Player Matchup

Ymir
Ymir
LiveIsGood
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
VERSUSKOSOVO
Sun Wukong
Level 24
God Stats
37W - 39L
1,268 SR
Queue Stats
488W - 536L
1,283 Elo+
Solo
Serqet
Serqet
VoroniyGlaz
Serqet
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,668 Elo+
Solo
Olorun
Olorun
codenamesquirrel
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,421 Elo+
Solo
Neith
Neith
shadowflas
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,477 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,470 Elo+

VS

Team Averages
Level 15
1,388 SR
1,441 Elo+
Hades
Hades
LossAfterLoss
Hades
Level 8
God Stats
2W - 1L
1,254 SR
Queue Stats
25W - 17L
1,560 Elo+
Solo
Thor
Thor
Raulgm11
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,616 Elo+
Solo
Bellona
Bellona
RiverJinxx
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,433 Elo+
Solo
Anubis
Anubis
TheRedMantis
Anubis
Level 28
God Stats
19W - 20L
1,305 SR
Queue Stats
172W - 219L
1,302 Elo+
Solo
Neith
Neith
Wilkurm
Neith
Level 6
God Stats
4W - 6L
1,383 SR
Queue Stats
6W - 12L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,137
467
2,583
6,977
2,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
VERSUSKOSOVO
Sun Wukong
7
0 / 7 / 1
4,846
441
3,322
7,794
2,848
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
8
2 / 4 / 0
5,383
489
2,107
6,822
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 0
6,174
561
3,710
9,950
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
7
0 / 3 / 2
4,719
429
3,679
6,382
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,059
642
8,571
8,605
4,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
10
0 / 1 / 5
6,051
550
1,998
6,075
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
RiverJinxx
Bellona
12
6 / 1 / 1
7,618
693
5,654
6,486
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
13
7 / 2 / 0
7,506
682
7,405
6,491
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Wilkurm
Neith
10
2 / 1 / 6
6,171
561
4,383
6,564
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
23
23
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
8
0
3
9.5
W
Thor
0
1
5
2.5
W
Bellona
RiverJinxx
Bellona
6
1
1
6.5
W
Anubis
7
2
0
3.5
L
Sun Wukong
VERSUSKOSOVO
Sun Wukong
0
7
1
0.07
L
Serqet
2
4
0
0.5
W
Neith
Wilkurm
Neith
2
1
6
5
L
2
5
0
0.4
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
28,011
37,925
Taken
34,221
11,306
Mitigated
16,891
9,034
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,583
413
0
1,188
6,977
2,777
0
2,983
3,994
14,325
0
W
8,571
1,653
903
5,549
8,605
4,917
0
1,941
6,496
35,799
0
W
Thor
1,998
654
0
2,548
6,075
1,677
0
651
5,424
0
25,374
W
Bellona
RiverJinxx
Bellona
5,654
1,977
0
1,158
6,486
5,638
1,758
507
5,979
0
35,425
W
Anubis
7,405
192
0
2,701
6,491
2,803
1,054
1,876
4,393
36,488
0
L
Sun Wukong
VERSUSKOSOVO
Sun Wukong
3,322
804
0
515
7,794
2,848
0
1,508
5,949
0
16,700
L
Serqet
2,107
345
0
2,051
6,822
1,812
0
1,943
4,837
0
20,639
W
Neith
Wilkurm
Neith
4,383
1,900
0
3,032
6,564
1,856
646
1,318
5,246
0
24,137
L
3,710
1,503
0
2,842
9,950
2,416
288
5,753
3,661
25,502
0
L
Neith
3,679
2,195
0
2,438
6,382
1,453
0
3,199
3,183
0
18,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
34,405
180
Minions Killed
290
0
Camps Cleared
0
971,460
Distance Traveled
996,557
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,137
467
27
2
0
203,802
1
W
Hades
7,059
642
58
5
0
192,279
2
W
Thor
6,051
550
52
5
0
231,934
1
W
Bellona
7,618
693
69
6
0
196,630
0
W
Anubis
7,506
682
71
6
0
182,169
1
L
Sun Wukong
4,846
441
32
3
0
194,051
4
L
Serqet
5,383
489
38
3
0
228,227
1
W
Neith
6,171
561
40
4
0
193,545
3
L
Olorun
6,174
561
51
5
0
171,649
4
L
Neith
4,719
429
32
3
0
173,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role