Player Matchup

Chaac
Chaac
Hud3Outlaw
Chaac
Level 48
God Stats
1W - 3L
1,304 SR
Queue Stats
154W - 112L
1,673 Elo+
Party 3
Danzaburou
Danzaburou
LiamKoopa
Danzaburou
Level 157
God Stats
18W - 15L
1,612 SR
Queue Stats
201W - 210L
1,474 Elo+
Solo
Fenrir
Fenrir
LizardManJones
Fenrir
Level 155
God Stats
4W - 5L
1,892 SR
Queue Stats
340W - 296L
1,657 Elo+
Party 3
Janus
Janus
SMOKExMExOUT
Janus
Level 154
God Stats
6W - 4L
1,548 SR
Queue Stats
64W - 64L
1,669 Elo+
Party 3
Cerberus
Cerberus
lilfreddy509
Cerberus
Level 56
God Stats
4W - 2L
1,702 SR
Queue Stats
128W - 85L
1,693 Elo+
Party 3
Team Averages
Level 114
1,612 SR
1,633 Elo+

VS

Team Averages
Level 99
1,539 SR
1,628 Elo+
Loki
Loki
Call meh M3OW
Loki
Level 119
God Stats
2W - 3L
1,486 SR
Queue Stats
35W - 41L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
Elsett308
Kuzenbo
Level 18
God Stats
4W - 1L
1,691 SR
Queue Stats
10W - 15L
1,550 Elo+
Party 1
Rama
Rama
Revenge Of Taco
Rama
Level 156
God Stats
16W - 12L
1,811 SR
Queue Stats
422W - 289L
1,791 Elo+
Party 2
Osiris
Osiris
Xx_zZeNky_xX21
Osiris
Level 44
God Stats
2W - 3L
1,209 SR
Queue Stats
16W - 21L
1,410 Elo+
Solo
The Morrigan
The Morrigan
sketchychicken
The Morrigan
Level 159
God Stats
12W - 5L
1,500 SR
Queue Stats
225W - 114L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 1 / 4
8,889
523
8,396
14,711
9,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
LiamKoopa
Danzaburou
15
5 / 4 / 2
8,969
528
7,036
11,485
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 4 / 2
8,570
504
10,657
16,350
10,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 4 / 0
8,157
480
4,211
8,786
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
lilfreddy509
Cerberus
10
0 / 5 / 5
6,914
407
2,473
9,854
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,696
512
6,733
11,694
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Elsett308
Kuzenbo
12
0 / 3 / 4
7,897
465
3,353
8,598
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 7
9,051
532
9,902
11,136
3,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 4 / 1
8,593
505
8,881
11,291
11,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
sketchychicken
The Morrigan
17
7 / 3 / 4
10,143
597
14,029
9,077
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
18
18
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Kuzenbo
Elsett308
Kuzenbo
0
3
4
0.67
L
Chaac
2
1
4
4
L
Danzaburou
LiamKoopa
Danzaburou
5
4
2
1.5
L
4
4
2
1.25
W
5
1
7
8.5
L
2
4
0
0.5
W
3
4
1
0.88
L
Cerberus
lilfreddy509
Cerberus
0
5
5
0.5
W
The Morrigan
sketchychicken
The Morrigan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
42,898
61,186
Taken
51,796
33,358
Mitigated
28,795
19,633
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,733
1,682
0
3,542
11,694
3,846
0
728
10,908
0
43,291
W
Kuzenbo
Elsett308
Kuzenbo
3,353
1,408
0
785
8,598
6,393
304
1,009
7,553
30,577
0
L
Chaac
8,396
1,711
0
8,167
14,711
9,714
0
2,433
12,202
0
67,719
L
Danzaburou
LiamKoopa
Danzaburou
7,036
2,117
0
3,125
11,485
5,587
132
5,182
6,157
4,995
55,011
L
10,657
2,370
0
4,658
16,350
10,493
0
2,794
13,488
0
37,803
W
9,902
8,188
0
6,649
11,136
3,764
0
1,918
9,176
0
67,022
L
4,211
296
0
1,041
8,786
2,439
0
3,388
5,278
53,241
0
W
8,881
3,013
0
1,980
11,291
11,449
478
1
11,290
9,912
38,192
L
Cerberus
lilfreddy509
Cerberus
2,473
325
465
2,177
9,854
5,125
31
2,559
7,246
12,357
0
W
The Morrigan
sketchychicken
The Morrigan
14,029
2,988
0
1,626
9,077
3,343
400
2,885
5,832
65,550
3,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,499
Gold Earned
44,380
438
Minions Killed
435
0
Camps Cleared
0
1,633,098
Distance Traveled
1,585,032
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,696
512
54
3
0
338,140
3
W
Kuzenbo
7,897
465
49
3
0
315,291
3
L
Chaac
8,889
523
123
7
0
367,768
6
L
Danzaburou
8,969
528
104
6
0
296,800
1
L
Fenrir
8,570
504
64
4
0
321,516
2
W
Rama
9,051
532
102
6
0
291,183
7
L
Janus
8,157
480
111
7
0
332,434
5
W
Osiris
8,593
505
86
5
0
318,913
1
L
Cerberus
6,914
407
36
2
0
314,580
0
W
The Morrigan
10,143
597
144
8
0
321,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role