Player Matchup

Hades
Hades
Hoedini420
Hades
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
13W - 27L
1,066 Elo+
Solo
Scylla
Scylla
OwNin_yOu44
Scylla
Level 28
God Stats
11W - 15L
1,442 SR
Queue Stats
654W - 627L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RichHomieQuan_14
Kumbhakarna
Level 29
God Stats
17W - 16L
1,460 SR
Queue Stats
85W - 89L
1,496 Elo+
Party 1
Skadi
Skadi
SquidgyTurnip79
Skadi
Level 10
God Stats
2W - 1L
1,476 SR
Queue Stats
4W - 5L
1,654 Elo+
Solo
Nike
Nike
cabexeas_Rbl
Nike
Level 15
God Stats
10W - 21L
1,349 SR
Queue Stats
426W - 585L
1,238 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,384 Elo+

VS

Team Averages
Level 6
1,632 SR
1,528 Elo+
Artemis
Artemis
Master_wicker39
Artemis
Level 12
God Stats
1W - 1L
1,855 SR
Queue Stats
2W - 5L
1,642 Elo+
Solo
Cthulhu
Cthulhu
Teo_souag
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Vlad040784
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
roma_chep
Cerberus
Level 8
God Stats
1W - 1L
1,804 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
waxen-coinage7
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
2 / 6 / 7
6,767
521
2,778
9,482
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
13
16 / 1 / 4
8,598
661
10,855
5,263
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RichHomieQuan_14
Kumbhakarna
10
0 / 2 / 2
6,980
537
514
6,371
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 1 / 5
7,050
542
3,724
6,994
2,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 2
8,347
642
2,885
8,299
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,860
451
3,266
4,432
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Teo_souag
Cthulhu
3
0 / 6 / 1
4,212
324
417
5,316
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 7 / 1
4,708
362
601
6,912
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Cerberus
roma_chep
Cerberus
3
0 / 2 / 0
4,369
336
688
1,921
562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 13 / 2
5,390
415
1,575
10,755
2,677

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
26
Kills
6
11
Deaths
28
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
2
6
7
0.92
L
3
0
1
3.5
W
Scylla
16
1
4
18
W
Kumbhakarna
RichHomieQuan_14
Kumbhakarna
0
2
2
0.5
W
3
1
5
5.5
L
Cthulhu
Teo_souag
Cthulhu
0
6
1
0.08
L
1
7
1
0.21
W
5
1
2
6
L
Cerberus
roma_chep
Cerberus
0
2
0
0
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
6,547
36,409
Taken
29,336
16,154
Mitigated
10,407
6,594
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
2,778
501
42
1,421
9,482
3,994
1,202
402
9,055
22,192
0
L
3,266
1,650
0
2,523
4,432
1,224
0
866
3,528
0
19,661
W
Scylla
10,855
1,501
0
1,317
5,263
1,575
3,361
1,548
3,665
36,137
0
W
Kumbhakarna
RichHomieQuan_14
Kumbhakarna
514
227
0
948
6,371
2,993
1,554
0
6,371
13,273
0
W
3,724
1,365
0
2,086
6,994
2,017
998
230
6,739
0
44,151
L
Cthulhu
Teo_souag
Cthulhu
417
317
0
121
5,316
2,673
0
3,146
2,010
2,546
0
L
601
401
0
0
6,912
3,271
0
4,014
2,695
4,496
0
W
2,885
1,408
0
780
8,299
5,575
2,124
1,001
7,298
0
35,160
L
Cerberus
roma_chep
Cerberus
688
330
0
242
1,921
562
0
0
1,821
2,524
0
L
1,575
908
0
0
10,755
2,677
0
5,556
4,910
9,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
24,539
286
Minions Killed
67
0
Camps Cleared
0
1,050,140
Distance Traveled
510,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,767
521
40
3
0
208,770
2
L
Artemis
5,860
451
37
3
0
108,732
1
W
Scylla
8,598
661
69
5
0
177,025
0
W
Kumbhakarna
6,980
537
18
1
0
209,156
0
W
Skadi
7,050
542
78
6
0
226,784
1
L
Cthulhu
4,212
324
2
0
0
69,645
2
L
Ymir
4,708
362
6
0
0
119,873
0
W
Nike
8,347
642
81
6
0
228,405
0
L
Cerberus
4,369
336
7
1
0
67,148
0
L
Nu Wa
5,390
415
15
1
0
145,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role