Player Matchup

Sylvanus
Sylvanus
Dal196
Sylvanus
Level 29
God Stats
3W - 2L
1,792 SR
Queue Stats
37W - 32L
1,797 Elo+
Party 1
Yemoja
Yemoja
DerpySupport
Yemoja
Level 23
God Stats
17W - 10L
1,501 SR
Queue Stats
29W - 22L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
EvilJens
Cthulhu
Level 24
God Stats
10W - 5L
1,647 SR
Queue Stats
27W - 21L
1,597 Elo+
Party 1
Thor
Thor
Lynx115
Thor
Level 8
God Stats
5W - 5L
1,614 SR
Queue Stats
17W - 11L
1,535 Elo+
Party 1
Ullr
Ullr
RennieQuest
Ullr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,610 Elo+
Party 1
Team Averages
Level 49
1,611 SR
1,612 Elo+

VS

Team Averages
Level 20
1,538 SR
1,578 Elo+
Merlin
Merlin
Iknowkunfu
Merlin
Level 17
God Stats
3W - 3L
1,752 SR
Queue Stats
29W - 35L
1,518 Elo+
Solo
Ares
Ares
Rayshyrr
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,793 Elo+
Solo
Fenrir
Fenrir
Skvep911
Fenrir
Level 26
God Stats
1W - 3L
1,207 SR
Queue Stats
49W - 52L
1,485 Elo+
Party 2
Chaac
Chaac
Wilky93
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
хххВАЛИНУРххх
Baron Samedi
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
38W - 38L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dal196
Sylvanus
20
0 / 0 / 19
15,905
884
8,759
19,516
30,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
20
2 / 6 / 16
15,408
856
12,451
31,030
20,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
EvilJens
Cthulhu
20
12 / 7 / 17
18,638
1,035
49,931
57,584
92,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Lynx115
Thor
20
7 / 17 / 18
17,230
957
32,310
42,943
20,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 6 / 11
18,344
1,019
48,360
30,470
14,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iknowkunfu
Merlin
20
6 / 13 / 21
16,555
920
39,064
25,962
13,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
4 / 8 / 24
17,464
970
27,658
35,898
52,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Skvep911
Fenrir
20
11 / 6 / 13
17,544
975
27,423
32,467
23,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Wilky93
Chaac
20
9 / 3 / 21
17,886
994
34,285
41,266
64,305
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 25
17,396
966
44,909
27,328
16,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
140
34
Kills
36
36
Deaths
34
81
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dal196
Sylvanus
0
0
19
9.5
L
Yemoja
2
6
16
1.67
L
Cthulhu
EvilJens
Cthulhu
12
7
17
2.93
W
Merlin
Iknowkunfu
Merlin
6
13
21
1.27
L
Thor
Lynx115
Thor
7
17
18
0.94
W
Ares
4
8
24
2
L
13
6
11
3.08
W
Fenrir
Skvep911
Fenrir
11
6
13
2.92
W
Chaac
Wilky93
Chaac
9
3
21
6.5
W
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,811
Damage
173,339
181,543
Taken
162,921
178,434
Mitigated
170,267
39,400
Healing
43,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dal196
Sylvanus
8,759
3,115
4,469
3,225
19,516
30,027
0
12,328
7,063
17,378
0
L
Yemoja
12,451
4,797
22,503
5,536
31,030
20,546
0
19,590
11,032
27,131
0
L
Cthulhu
EvilJens
Cthulhu
49,931
4,173
1,635
0
57,584
92,253
0
38,620
18,012
87,855
0
W
Merlin
Iknowkunfu
Merlin
39,064
4,316
0
1,125
25,962
13,187
0
12,645
13,317
78,479
0
L
Thor
Lynx115
Thor
32,310
9,338
0
1,557
42,943
20,650
0
25,055
16,790
0
51,996
W
Ares
27,658
4,266
0
1,925
35,898
52,426
0
15,427
20,471
38,860
0
L
48,360
22,934
0
475
30,470
14,958
0
17,006
12,989
0
93,712
W
Fenrir
Skvep911
Fenrir
27,423
8,204
0
1,344
32,467
23,767
0
11,312
21,155
0
43,322
W
Chaac
Wilky93
Chaac
34,285
8,061
0
14,843
41,266
64,305
0
19,146
22,120
1,015
54,677
W
44,909
3,218
14,129
9,652
27,328
16,582
0
12,611
14,717
78,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,525
Gold Earned
86,845
276
Minions Killed
298
9
Camps Cleared
2
1,524,717
Distance Traveled
1,633,750
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
15,905
884
20
1
1
294,597
0
L
Yemoja
15,408
856
31
2
2
308,637
0
L
Cthulhu
18,638
1,035
89
5
0
359,899
1
W
Merlin
16,555
920
83
5
0
247,262
3
L
Thor
17,230
957
35
2
3
248,565
2
W
Ares
17,464
970
22
1
1
314,617
2
L
Ullr
18,344
1,019
101
6
3
313,019
1
W
Fenrir
17,544
975
39
2
0
392,833
0
W
Chaac
17,886
994
54
3
0
360,596
0
W
Baron Samedi
17,396
966
100
6
1
318,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role