Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Captn_Dotterbart
Sobek
Level 99
God Stats
2W - 2L
1,734 SR
Queue Stats
67W - 74L
1,380 Elo+
Solo
Skadi
Skadi
HKBDBlackFox
Skadi
Level 148
God Stats
3W - 8L
1,198 SR
Queue Stats
112W - 190L
1,235 Elo+
Solo
Bellona
Bellona
IlmrinIllistin
Bellona
Level 126
God Stats
10W - 5L
1,829 SR
Queue Stats
342W - 326L
1,515 Elo+
Solo
Chang'e
Chang'e
lvaerde
Chang'e
Level 100
God Stats
26W - 15L
1,861 SR
Queue Stats
365W - 358L
1,476 Elo+
Solo
Team Averages
Level 116
1,624 SR
1,421 Elo+

VS

Team Averages
Level 107
1,574 SR
1,471 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A_Giant_Thumb
Danzaburou
Level 106
God Stats
32W - 40L
1,651 SR
Queue Stats
386W - 397L
1,512 Elo+
Solo
Osiris
Osiris
LiquidCobra_LSC
Osiris
Level 89
God Stats
8W - 4L
1,721 SR
Queue Stats
342W - 414L
1,341 Elo+
Solo
Sol
Sol
Nemesis013
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 2 / 1
5,575
507
2,557
6,870
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 0
4,664
424
272
4,004
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
5,321
484
2,177
6,468
1,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 0
6,402
582
3,723
6,210
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
lvaerde
Chang'e
10
1 / 3 / 0
5,762
524
5,017
7,503
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 0 / 2
5,943
540
1,263
5,995
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
 
Aphrodite
9
0 / 1 / 3
5,584
508
2,801
5,592
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
A_Giant_Thumb
Danzaburou
11
3 / 0 / 0
6,556
596
4,151
5,793
1,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,099
554
2,389
6,138
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 0
6,709
610
5,308
5,617
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
9
9
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
Cabrakan
 
Cabrakan
1
0
2
2
W
Aphrodite
 
Aphrodite
0
1
3
1.5
W
Danzaburou
A_Giant_Thumb
Danzaburou
3
0
0
3
L
1
1
0
1
L
0
2
1
0.25
L
2
1
0
2
W
1
2
0
0.5
W
4
1
0
4
L
Chang'e
lvaerde
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
15,912
31,055
Taken
29,135
11,462
Mitigated
14,861
13,295
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,557
1,127
0
1,951
6,870
1,583
0
549
6,321
0
31,095
W
Cabrakan
 
Cabrakan
1,263
208
0
1,315
5,995
3,007
0
431
5,508
22,335
0
W
Aphrodite
 
Aphrodite
2,801
605
2,066
3,814
5,592
1,781
536
1,616
3,888
22,257
0
W
Danzaburou
A_Giant_Thumb
Danzaburou
4,151
2,360
0
3,034
5,793
1,567
726
223
5,561
0
36,332
L
272
28
198
2,253
4,004
1,614
0
935
3,069
3,648
0
L
2,177
994
480
2,194
6,468
1,859
534
2,359
4,109
0
26,383
L
3,723
1,644
0
3,423
6,210
3,890
648
754
5,456
0
33,920
W
2,389
920
0
1,015
6,138
5,755
764
0
6,138
3,747
24,432
W
5,308
2,029
0
2,128
5,617
2,751
950
2,693
2,751
35,989
0
L
Chang'e
lvaerde
Chang'e
5,017
232
121
2,675
7,503
2,516
0
5,063
2,440
33,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
30,891
262
Minions Killed
267
0
Camps Cleared
0
876,176
Distance Traveled
991,313
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,575
507
55
5
0
171,501
1
W
Cabrakan
5,943
540
37
3
0
212,693
3
W
Aphrodite
5,584
508
39
4
0
191,424
2
W
Danzaburou
6,556
596
55
5
0
200,911
4
L
Sobek
4,664
424
7
1
0
119,500
1
L
Skadi
5,321
484
53
5
0
179,394
4
L
Bellona
6,402
582
80
7
0
209,042
0
W
Osiris
6,099
554
61
6
0
195,251
4
W
Sol
6,709
610
75
7
0
191,034
1
L
Chang'e
5,762
524
67
6
0
196,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role