Player Matchup

Achilles
Achilles
CapitaineXeno
Achilles
Level 7
God Stats
2W - 2L
1,272 SR
Queue Stats
27W - 29L
1,497 Elo+
Solo
Hel
Hel
Foglig_Mia
Hel
Level 18
God Stats
8W - 5L
1,682 SR
Queue Stats
193W - 224L
1,382 Elo+
Party 1
Bacchus
Bacchus
Kezaho
Bacchus
Level 24
God Stats
3W - 2L
1,194 SR
Queue Stats
4W - 5L
1,307 Elo+
Solo
Izanami
Izanami
jonis023
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 165L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
zeus1600
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,564 Elo+
Solo
Team Averages
Level 19
1,430 SR
1,411 Elo+

VS

Team Averages
Level 11
1,542 SR
1,517 Elo+
Odin
Odin
BlackSayx
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Mrchonky1987
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Set
Set
Noeye197
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Neith
Neith
coolkoc34
Neith
Level 22
God Stats
22W - 27L
1,691 SR
Queue Stats
96W - 89L
1,603 Elo+
Solo
Ymir
Ymir
xd BluuZ
Ymir
Level 7
God Stats
19W - 17L
1,519 SR
Queue Stats
19W - 22L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CapitaineXeno
Achilles
11
2 / 0 / 8
6,441
1,288
5,526
4,306
1,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 3
5,786
1,157
250
1,218
502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Kezaho
Bacchus
12
6 / 0 / 2
7,524
1,505
6,278
3,062
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
jonis023
Izanami
11
0 / 0 / 8
6,066
1,213
1,817
2,667
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
zeus1600
Cthulhu
11
3 / 1 / 5
6,452
1,290
4,902
3,321
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

461

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 4 / 0
5,469
1,094
2,859
6,604
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 0
5,196
1,039
1,182
5,711
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 0
5,193
1,039
675
1,630
530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
coolkoc34
Neith
9
0 / 1 / 0
5,236
1,047
2,884
4,431
1,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 2 / 1
5,378
1,076
2,454
4,680
2,604
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
12
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
0
0.25
W
Achilles
CapitaineXeno
Achilles
2
0
8
6
W
1
0
3
2.5
W
Bacchus
Kezaho
Bacchus
6
0
2
7
L
0
5
0
0
L
0
1
0
0
L
Neith
coolkoc34
Neith
0
1
0
0
W
Izanami
jonis023
Izanami
0
0
8
4
L
Ymir
0
2
1
0.25
W
Cthulhu
zeus1600
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,773
Damage
10,054
14,574
Taken
23,056
7,427
Mitigated
10,664
4,687
Healing
436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,859
1,024
0
197
6,604
4,016
0
2,825
3,733
0
5,591
W
Achilles
CapitaineXeno
Achilles
5,526
2,708
0
230
4,306
1,718
0
946
3,260
0
8,676
W
250
250
2,005
939
1,218
502
0
47
1,121
2,823
0
W
Bacchus
Kezaho
Bacchus
6,278
968
0
657
3,062
2,096
0
703
2,359
12,374
0
L
1,182
370
0
81
5,711
1,935
0
2,910
2,667
0
2,712
L
675
221
0
0
1,630
530
0
472
1,133
0
3,188
L
Neith
coolkoc34
Neith
2,884
1,371
0
110
4,431
1,579
0
2,399
1,982
0
6,767
W
Izanami
jonis023
Izanami
1,817
1,151
0
408
2,667
928
0
291
2,326
0
8,631
L
Ymir
2,454
358
0
48
4,680
2,604
0
2,532
2,052
4,023
0
W
Cthulhu
zeus1600
Cthulhu
4,902
370
238
210
3,321
2,183
0
467
2,796
14,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
26,472
64
Minions Killed
21
3
Camps Cleared
3
526,392
Distance Traveled
403,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,469
1,094
3
1
1
109,419
0
W
Achilles
6,441
1,288
8
2
3
102,268
0
W
Hel
5,786
1,157
7
1
0
94,678
0
W
Bacchus
7,524
1,505
14
3
0
108,696
0
L
Anhur
5,196
1,039
4
1
0
63,015
0
L
Set
5,193
1,039
5
1
0
43,448
0
L
Neith
5,236
1,047
7
1
1
85,569
3
W
Izanami
6,066
1,213
11
2
0
102,886
0
L
Ymir
5,378
1,076
2
0
1
102,138
0
W
Cthulhu
6,452
1,290
24
5
0
117,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role