Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
Chozen_Seraph
Osiris
Silver I
Level 61
God Stats
1W - 3L
1,297 SR
Queue Stats
181W - 181L
1,417 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
DismayGodzilla
Cu Chulainn
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 63L
1,459 MMR
Party 2
Sobek
Sobek
Gold V
DismayMVP
Sobek
Gold V
Level 150
God Stats
2W - 1L
1,903 SR
Queue Stats
32W - 37L
1,336 MMR
Party 2
Cupid
Cupid
Gold IV
ju06v
Cupid
Gold IV
Level 102
God Stats
21W - 14L
1,812 SR
Queue Stats
443W - 468L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,602 SR
1,422 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,499 SR
1,421 MMR
Raijin
Raijin
Gold V
BimiTenpix
Raijin
Gold V
Level 148
God Stats
4W - 12L
1,302 SR
Queue Stats
954W - 950L
1,377 MMR
Solo
Anubis
Anubis
Bronze III
BootyFlakes808
Anubis
Bronze III
Level 78
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 5L
1,413 MMR
Party 3
Set
Set
Silver I
CherryCweed
Set
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver III
Pickle Liggs69
Mercury
Silver III
Level 140
God Stats
6W - 2L
1,903 SR
Queue Stats
334W - 353L
1,401 MMR
Solo
Apollo
Apollo
Bronze III
Rysaii9324
Apollo
Bronze III
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 6 / 10
10,729
413
11,078
18,380
12,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 9
12,303
473
12,826
22,002
16,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
DismayGodzilla
Cu Chulainn
20
7 / 3 / 7
13,649
525
21,782
32,842
39,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
DismayMVP
Sobek
16
3 / 5 / 9
11,194
431
7,659
23,376
24,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
ju06v
Cupid
19
5 / 6 / 4
12,682
488
13,907
24,496
8,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneArachneDanzaburouHeimdallrErlang Shen

VS

Bans
HelNu WaCthulhuYemojaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BimiTenpix
Raijin
20
6 / 1 / 14
13,915
535
21,700
17,288
7,846
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 9 / 13
11,129
428
15,492
17,361
11,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 8
14,822
570
22,204
26,447
22,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 11
12,334
474
8,478
20,698
7,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Rysaii9324
Apollo
20
8 / 2 / 10
13,677
526
18,234
19,347
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
21
Kills
25
26
Deaths
21
39
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
10
1
W
Raijin
BimiTenpix
Raijin
6
1
14
13
W
3
9
13
1.06
W
6
2
8
5
L
5
6
9
1.58
L
Cu Chulainn
DismayGodzilla
Cu Chulainn
7
3
7
3.5
L
Sobek
DismayMVP
Sobek
3
5
9
1.5
W
2
7
11
1.07
W
Apollo
Rysaii9324
Apollo
8
2
10
6.5
L
Cupid
ju06v
Cupid
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,252
Damage
86,108
121,096
Taken
101,141
101,945
Mitigated
57,458
43,354
Healing
40,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,078
565
9,395
9,411
18,380
12,074
488
6,642
11,349
67,638
0
W
Raijin
BimiTenpix
Raijin
21,700
1,289
0
3,918
17,288
7,846
532
4,154
12,996
103,784
0
W
15,492
1,025
0
4,508
17,361
11,041
184
3,891
13,266
51,472
0
W
22,204
7,991
0
15,119
26,447
22,363
0
5,145
21,122
0
118,900
L
12,826
4,362
0
1,847
22,002
16,784
655
7,095
14,689
13,596
77,892
L
Cu Chulainn
DismayGodzilla
Cu Chulainn
21,782
4,831
0
8,832
32,842
39,876
1,637
9,451
23,207
6,000
96,457
L
Sobek
DismayMVP
Sobek
7,659
412
0
3,694
23,376
24,313
171
11,093
12,021
23,817
0
W
8,478
3,008
0
5,055
20,698
7,777
3,906
4,229
16,285
0
73,735
W
Apollo
Rysaii9324
Apollo
18,234
10,481
0
11,588
19,347
8,431
2,578
3,411
15,846
0
92,505
L
Cupid
ju06v
Cupid
13,907
6,358
608
9,567
24,496
8,898
769
6,855
17,497
0
94,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,557
Gold Earned
65,877
563
Minions Killed
659
0
Camps Cleared
0
2,441,936
Distance Traveled
2,495,234
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,729
413
117
5
0
489,022
3
W
Raijin
13,915
535
166
6
0
490,036
3
W
Anubis
11,129
428
56
2
0
397,390
9
W
Set
14,822
570
209
8
0
519,683
11
L
Osiris
12,303
473
101
4
0
541,152
6
L
Cu Chulainn
13,649
525
170
7
0
505,537
5
L
Sobek
11,194
431
43
2
0
476,699
1
W
Mercury
12,334
474
110
4
0
584,357
8
W
Apollo
13,677
526
118
5
0
503,768
5
L
Cupid
12,682
488
132
5
0
429,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role