7,618
544
45
3
0
288,408
5
L
Jing Wei
6,376
455
60
4
0
272,443
5
W
Xbalanque
8,072
577
101
7
0
240,557
3
L
Ah Puch
7,023
502
102
7
0
262,645
5
W
Nemesis
7,614
544
85
6
0
278,658
4
L
Odin
5,286
378
23
2
0
172,637
1
W
Nike
8,297
593
112
8
0
242,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role