Player Matchup

Sol
Sol
BratwurstBill
Sol
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 153L
1,709 Elo+
Party 1
Cabrakan
Cabrakan
DoktorEnchev
Cabrakan
Level 29
God Stats
11W - 28L
1,345 SR
Queue Stats
511W - 546L
1,482 Elo+
Solo
Awilix
Awilix
WarlordRaidon
Awilix
Level 5
God Stats
2W - 1L
1,855 SR
Queue Stats
8W - 1L
2,000 Elo+
Party 1
Medusa
Medusa
antun92
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,504 Elo+
Solo
Chaac
Chaac
bottlebot
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 66L
1,617 Elo+
Solo
Team Averages
Level 30
1,540 SR
1,662 Elo+

VS

Team Averages
Level 25
1,469 SR
1,606 Elo+
Danzaburou
Danzaburou
Amaxiris
Danzaburou
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 27L
1,724 Elo+
Solo
Tyr
Tyr
Jonny6432
Tyr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 116L
1,505 Elo+
Solo
Ymir
Ymir
Mario1709xD
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 82L
1,605 Elo+
Party 2
Ra
Ra
Parmizani
Ra
Level 26
God Stats
1W - 2L
1,344 SR
Queue Stats
54W - 32L
1,651 Elo+
Solo
Thor
Thor
srWILDER
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 220L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 3
9,301
664
12,712
11,659
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
DoktorEnchev
Cabrakan
12
1 / 4 / 7
7,552
539
5,259
12,053
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 2
8,538
610
5,128
7,575
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
antun92
Medusa
15
3 / 2 / 1
8,916
637
3,370
6,675
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
bottlebot
Chaac
16
5 / 0 / 2
9,529
681
9,937
7,405
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amaxiris
Danzaburou
11
2 / 5 / 4
6,957
497
8,437
9,526
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,712
408
2,422
10,899
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 6 / 3
6,455
461
4,803
11,220
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 3 / 1
8,004
572
6,511
8,054
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 4 / 4
6,739
481
4,517
9,223
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
22
Kills
9
9
Deaths
22
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amaxiris
Danzaburou
2
5
4
0.8
W
8
2
3
4.75
W
Cabrakan
DoktorEnchev
Cabrakan
1
4
7
1.13
L
0
4
0
0
L
3
6
3
0.75
L
2
3
1
0.83
W
5
1
2
6
W
Medusa
antun92
Medusa
3
2
1
1.75
W
Chaac
bottlebot
Chaac
5
0
2
6
L
Thor
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
26,690
45,367
Taken
48,922
20,409
Mitigated
21,528
21,103
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amaxiris
Danzaburou
8,437
4,255
0
2,748
9,526
3,072
390
6,214
3,312
0
38,144
W
12,712
6,543
0
6,515
11,659
3,800
488
2,598
8,999
61,179
0
W
Cabrakan
DoktorEnchev
Cabrakan
5,259
1,108
330
2,900
12,053
7,799
310
3,847
8,198
25,292
0
L
2,422
544
0
4,256
10,899
7,871
0
0
10,899
0
24,255
L
4,803
742
0
1,728
11,220
4,822
124
7,799
3,421
19,784
0
L
6,511
574
452
1,750
8,054
2,842
0
1,194
6,860
59,355
0
W
5,128
1,922
0
3,472
7,575
2,387
0
1,455
5,899
0
49,507
W
Medusa
antun92
Medusa
3,370
1,463
0
2,912
6,675
2,179
284
2,541
3,934
0
48,473
W
Chaac
bottlebot
Chaac
9,937
2,921
0
4,974
7,405
4,244
1,000
378
6,774
0
63,952
L
Thor
4,517
1,866
99
815
9,223
2,921
0
2,764
6,459
0
34,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
33,867
474
Minions Killed
327
0
Camps Cleared
0
1,330,905
Distance Traveled
1,205,027
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,957
497
78
6
0
213,890
2
W
Sol
9,301
664
111
8
0
242,897
4
W
Cabrakan
7,552
539
35
3
0
250,132
5
L
Tyr
5,712
408
44
3
0
227,082
0
L
Ymir
6,455
461
19
1
0
217,290
3
L
Ra
8,004
572
120
9
0
289,512
3
W
Awilix
8,538
610
81
6
0
311,145
2
W
Medusa
8,916
637
120
9
0
262,803
4
W
Chaac
9,529
681
127
9
0
263,928
2
L
Thor
6,739
481
66
5
0
257,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role