Player Matchup

Terra
Terra
BerserkEmmanuel
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,700 Elo+
Party 2
Bakasura
Bakasura
CardsParcae
Bakasura
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
5W - 4L
1,700 Elo+
Party 2
Neith
Neith
imnotpsyxo
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
miss南瓜
Ra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 135L
1,543 Elo+
Solo
Nike
Nike
tastastic73
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,286 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,546 Elo+

VS

Team Averages
Level 22
1,481 SR
1,566 Elo+
Bellona
Bellona
Arestacus
Bellona
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 30L
1,456 Elo+
Solo
Scylla
Scylla
Brainlogic
Scylla
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 93L
1,461 Elo+
Solo
Artemis
Artemis
groghish
Artemis
Level 19
God Stats
7W - 14L
1,391 SR
Queue Stats
106W - 133L
1,666 Elo+
Party 1
Bakasura
Bakasura
javilaclase
Bakasura
Level 28
God Stats
11W - 8L
1,483 SR
Queue Stats
77W - 70L
1,580 Elo+
Solo
Cabrakan
Cabrakan
strocaz
Cabrakan
Level 27
God Stats
17W - 30L
1,529 SR
Queue Stats
257W - 259L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,586
430
1,315
8,795
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
CardsParcae
Bakasura
9
2 / 5 / 0
5,891
453
4,819
9,237
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
0 / 2 / 2
5,320
409
2,826
3,957
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
6,972
536
2,205
5,184
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
5,920
455
3,732
8,821
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arestacus
Bellona
15
5 / 0 / 0
8,920
686
4,024
5,611
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Brainlogic
Scylla
12
2 / 0 / 2
6,815
524
5,302
3,195
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
groghish
Artemis
10
0 / 1 / 8
6,153
473
3,056
4,598
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
javilaclase
Bakasura
12
6 / 1 / 2
7,522
579
6,359
8,421
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
strocaz
Cabrakan
10
6 / 2 / 4
6,429
495
6,830
6,583
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
19
20
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arestacus
Bellona
5
0
0
5
L
0
6
2
0.17
W
Scylla
Brainlogic
Scylla
2
0
2
3
L
Bakasura
CardsParcae
Bakasura
2
5
0
0.4
W
Artemis
groghish
Artemis
0
1
8
4
L
Neith
0
2
2
0.5
W
Bakasura
javilaclase
Bakasura
6
1
2
7
L
1
1
0
1
W
Cabrakan
strocaz
Cabrakan
6
2
4
4
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,897
Damage
25,571
35,994
Taken
28,408
14,743
Mitigated
18,017
7,893
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arestacus
Bellona
4,024
1,806
0
550
5,611
5,724
1,774
37
5,413
0
55,752
L
1,315
306
90
1,281
8,795
4,843
35
3,814
4,774
11,161
0
W
Scylla
Brainlogic
Scylla
5,302
755
0
0
3,195
916
0
939
2,196
34,046
0
L
Bakasura
CardsParcae
Bakasura
4,819
3,125
0
2,912
9,237
2,815
0
3,213
5,783
0
18,745
W
Artemis
groghish
Artemis
3,056
1,065
0
0
4,598
1,291
1,238
96
4,193
0
19,960
L
Neith
2,826
1,506
0
1,258
3,957
1,042
282
1,349
2,533
0
17,220
W
Bakasura
javilaclase
Bakasura
6,359
4,681
0
3,810
8,421
5,180
0
1,449
6,818
6,572
30,898
L
2,205
265
116
1,981
5,184
1,705
511
2,881
2,128
40,694
0
W
Cabrakan
strocaz
Cabrakan
6,830
971
0
1,014
6,583
4,906
701
999
5,230
18,909
0
L
3,732
994
0
255
8,821
4,338
0
1,203
7,427
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
35,839
249
Minions Killed
327
0
Camps Cleared
0
1,180,826
Distance Traveled
1,131,853
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,920
686
126
10
0
236,292
0
L
Terra
5,586
430
20
2
0
241,841
1
W
Scylla
6,815
524
58
4
0
231,611
0
L
Bakasura
5,891
453
50
4
0
276,552
0
W
Artemis
6,153
473
33
3
0
188,479
1
L
Neith
5,320
409
36
3
0
177,137
0
W
Bakasura
7,522
579
84
6
0
236,984
4
L
Ra
6,972
536
87
7
0
263,342
0
W
Cabrakan
6,429
495
26
2
0
238,487
1
L
Nike
5,920
455
56
4
0
221,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role