Player Matchup

Aphrodite
Aphrodite
Gold IV
BUSTSCR33MZ
Aphrodite
Gold IV
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
182W - 190L
1,507 MMR
Solo
Geb
Geb
Silver II
CottonBod
Geb
Silver II
Level 104
God Stats
6W - 2L
1,656 SR
Queue Stats
13W - 15L
1,516 MMR
Solo
Neith
Neith
Bronze III
EdenDemise
Neith
Bronze III
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 20L
1,494 MMR
Solo
Cerberus
Cerberus
Silver II
LeBr0nz3
Cerberus
Silver II
Level 126
God Stats
5W - 8L
1,573 SR
Queue Stats
31W - 42L
1,495 MMR
Solo
Ne Zha
Ne Zha
Bronze III
TheBaj
Ne Zha
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,546 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,592 SR
1,503 MMR
Mercury
Mercury
Gold III
AngelicCross1
Mercury
Gold III
Level 128
God Stats
5W - 4L
1,651 SR
Queue Stats
120W - 115L
1,404 MMR
Party 1
Sobek
Sobek
Gold V
DillyJ
Sobek
Gold V
Level 157
God Stats
9W - 5L
1,392 SR
Queue Stats
114W - 118L
1,490 MMR
Solo
Chronos
Chronos
Gold I
FlashChance
Chronos
Gold I
Level 126
God Stats
8W - 7L
1,895 SR
Queue Stats
323W - 309L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
GitGudNoobz
Sun Wukong
Gold V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 242L
1,512 MMR
Solo
Apollo
Apollo
Gold I
NebulaShadow
Apollo
Gold I
Level 160
God Stats
30W - 29L
1,522 SR
Queue Stats
858W - 855L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BUSTSCR33MZ
Aphrodite
13
3 / 4 / 1
8,509
473
8,559
14,119
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 7 / 6
7,115
395
7,502
12,689
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
1 / 7 / 2
8,519
473
6,669
15,600
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LeBr0nz3
Cerberus
14
3 / 4 / 4
8,419
468
12,310
16,625
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
TheBaj
Ne Zha
14
2 / 8 / 3
8,468
470
5,917
13,398
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
PersephoneSetTsukuyomiNemesisCu Chulainn

VS

Bans
JanusRavanaErlang ShenPeleSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
10 / 3 / 10
11,684
649
9,071
13,167
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
DillyJ
Sobek
15
4 / 1 / 18
11,027
613
11,650
20,310
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
FlashChance
Chronos
16
7 / 2 / 10
10,995
611
16,814
14,367
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GitGudNoobz
Sun Wukong
17
3 / 3 / 13
11,383
632
11,194
18,356
11,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
19
6 / 1 / 9
12,523
696
7,946
10,682
4,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
9
Kills
30
30
Deaths
10
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mercury
10
3
10
5
L
Aphrodite
BUSTSCR33MZ
Aphrodite
3
4
1
0.88
L
0
7
6
0.43
W
Sobek
DillyJ
Sobek
4
1
18
13
L
Neith
1
7
2
0.29
W
Chronos
FlashChance
Chronos
7
2
10
6
W
Sun Wukong
GitGudNoobz
Sun Wukong
3
3
13
3.17
L
Cerberus
LeBr0nz3
Cerberus
3
4
4
1.25
W
Apollo
6
1
9
10.5
L
Ne Zha
TheBaj
Ne Zha
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
56,675
72,431
Taken
76,882
40,471
Mitigated
49,392
19,676
Healing
33,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
9,071
6,202
0
2,211
13,167
5,808
2,982
5,468
7,624
0
85,928
L
Aphrodite
BUSTSCR33MZ
Aphrodite
8,559
576
2,067
5,575
14,119
8,831
0
7,837
6,282
51,314
0
L
7,502
866
0
586
12,689
8,284
0
4,569
8,120
18,321
0
W
Sobek
DillyJ
Sobek
11,650
1,401
0
10,842
20,310
19,667
84
8,397
11,269
35,218
0
L
Neith
6,669
1,803
0
3,510
15,600
5,223
867
7,550
8,050
0
51,061
W
Chronos
FlashChance
Chronos
16,814
7,341
0
5,088
14,367
8,597
3,672
4,330
9,993
70,673
0
W
Sun Wukong
GitGudNoobz
Sun Wukong
11,194
1,565
0
7,806
18,356
11,275
700
8,532
9,424
0
61,492
L
Cerberus
LeBr0nz3
Cerberus
12,310
843
0
6,133
16,625
10,923
0
4,216
12,409
47,814
0
W
Apollo
7,946
4,893
0
7,921
10,682
4,045
6,912
1,579
9,103
0
102,470
L
Ne Zha
TheBaj
Ne Zha
5,917
1,760
0
1,805
13,398
7,210
1,154
4,292
9,106
5,654
51,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
57,612
416
Minions Killed
551
0
Camps Cleared
0
1,639,763
Distance Traveled
1,825,692
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,684
649
127
7
0
397,046
1
L
Aphrodite
8,509
473
93
5
0
301,429
1
L
Geb
7,115
395
15
1
0
368,841
10
W
Sobek
11,027
613
43
2
0
360,221
9
L
Neith
8,519
473
98
5
0
318,135
8
W
Chronos
10,995
611
84
5
0
359,449
6
W
Sun Wukong
11,383
632
122
7
0
354,083
6
L
Cerberus
8,419
468
113
6
0
311,898
6
W
Apollo
12,523
696
175
10
0
354,893
1
L
Ne Zha
8,468
470
97
5
0
339,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role