Player Matchup

The Morrigan
The Morrigan
GhosteMANE1996
The Morrigan
Level 6
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 6L
1,209 Elo+
Solo
Ares
Ares
benga12
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Bellona
Bellona
daros14
Bellona
Level 29
God Stats
0W - 2L
1,708 SR
Queue Stats
34W - 30L
1,500 Elo+
Solo
Neith
Neith
rasiga
Neith
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 7L
1,649 Elo+
Solo
Mercury
Mercury
rezoas
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,557 Elo+
Solo
Team Averages
Level 14
1,581 SR
1,483 Elo+

VS

Team Averages
Level 21
1,601 SR
1,444 Elo+
Fenrir
Fenrir
Caedisss
Fenrir
Level 15
God Stats
3W - 1L
1,498 SR
Queue Stats
5W - 6L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
EGOR19
Danzaburou
Level 28
God Stats
17W - 26L
1,566 SR
Queue Stats
44W - 50L
1,415 Elo+
Solo
Merlin
Merlin
IXZeldris
Merlin
Level 10
God Stats
2W - 1L
1,944 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 1
Cerberus
Cerberus
Intermediate
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
trolletroro
Amaterasu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 73L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GhosteMANE1996
The Morrigan
13
3 / 12 / 1
8,827
441
5,125
13,049
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
benga12
Ares
11
2 / 13 / 3
8,273
414
6,260
20,184
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
daros14
Bellona
15
5 / 8 / 5
10,098
505
12,571
19,970
18,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
rasiga
Neith
12
1 / 12 / 2
8,404
420
9,216
15,056
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
rezoas
Mercury
12
3 / 11 / 1
8,532
427
5,648
15,132
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caedisss
Fenrir
16
6 / 4 / 15
10,659
533
10,610
18,292
9,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
EGOR19
Danzaburou
19
14 / 3 / 14
13,488
674
16,457
12,517
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
IXZeldris
Merlin
16
12 / 4 / 14
11,654
583
15,283
9,328
3,760
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Intermediate
Cerberus
18
10 / 1 / 14
12,793
640
13,111
18,306
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
trolletroro
Amaterasu
16
14 / 3 / 12
10,472
524
12,955
12,534
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
125
14
Kills
56
56
Deaths
15
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Caedisss
Fenrir
6
4
15
3.38
W
Danzaburou
EGOR19
Danzaburou
14
3
14
7
L
The Morrigan
GhosteMANE1996
The Morrigan
3
12
1
0.29
W
Merlin
IXZeldris
Merlin
12
4
14
4.75
W
Cerberus
Intermediate
Cerberus
10
1
14
17
L
Ares
benga12
Ares
2
13
3
0.27
L
Bellona
daros14
Bellona
5
8
5
0.94
L
Neith
rasiga
Neith
1
12
2
0.17
L
Mercury
rezoas
Mercury
3
11
1
0.32
W
Amaterasu
trolletroro
Amaterasu
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
68,416
83,391
Taken
70,977
42,325
Mitigated
49,013
6,231
Healing
19,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Caedisss
Fenrir
10,610
3,609
0
7,244
18,292
9,429
714
2,195
16,097
0
65,715
W
Danzaburou
EGOR19
Danzaburou
16,457
8,393
0
3,382
12,517
5,909
2,538
1,830
10,687
0
95,395
L
The Morrigan
GhosteMANE1996
The Morrigan
5,125
1,557
0
0
13,049
4,186
582
4,321
8,484
36,876
1,061
W
Merlin
IXZeldris
Merlin
15,283
1,943
0
0
9,328
3,760
1,194
2,401
6,927
55,491
0
W
Cerberus
Intermediate
Cerberus
13,111
1,372
0
7,087
18,306
19,915
911
1,855
16,451
72,916
0
L
Ares
benga12
Ares
6,260
491
0
805
20,184
10,884
0
4,947
15,084
12,084
0
L
Bellona
daros14
Bellona
12,571
5,765
0
2,742
19,970
18,601
0
6,575
13,219
9,054
43,663
L
Neith
rasiga
Neith
9,216
5,454
0
1,443
15,056
4,499
0
6,683
8,323
0
33,997
L
Mercury
rezoas
Mercury
5,648
1,741
0
1,241
15,132
4,155
0
5,868
9,139
0
36,190
W
Amaterasu
trolletroro
Amaterasu
12,955
5,916
0
2,085
12,534
10,000
1,970
4,208
8,326
0
30,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
59,066
276
Minions Killed
505
0
Camps Cleared
0
1,714,098
Distance Traveled
1,950,079
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,659
533
95
5
0
396,673
0
W
Danzaburou
13,488
674
134
7
0
385,430
3
L
The Morrigan
8,827
441
64
3
0
333,694
0
W
Merlin
11,654
583
90
5
0
369,895
2
W
Cerberus
12,793
640
159
8
0
374,681
11
L
Ares
8,273
414
14
1
0
298,919
4
L
Bellona
10,098
505
79
4
0
377,520
0
L
Neith
8,404
420
58
3
0
282,168
1
L
Mercury
8,532
427
61
3
0
421,797
7
W
Amaterasu
10,472
524
27
1
0
423,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role