Player Matchup

Serqet
Serqet
Gaidoru
Serqet
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 128L
1,919 Elo+
Solo
Apollo
Apollo
Tapout21001
Apollo
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
16W - 7L
1,690 Elo+
Solo
Arachne
Arachne
TheDevilsCallX
Arachne
Level 14
God Stats
2W - 0L
1,669 SR
Queue Stats
10W - 16L
1,554 Elo+
Party 2
Janus
Janus
mitchyone1
Janus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,636 Elo+
Solo
Danzaburou
Danzaburou
the667
Danzaburou
Level 11
God Stats
2W - 0L
1,788 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 2
Team Averages
Level 18
1,632 SR
1,648 Elo+

VS

Team Averages
Level 34
1,535 SR
1,534 Elo+
Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Frostieguybh
Cthulhu
Level 6
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mr_RabbitX
Danzaburou
Level 8
God Stats
3W - 2L
1,681 SR
Queue Stats
116W - 92L
1,436 Elo+
Party 1
Agni
Agni
TheYungFitz
Agni
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 16L
1,735 Elo+
Solo
Artemis
Artemis
tigerrrexx
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gaidoru
Serqet
16
7 / 1 / 1
9,816
614
5,328
10,110
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
18
9 / 0 / 0
11,016
689
11,357
11,582
4,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
6,332
396
46
5,749
1,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
13
4 / 2 / 3
8,971
561
4,658
8,195
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
the667
Danzaburou
13
0 / 5 / 1
8,213
513
923
8,923
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
9 / 5 / 0
8,430
527
8,670
9,939
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Frostieguybh
Cthulhu
4
0 / 3 / 0
5,097
319
616
3,619
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Mr_RabbitX
Danzaburou
12
1 / 4 / 3
7,775
486
4,129
9,530
2,820
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 0
6,712
420
4,256
8,303
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
tigerrrexx
Artemis
3
0 / 6 / 1
5,072
317
537
4,812
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
20
Kills
11
13
Deaths
23
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
9
5
0
1.8
L
Cthulhu
Frostieguybh
Cthulhu
0
3
0
0
W
Serqet
Gaidoru
Serqet
7
1
1
7.5
L
Danzaburou
Mr_RabbitX
Danzaburou
1
4
3
0.63
W
Apollo
9
0
0
9
W
0
5
1
0.1
L
1
5
0
0.2
W
Janus
4
2
3
2.75
W
Danzaburou
the667
Danzaburou
0
5
1
0.1
L
Artemis
tigerrrexx
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
18,208
44,559
Taken
36,203
16,352
Mitigated
9,877
11,515
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,670
1,956
0
1,573
9,939
2,812
0
1,605
8,195
0
31,215
L
Cthulhu
Frostieguybh
Cthulhu
616
33
0
84
3,619
1,552
0
358
3,082
7,049
0
W
Serqet
Gaidoru
Serqet
5,328
2,275
0
3,880
10,110
5,249
764
842
9,244
0
58,114
L
Danzaburou
Mr_RabbitX
Danzaburou
4,129
1,653
0
1,137
9,530
2,820
475
1,777
7,047
0
34,154
W
Apollo
11,357
8,636
0
6,122
11,582
4,349
4,670
2,712
8,569
0
91,837
W
46
46
0
348
5,749
1,405
530
331
5,416
0
6,959
L
4,256
90
0
1,375
8,303
1,858
984
301
7,982
27,733
0
W
Janus
4,658
87
0
969
8,195
2,137
562
282
7,895
38,230
0
W
Danzaburou
the667
Danzaburou
923
390
0
196
8,923
3,212
2,210
336
8,563
0
31,897
L
Artemis
tigerrrexx
Artemis
537
537
0
540
4,812
835
200
206
4,566
0
3,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
33,086
415
Minions Killed
203
0
Camps Cleared
0
1,339,201
Distance Traveled
962,538
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,430
527
52
3
0
246,192
0
L
Cthulhu
5,097
319
13
1
0
119,450
0
W
Serqet
9,816
614
112
7
0
338,912
0
L
Danzaburou
7,775
486
83
5
0
257,745
0
W
Apollo
11,016
689
155
10
0
303,729
4
W
Arachne
6,332
396
15
1
0
132,014
0
L
Agni
6,712
420
52
3
0
208,287
3
W
Janus
8,971
561
78
5
0
315,091
0
W
Danzaburou
8,213
513
55
3
0
249,455
2
L
Artemis
5,072
317
3
0
0
130,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role