Player Matchup

Skadi
Skadi
DA DONBOT
Skadi
Level 109
God Stats
12W - 12L
1,500 SR
Queue Stats
1,097W - 1,074L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Darracka
Sylvanus
Level 85
God Stats
51W - 46L
1,412 SR
Queue Stats
493W - 472L
1,508 Elo+
Party 2
Poseidon
Poseidon
Tscuff6512
Poseidon
Level 66
God Stats
16W - 10L
1,721 SR
Queue Stats
75W - 64L
1,471 Elo+
Solo
Odin
Odin
Tvix05987
Odin
Level 127
God Stats
16W - 15L
1,500 SR
Queue Stats
209W - 207L
1,474 Elo+
Solo
Hun Batz
Hun Batz
XxRhapsodyxX874
Hun Batz
Level 141
God Stats
2W - 9L
1,835 SR
Queue Stats
114W - 131L
1,460 Elo+
Solo
Team Averages
Level 106
1,593 SR
1,476 Elo+

VS

Team Averages
Level 90
1,523 SR
1,463 Elo+
Chaac
Chaac
BigBadPoops
Chaac
Level 97
God Stats
25W - 29L
1,500 SR
Queue Stats
424W - 493L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Call meh M3OW
Ah Muzen Cab
Level 119
God Stats
3W - 3L
1,502 SR
Queue Stats
35W - 41L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
Elsett308
Kuzenbo
Level 18
God Stats
4W - 1L
1,587 SR
Queue Stats
10W - 15L
1,502 Elo+
Party 1
Kali
Kali
MachineMother
Kali
Level 128
God Stats
46W - 31L
1,524 SR
Queue Stats
126W - 126L
1,438 Elo+
Solo
Loki
Loki
zombie_dude47
Loki
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
304W - 293L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DA DONBOT
Skadi
9
0 / 4 / 3
5,400
491
7,446
8,608
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Darracka
Sylvanus
9
3 / 5 / 0
5,904
537
3,467
10,212
7,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Tscuff6512
Poseidon
8
1 / 3 / 1
5,330
485
4,048
5,507
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
9
1 / 1 / 0
5,278
480
3,494
3,557
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
10
1 / 4 / 1
5,688
517
3,340
7,829
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,419
584
1,778
7,898
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Muzen Cab
Call meh M3OW
Ah Muzen Cab
10
2 / 1 / 4
5,924
539
5,312
6,807
1,758
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Elsett308
Kuzenbo
8
0 / 2 / 8
5,640
513
4,090
6,110
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 0 / 4
6,924
629
4,498
6,420
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
6 / 1 / 5
6,613
601
5,769
5,249
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
17
17
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Ah Muzen Cab
Call meh M3OW
Ah Muzen Cab
2
1
4
4
L
Skadi
DA DONBOT
Skadi
0
4
3
0.38
L
Sylvanus
Darracka
Sylvanus
3
5
0
0.6
W
Kuzenbo
Elsett308
Kuzenbo
0
2
8
2
W
7
0
4
9
L
Poseidon
Tscuff6512
Poseidon
1
3
1
0.5
L
Odin
1
1
0
1
L
Hun Batz
1
4
1
0.38
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
21,447
35,713
Taken
32,484
15,259
Mitigated
18,639
11,089
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,778
261
0
2,378
7,898
7,804
1,648
0
7,590
2,134
24,536
W
Ah Muzen Cab
Call meh M3OW
Ah Muzen Cab
5,312
1,021
0
1,591
6,807
1,758
0
1,949
4,858
0
35,802
L
Skadi
DA DONBOT
Skadi
7,446
3,660
0
1,326
8,608
2,339
616
907
7,701
0
32,375
L
Sylvanus
Darracka
Sylvanus
3,467
565
2,534
3,058
10,212
7,595
120
2,899
7,313
15,922
0
W
Kuzenbo
Elsett308
Kuzenbo
4,090
2,007
0
666
6,110
3,266
0
1,700
4,410
12,579
0
W
4,498
1,828
0
3,723
6,420
3,124
0
2,766
3,654
4,387
23,643
L
Poseidon
Tscuff6512
Poseidon
4,048
581
0
378
5,507
1,168
210
708
4,799
26,650
0
L
Odin
3,494
658
0
1,759
3,557
2,070
156
19
3,538
0
16,492
L
Hun Batz
3,340
1,264
0
2,034
7,829
2,087
0
318
7,511
0
25,748
W
5,769
1,740
0
704
5,249
2,687
0
1,100
4,149
3,148
19,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
31,520
232
Minions Killed
231
0
Camps Cleared
0
950,214
Distance Traveled
1,087,822
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,419
584
58
5
0
174,594
0
W
Ah Muzen Cab
5,924
539
65
6
0
212,775
1
L
Skadi
5,400
491
60
5
0
190,051
0
L
Sylvanus
5,904
537
35
3
0
182,660
1
W
Kuzenbo
5,640
513
17
2
0
229,650
2
W
Kali
6,924
629
51
5
0
244,981
7
L
Poseidon
5,330
485
47
4
0
216,297
2
L
Odin
5,278
480
25
2
0
149,314
1
L
Hun Batz
5,688
517
65
6
0
211,892
3
W
Loki
6,613
601
40
4
0
225,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role