Player Matchup

Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
FlatCONKEDOUT
Sylvanus
Bronze III
Level 128
God Stats
5W - 9L
1,536 SR
Queue Stats
71W - 81L
1,142 MMR
Solo
Hel
Hel
Silver IV
ImJustEli_
Hel
Silver IV
Level 127
God Stats
6W - 5L
1,722 SR
Queue Stats
129W - 141L
1,258 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Your_thumbs_slow
Danzaburou
Silver I
Level 147
God Stats
13W - 16L
1,688 SR
Queue Stats
508W - 515L
1,132 MMR
Party 1
Apollo
Apollo
Silver IV
ss___MINAT0___ss
Apollo
Silver IV
Level 108
God Stats
12W - 14L
1,322 SR
Queue Stats
285W - 300L
1,216 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,554 SR
1,250 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,536 SR
1,178 MMR
Hera
Hera
Silver I
Gatomonmon
Hera
Silver I
Level 159
God Stats
5W - 4L
1,788 SR
Queue Stats
272W - 263L
1,217 MMR
Party 3
King Arthur
King Arthur
Silver III
Nomad8511
King Arthur
Silver III
Level 145
God Stats
9W - 19L
1,317 SR
Queue Stats
484W - 474L
1,112 MMR
Solo
Fenrir
Fenrir
Silver I
YouScareKurumi
Fenrir
Silver I
Level 154
God Stats
2W - 1L
1,294 SR
Queue Stats
145W - 128L
1,318 MMR
Party 3
Xing Tian
Xing Tian
Silver II
ZzSoloKingzZ
Xing Tian
Silver II
Level 63
God Stats
5W - 4L
1,718 SR
Queue Stats
73W - 79L
1,123 MMR
Party 2
Neith
Neith
Silver II
zZJboogyZz
Neith
Silver II
Level 62
God Stats
28W - 28L
1,564 SR
Queue Stats
90W - 102L
1,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 2 / 1
7,676
548
7,677
14,168
10,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
FlatCONKEDOUT
Sylvanus
10
0 / 3 / 0
6,279
449
3,386
8,487
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 0
6,728
481
2,768
9,149
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Your_thumbs_slow
Danzaburou
11
0 / 3 / 0
6,147
439
4,382
8,594
2,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 1
7,200
514
2,470
10,389
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TsukuyomiBakasuraAnubisCthulhuArachne

VS

Bans
Cu ChulainnGebMedusaCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,012
644
9,481
5,953
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Nomad8511
King Arthur
13
0 / 3 / 1
7,602
543
7,501
11,143
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 1
8,407
601
7,066
8,805
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ZzSoloKingzZ
Xing Tian
12
3 / 0 / 2
6,826
488
4,829
10,755
4,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
13
0 / 0 / 4
7,873
562
4,637
6,154
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
1
1.25
L
Sylvanus
FlatCONKEDOUT
Sylvanus
0
3
0
0
W
4
0
1
4.5
L
0
1
0
0
W
King Arthur
Nomad8511
King Arthur
0
3
1
0.17
W
5
0
1
5.5
L
Danzaburou
Your_thumbs_slow
Danzaburou
0
3
0
0
W
Xing Tian
ZzSoloKingzZ
Xing Tian
3
0
2
4
L
1
3
1
0.5
W
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,683
Damage
33,514
50,787
Taken
42,810
23,650
Mitigated
17,283
18,871
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,677
3,279
0
5,496
14,168
10,690
253
1,390
12,752
46,480
0
L
Sylvanus
FlatCONKEDOUT
Sylvanus
3,386
299
858
3,153
8,487
4,459
0
3,360
5,077
17,998
0
W
9,481
2,705
0
2,690
5,953
2,339
291
2,213
3,740
63,893
0
L
2,768
112
1,016
4,879
9,149
3,175
0
4,508
4,389
40,651
0
W
King Arthur
Nomad8511
King Arthur
7,501
1,142
0
3,145
11,143
5,533
490
7,325
3,818
0
46,568
W
7,066
1,498
0
4,174
8,805
3,216
946
1,622
7,183
0
49,939
L
Danzaburou
Your_thumbs_slow
Danzaburou
4,382
1,436
0
2,735
8,594
2,228
0
867
7,727
0
39,044
W
Xing Tian
ZzSoloKingzZ
Xing Tian
4,829
134
406
4,353
10,755
4,228
0
1,799
8,956
20,146
0
L
2,470
1,044
0
734
10,389
3,098
0
3,795
6,436
0
47,870
W
Neith
4,637
1,158
0
2,868
6,154
1,967
1,952
872
5,282
0
51,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
39,720
374
Minions Killed
453
0
Camps Cleared
0
1,191,451
Distance Traveled
1,380,681
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,676
548
80
6
0
200,633
5
L
Sylvanus
6,279
449
37
3
0
220,015
3
W
Hera
9,012
644
124
9
0
270,531
1
L
Hel
6,728
481
91
7
0
287,199
2
W
King Arthur
7,602
543
84
6
0
269,918
0
W
Fenrir
8,407
601
99
7
0
326,904
1
L
Danzaburou
6,147
439
76
5
0
227,341
0
W
Xing Tian
6,826
488
32
2
0
268,842
6
L
Apollo
7,200
514
90
6
0
256,263
3
W
Neith
7,873
562
114
8
0
244,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role