Player Matchup

Kali
Kali
Baroroig23
Kali
Level 69
God Stats
1W - 0L
1,715 SR
Queue Stats
32W - 33L
1,396 Elo+
Party 2
Izanami
Izanami
Cicciogabry3926
Izanami
Level 63
God Stats
8W - 8L
1,623 SR
Queue Stats
73W - 89L
1,446 Elo+
Party 1
He Bo
He Bo
HamSiKiTuSx
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
RIzossss
Bellona
Level 17
God Stats
2W - 10L
1,242 SR
Queue Stats
10W - 18L
1,457 Elo+
Party 1
Ares
Ares
thesevi
Ares
Level 28
God Stats
3W - 0L
1,645 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Team Averages
Level 59
1,545 SR
1,460 Elo+

VS

Team Averages
Level 54
1,446 SR
1,480 Elo+
Scylla
Scylla
Bratwurst322
Scylla
Level 60
God Stats
11W - 14L
1,500 SR
Queue Stats
442W - 429L
1,500 Elo+
Party 4
Arachne
Arachne
Magier123KG
Arachne
Level 27
God Stats
44W - 40L
1,513 SR
Queue Stats
149W - 172L
1,445 Elo+
Party 4
Medusa
Medusa
Necrodeus2222
Medusa
Level 62
God Stats
1W - 3L
1,219 SR
Queue Stats
248W - 321L
1,471 Elo+
Party 3
Terra
Terra
rocket53102
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,483 Elo+
Party 3
Sun Wukong
Sun Wukong
эдян
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
10,564
660
7,346
11,097
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
6 / 2 / 6
8,543
534
7,974
8,311
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
6 / 3 / 1
10,028
627
9,774
10,107
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
RIzossss
Bellona
13
1 / 4 / 0
8,458
529
5,400
10,734
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
thesevi
Ares
14
3 / 2 / 12
8,688
543
7,662
11,288
9,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 4 / 4
9,157
572
11,083
8,792
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Magier123KG
Arachne
15
6 / 6 / 4
9,542
596
8,865
14,044
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 1
6,529
408
2,935
10,767
3,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 3 / 0
5,372
336
111
6,883
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
эдян
Sun Wukong
15
4 / 2 / 2
7,929
496
11,731
15,823
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
22
Kills
13
13
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Scylla
3
4
4
1.25
W
6
2
6
4.5
W
6
3
1
2.17
L
Arachne
Magier123KG
Arachne
6
6
4
1.33
L
0
7
1
0.07
W
Bellona
RIzossss
Bellona
1
4
0
0.25
L
0
3
0
0
W
Ares
thesevi
Ares
3
2
12
4.5
L
Sun Wukong
эдян
Sun Wukong
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
34,725
51,537
Taken
56,309
32,987
Mitigated
28,908
11,728
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,346
3,962
0
3,680
11,097
7,544
2,057
2,024
8,918
9,013
71,349
L
Scylla
11,083
731
0
1,860
8,792
3,073
200
5,085
3,373
45,107
0
W
7,974
5,267
0
2,257
8,311
3,051
6,286
2,445
5,664
0
51,589
W
9,774
624
150
2,092
10,107
3,625
1,507
3,668
6,011
59,404
0
L
Arachne
Magier123KG
Arachne
8,865
5,200
0
3,651
14,044
7,658
0
5,377
8,618
6,410
34,712
L
2,935
962
87
210
10,767
3,309
0
2,307
8,460
0
40,075
W
Bellona
RIzossss
Bellona
5,400
2,016
0
2,327
10,734
9,037
647
463
9,616
0
40,597
L
111
44
316
2,541
6,883
3,097
0
1,973
4,910
5,322
0
W
Ares
thesevi
Ares
7,662
44
515
707
11,288
9,730
1,338
2,520
8,633
18,874
0
L
Sun Wukong
эдян
Sun Wukong
11,731
2,406
365
7,332
15,823
11,771
842
2,609
12,714
0
42,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
38,529
454
Minions Killed
283
0
Camps Cleared
0
1,479,858
Distance Traveled
1,303,872
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,564
660
148
9
0
329,692
1
L
Scylla
9,157
572
91
6
0
303,441
4
W
Izanami
8,543
534
104
7
0
276,113
0
W
He Bo
10,028
627
113
7
0
278,326
2
L
Arachne
9,542
596
67
4
0
334,579
2
L
Medusa
6,529
408
56
4
0
220,046
3
W
Bellona
8,458
529
74
5
0
284,749
0
L
Terra
5,372
336
14
1
0
152,423
0
W
Ares
8,688
543
15
1
0
310,978
5
L
Sun Wukong
7,929
496
55
3
0
293,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role