Player Matchup

Bellona
Bellona
BethlenIstvan
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,727 Elo+
Solo
Hun Batz
Hun Batz
ImToxic3
Hun Batz
Level 25
God Stats
6W - 4L
1,514 SR
Queue Stats
25W - 30L
1,512 Elo+
Solo
Anhur
Anhur
ReLexJoker
Anhur
Level 24
God Stats
1W - 0L
1,802 SR
Queue Stats
7W - 8L
1,465 Elo+
Solo
Eset
Eset
Scarlet219
Eset
Level 13
God Stats
13W - 9L
1,253 SR
Queue Stats
99W - 122L
1,361 Elo+
Solo
Neith
Neith
Tomci95
Neith
Level 16
God Stats
58W - 37L
1,674 SR
Queue Stats
186W - 181L
1,553 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,524 Elo+

VS

Team Averages
Level 16
1,596 SR
1,518 Elo+
Fenrir
Fenrir
FacelessShark
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,306 Elo+
Solo
Merlin
Merlin
L0rdDarius
Merlin
Level 7
God Stats
5W - 8L
1,595 SR
Queue Stats
8W - 10L
1,622 Elo+
Solo
Ra
Ra
Xradas1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
eduardpons13
Anhur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,607 Elo+
Solo
Hera
Hera
reyman24
Hera
Level 16
God Stats
2W - 1L
1,884 SR
Queue Stats
16W - 27L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
6 / 3 / 18
9,977
1,109
11,744
10,979
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
ImToxic3
Hun Batz
15
3 / 0 / 14
9,300
1,033
9,973
9,765
4,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
19
23 / 0 / 14
13,420
1,491
24,693
6,152
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 4 / 23
9,846
1,094
10,388
8,980
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tomci95
Neith
18
9 / 0 / 19
11,356
1,262
14,810
6,255
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 4
8,261
918
5,713
16,976
10,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
L0rdDarius
Merlin
14
3 / 6 / 3
8,896
988
5,568
12,841
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 10 / 5
8,339
927
6,296
13,519
4,718
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 6
8,203
911
9,651
19,606
6,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
2 / 11 / 3
8,412
935
9,598
12,900
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
44
Kills
7
7
Deaths
44
88
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
3
18
5
L
1
12
4
0.25
W
Hun Batz
ImToxic3
Hun Batz
3
0
14
10
L
Merlin
L0rdDarius
Merlin
3
6
3
0.75
W
Anhur
23
0
14
30
W
3
4
23
3.63
W
Neith
Tomci95
Neith
9
0
19
18.5
L
1
10
5
0.35
L
0
5
6
0.6
L
Hera
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,608
Damage
36,826
42,131
Taken
75,842
25,228
Mitigated
30,893
12,893
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,744
4,759
0
1,650
10,979
11,520
0
4,941
6,038
156
23,919
L
5,713
1,908
0
543
16,976
10,253
0
1,599
15,202
0
12,710
W
Hun Batz
ImToxic3
Hun Batz
9,973
2,341
0
430
9,765
4,392
0
5,967
3,798
0
20,824
L
Merlin
L0rdDarius
Merlin
5,568
906
0
74
12,841
4,451
0
2,382
10,384
16,284
0
W
Anhur
24,693
13,596
0
2,886
6,152
2,948
0
3,207
2,945
0
49,822
W
10,388
772
1,925
2,799
8,980
3,787
0
4,916
4,064
25,538
0
W
Neith
Tomci95
Neith
14,810
6,583
0
3,203
6,255
2,581
0
2,431
3,824
0
26,418
L
6,296
1,032
285
698
13,519
4,718
0
1,748
11,646
18,635
0
L
9,651
4,335
540
732
19,606
6,953
0
3,109
16,422
0
18,680
L
Hera
9,598
3,110
0
0
12,900
4,518
0
1,706
11,094
23,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
42,111
168
Minions Killed
126
7
Camps Cleared
3
842,239
Distance Traveled
657,624
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,977
1,109
28
3
1
169,800
1
L
Fenrir
8,261
918
18
2
1
131,391
0
W
Hun Batz
9,300
1,033
27
3
1
198,614
0
L
Merlin
8,896
988
26
3
1
104,720
0
W
Anhur
13,420
1,491
52
6
1
163,768
0
W
Eset
9,846
1,094
37
4
1
147,137
1
W
Neith
11,356
1,262
24
3
3
162,920
1
L
Ra
8,339
927
36
4
0
132,945
0
L
Anhur
8,203
911
14
2
0
169,459
0
L
Hera
8,412
935
32
4
1
119,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role