Player Matchup

Erlang Shen
Erlang Shen
Cold Coke9750
Erlang Shen
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
392W - 400L
1,414 Elo+
Solo
Odin
Odin
RaphaelHukan
Odin
Level 73
God Stats
8W - 12L
1,309 SR
Queue Stats
535W - 594L
1,511 Elo+
Solo
Raijin
Raijin
SmoothMortal
Raijin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 199L
1,618 Elo+
Solo
Scylla
Scylla
Xev1aN
Scylla
Level 160
God Stats
16W - 16L
1,459 SR
Queue Stats
310W - 298L
1,537 Elo+
Solo
Izanami
Izanami
Yardley
Izanami
Level 123
God Stats
2W - 1L
1,170 SR
Queue Stats
209W - 191L
1,584 Elo+
Solo
Team Averages
Level 119
1,388 SR
1,533 Elo+

VS

Team Averages
Level 105
1,621 SR
1,448 Elo+
Sun Wukong
Sun Wukong
Eliabegai2
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,164 Elo+
Solo
Hades
Hades
MolinaMS95
Hades
Level 115
God Stats
17W - 9L
1,794 SR
Queue Stats
1,236W - 1,201L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Radamantzz
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Shaolim
Ymir
Level 15
God Stats
2W - 3L
1,772 SR
Queue Stats
13W - 11L
1,630 Elo+
Party 1
Thanatos
Thanatos
zNarzus
Thanatos
Level 116
God Stats
11W - 8L
1,537 SR
Queue Stats
127W - 133L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cold Coke9750
Erlang Shen
20
8 / 4 / 13
14,056
611
9,058
16,169
11,024
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 19
13,053
568
9,198
18,374
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
20
11 / 4 / 12
14,855
646
17,694
16,427
9,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Xev1aN
Scylla
20
13 / 4 / 7
16,336
710
30,568
18,806
7,735
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Yardley
Izanami
20
8 / 1 / 13
14,534
632
24,490
15,941
9,949
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eliabegai2
Sun Wukong
18
3 / 12 / 2
12,073
525
15,885
28,055
21,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
15
0 / 9 / 2
9,664
420
7,633
22,517
11,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Radamantzz
Heimdallr
20
5 / 5 / 2
13,403
583
17,451
20,851
7,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Shaolim
Ymir
14
2 / 8 / 2
9,586
417
6,760
19,919
17,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
zNarzus
Thanatos
17
5 / 9 / 2
11,306
492
7,401
20,840
8,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
43
Kills
15
16
Deaths
43
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cold Coke9750
Erlang Shen
8
4
13
3.63
L
Sun Wukong
Eliabegai2
Sun Wukong
3
12
2
0.33
L
Hades
0
9
2
0.11
L
Heimdallr
Radamantzz
Heimdallr
5
5
2
1.2
W
3
3
19
4.17
L
Ymir
Shaolim
Ymir
2
8
2
0.38
W
Raijin
11
4
12
4.25
W
Scylla
Xev1aN
Scylla
13
4
7
4.13
W
Izanami
Yardley
Izanami
8
1
13
14.5
L
Thanatos
zNarzus
Thanatos
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,008
Damage
55,130
85,717
Taken
112,182
57,108
Mitigated
66,875
34,419
Healing
33,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cold Coke9750
Erlang Shen
9,058
4,091
0
4,914
16,169
11,024
3,110
3,724
12,445
10,268
57,031
L
Sun Wukong
Eliabegai2
Sun Wukong
15,885
3,675
0
5,389
28,055
21,719
0
17,849
9,779
965
66,857
L
Hades
7,633
544
77
7,768
22,517
11,151
0
10,869
11,586
57,766
0
L
Heimdallr
Radamantzz
Heimdallr
17,451
11,243
0
7,336
20,851
7,905
0
8,278
12,537
0
98,741
W
9,198
1,786
0
4,243
18,374
19,110
336
3,166
15,208
970
38,948
L
Ymir
Shaolim
Ymir
6,760
525
0
2,335
19,919
17,505
0
6,582
13,337
24,605
0
W
Raijin
17,694
2,098
0
7,526
16,427
9,290
1,874
5,124
11,303
93,362
0
W
Scylla
Xev1aN
Scylla
30,568
3,701
0
9,202
18,806
7,735
1,495
863
17,943
119,910
0
W
Izanami
Yardley
Izanami
24,490
18,232
0
8,534
15,941
9,949
10,446
3,821
12,120
9,615
149,006
L
Thanatos
zNarzus
Thanatos
7,401
1,747
0
11,024
20,840
8,595
0
6,293
14,451
0
50,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,834
Gold Earned
56,032
679
Minions Killed
509
0
Camps Cleared
0
2,248,343
Distance Traveled
1,921,983
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,056
611
91
4
0
522,780
1
L
Sun Wukong
12,073
525
111
5
0
385,807
5
L
Hades
9,664
420
117
5
0
368,583
2
L
Heimdallr
13,403
583
165
7
0
396,151
3
W
Odin
13,053
568
51
2
0
501,793
3
L
Ymir
9,586
417
35
2
0
392,462
15
W
Raijin
14,855
646
141
6
0
427,052
12
W
Scylla
16,336
710
195
8
0
396,136
4
W
Izanami
14,534
632
201
9
0
400,582
1
L
Thanatos
11,306
492
81
4
0
378,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role