Player Matchup

Cthulhu
Cthulhu
LeTiroirACulotte
Cthulhu
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 32L
1,570 Elo+
Solo
Hercules
Hercules
Mashalla_Marvin
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Solo
Medusa
Medusa
dafitch
Medusa
Level 27
God Stats
1W - 3L
1,324 SR
Queue Stats
3W - 4L
1,167 Elo+
Solo
Amaterasu
Amaterasu
shikimeki
Amaterasu
Level 26
God Stats
8W - 6L
1,586 SR
Queue Stats
16W - 17L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
témori
Tsukuyomi
Level 6
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 5L
1,238 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,352 Elo+

VS

Team Averages
Level 17
1,443 SR
1,467 Elo+
Olorun
Olorun
ALEX98KING
Olorun
Level 29
God Stats
0W - 3L
1,313 SR
Queue Stats
8W - 8L
1,443 Elo+
Solo
Nemesis
Nemesis
Redx4566009
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
empanadamagica69
Osiris
Level 18
God Stats
3W - 4L
1,402 SR
Queue Stats
223W - 183L
1,705 Elo+
Solo
Thor
Thor
offstage_toil8
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,189 Elo+
Solo
Ravana
Ravana
romaNScrew
Ravana
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
10,837
542
11,572
13,929
10,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
14
7 / 3 / 5
10,095
505
7,764
11,062
10,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
dafitch
Medusa
15
6 / 4 / 3
11,064
553
9,453
11,391
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
shikimeki
Amaterasu
16
8 / 2 / 3
10,918
546
10,124
17,589
16,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
témori
Tsukuyomi
11
3 / 9 / 1
8,489
424
2,323
12,427
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ALEX98KING
Olorun
17
6 / 1 / 5
10,176
509
13,281
13,614
6,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Redx4566009
Nemesis
6
1 / 6 / 1
6,298
315
1,134
4,853
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
9 / 3 / 1
10,706
535
18,521
20,505
16,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 12 / 1
6,458
323
1,756
13,311
4,540
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
romaNScrew
Ravana
13
4 / 9 / 4
8,890
445
7,829
15,310
5,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
29
Kills
20
20
Deaths
31
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
ALEX98KING
Olorun
6
1
5
8.5
W
5
2
8
4.5
W
Hercules
7
3
5
3.17
L
Nemesis
Redx4566009
Nemesis
1
6
1
0.25
W
Medusa
dafitch
Medusa
6
4
3
1.88
L
9
3
1
3.17
L
0
12
1
0.04
L
Ravana
romaNScrew
Ravana
4
9
4
0.67
W
Amaterasu
shikimeki
Amaterasu
8
2
3
4.75
W
Tsukuyomi
témori
Tsukuyomi
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
42,521
66,398
Taken
67,593
45,305
Mitigated
33,901
17,590
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ALEX98KING
Olorun
13,281
6,642
586
9,524
13,614
6,004
208
3,452
10,137
69,013
0
W
11,572
1,010
864
966
13,929
10,088
1,008
4,526
9,403
42,174
0
W
Hercules
7,764
2,017
0
1,884
11,062
10,564
3,713
1,722
9,340
0
32,678
L
Nemesis
Redx4566009
Nemesis
1,134
597
0
291
4,853
1,023
0
0
4,828
0
6,584
W
Medusa
dafitch
Medusa
9,453
4,477
0
4,048
11,391
4,285
6,469
2,042
9,349
0
58,280
L
18,521
7,556
0
10,009
20,505
16,683
364
5,443
14,493
101
70,972
L
1,756
1,033
0
530
13,311
4,540
238
925
12,311
0
17,603
L
Ravana
romaNScrew
Ravana
7,829
2,829
0
2,922
15,310
5,651
0
1,752
13,508
0
49,544
W
Amaterasu
shikimeki
Amaterasu
10,124
5,202
0
9,522
17,589
16,332
1,316
1,331
16,258
0
43,024
W
Tsukuyomi
témori
Tsukuyomi
2,323
2,028
0
306
12,427
4,036
1,028
3,761
8,666
0
8,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
42,528
304
Minions Killed
325
0
Camps Cleared
0
1,760,997
Distance Traveled
1,432,832
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,176
509
112
6
0
325,765
0
W
Cthulhu
10,837
542
47
2
0
401,531
0
W
Hercules
10,095
505
81
4
0
348,609
1
L
Nemesis
6,298
315
9
0
0
148,596
0
W
Medusa
11,064
553
88
4
0
323,442
4
L
Osiris
10,706
535
111
6
0
345,790
0
L
Thor
6,458
323
16
1
0
268,143
0
L
Ravana
8,890
445
77
4
0
344,538
0
W
Amaterasu
10,918
546
68
3
0
360,334
0
W
Tsukuyomi
8,489
424
20
1
0
327,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role