Player Matchup

Merlin
Merlin
Ayleonus
Merlin
Level 29
God Stats
98W - 108L
1,524 SR
Queue Stats
1,353W - 1,318L
1,607 Elo+
Solo
Bellona
Bellona
May2Beez
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,600 Elo+
Party 1
Ra
Ra
MrMichuPL
Ra
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,600 Elo+
Party 1
Thor
Thor
Swen671games
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
merleef
Ares
Level 120
God Stats
8W - 10L
1,500 SR
Queue Stats
133W - 151L
1,511 Elo+
Party 2
Team Averages
Level 39
1,505 SR
1,564 Elo+

VS

Team Averages
Level 18
1,372 SR
1,435 Elo+
Heimdallr
Heimdallr
Itslee98
Heimdallr
Level 9
God Stats
3W - 5L
1,473 SR
Queue Stats
3W - 6L
1,348 Elo+
Solo
Set
Set
Kruthor
Set
Level 24
God Stats
0W - 3L
1,236 SR
Queue Stats
22W - 41L
1,367 Elo+
Party 3
Izanami
Izanami
RiciRic
Izanami
Level 28
God Stats
0W - 7L
989 SR
Queue Stats
29W - 56L
1,335 Elo+
Party 3
Ymir
Ymir
SenpaiFives
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
So1ac3
Bellona
Level 28
God Stats
17W - 14L
1,662 SR
Queue Stats
63W - 78L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayleonus
Merlin
15
4 / 2 / 4
9,081
605
8,414
6,600
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
May2Beez
Bellona
14
9 / 1 / 6
8,870
591
8,694
9,560
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 1 / 8
9,910
661
9,159
7,804
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 8 / 3
7,170
478
3,565
12,178
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
merleef
Ares
13
4 / 3 / 5
8,084
539
3,622
9,773
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Itslee98
Heimdallr
13
3 / 4 / 6
8,015
534
7,005
13,089
4,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
13
6 / 8 / 3
8,421
561
7,985
13,173
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
RiciRic
Izanami
10
0 / 7 / 1
6,268
418
2,887
9,177
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 0
5,330
355
1,598
5,991
2,010
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
So1ac3
Bellona
14
4 / 3 / 2
8,716
581
7,290
8,535
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
27
Kills
14
15
Deaths
27
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayleonus
Merlin
4
2
4
3
L
Heimdallr
Itslee98
Heimdallr
3
4
6
1.5
L
Set
6
8
3
0.94
W
Bellona
May2Beez
Bellona
9
1
6
12
W
9
1
8
13
L
Izanami
RiciRic
Izanami
0
7
1
0.07
L
1
5
0
0.2
L
Bellona
So1ac3
Bellona
4
3
2
1.67
W
1
8
3
0.31
W
Ares
merleef
Ares
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,454
Damage
26,765
45,915
Taken
49,965
24,627
Mitigated
21,387
11,542
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayleonus
Merlin
8,414
188
0
821
6,600
2,505
855
156
6,444
52,980
0
L
Heimdallr
Itslee98
Heimdallr
7,005
3,520
0
3,862
13,089
4,372
1,735
5,704
6,951
0
40,783
L
Set
7,985
3,975
0
2,097
13,173
5,433
429
3,944
8,909
0
39,012
W
Bellona
May2Beez
Bellona
8,694
5,216
0
1,416
9,560
8,462
928
636
8,924
0
36,374
W
9,159
1,064
1,670
3,746
7,804
2,926
3,732
1,011
6,793
57,369
0
L
Izanami
RiciRic
Izanami
2,887
1,425
0
1,540
9,177
2,293
338
4,471
4,613
0
28,092
L
1,598
594
0
246
5,991
2,010
0
2,101
3,765
4,493
0
L
Bellona
So1ac3
Bellona
7,290
2,519
0
230
8,535
7,279
884
4,075
4,127
4,757
53,224
W
3,565
785
0
1,698
12,178
3,605
231
63
12,115
0
26,221
W
Ares
merleef
Ares
3,622
410
0
2,191
9,773
7,129
565
136
9,637
27,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
36,750
365
Minions Killed
287
0
Camps Cleared
0
1,395,238
Distance Traveled
1,232,252
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,081
605
105
7
0
276,558
4
L
Heimdallr
8,015
534
74
5
0
239,834
0
L
Set
8,421
561
58
4
0
296,964
0
W
Bellona
8,870
591
56
4
0
315,577
1
W
Ra
9,910
661
105
7
0
250,428
2
L
Izanami
6,268
418
39
3
0
260,074
0
L
Ymir
5,330
355
4
0
0
143,441
1
L
Bellona
8,716
581
112
7
0
291,939
1
W
Thor
7,170
478
43
3
0
270,801
0
W
Ares
8,084
539
56
4
0
281,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role