Player Matchup

Cthulhu
Cthulhu
BomB625
Cthulhu
Level 144
God Stats
2W - 2L
1,733 SR
Queue Stats
35W - 36L
1,577 Elo+
Party 2
Neith
Neith
Soldato01
Neith
Level 62
God Stats
41W - 20L
1,642 SR
Queue Stats
43W - 23L
1,703 Elo+
Party 2
Sun Wukong
Sun Wukong
Teim99
Sun Wukong
Level 74
God Stats
89W - 71L
1,676 SR
Queue Stats
178W - 164L
1,605 Elo+
Solo
The Morrigan
The Morrigan
TheΒest
The Morrigan
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,729 Elo+
Party 2
Camazotz
Camazotz
homid1
Camazotz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 197L
1,492 Elo+
Solo
Team Averages
Level 96
1,610 SR
1,621 Elo+

VS

Team Averages
Level 114
1,487 SR
1,578 Elo+
Guan Yu
Guan Yu
BillyHėrrington
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,687 Elo+
Solo
Jing Wei
Jing Wei
KinderBoono
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,532 Elo+
Solo
Set
Set
SebbeUwU
Set
Level 68
God Stats
48W - 47L
1,436 SR
Queue Stats
345W - 342L
1,553 Elo+
Party 1
Merlin
Merlin
TheSlooth
Merlin
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 151L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
YourLocalBomb
Kumbhakarna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 362L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BomB625
Cthulhu
17
2 / 6 / 5
10,850
417
18,243
25,294
22,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Soldato01
Neith
19
0 / 4 / 1
11,382
438
15,392
23,559
10,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Teim99
Sun Wukong
20
3 / 5 / 4
12,641
486
12,917
30,657
17,020
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
TheΒest
The Morrigan
20
3 / 3 / 4
13,004
500
16,653
10,920
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
homid1
Camazotz
17
0 / 8 / 1
10,766
414
14,220
32,420
21,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
14,278
549
18,474
29,881
18,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
KinderBoono
Jing Wei
20
3 / 0 / 9
15,256
587
26,697
25,936
12,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 1 / 2
16,824
647
23,961
22,595
21,275
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
TheSlooth
Merlin
19
2 / 3 / 8
13,589
523
20,234
16,981
8,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
YourLocalBomb
Kumbhakarna
17
2 / 0 / 9
12,566
483
4,913
23,834
26,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
8
Kills
26
26
Deaths
8
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
Cthulhu
BomB625
Cthulhu
2
6
5
0.75
W
Jing Wei
KinderBoono
Jing Wei
3
0
9
7.5
W
11
1
2
12
L
Neith
Soldato01
Neith
0
4
1
0.13
L
Sun Wukong
Teim99
Sun Wukong
3
5
4
1
W
Merlin
TheSlooth
Merlin
2
3
8
2
L
The Morrigan
TheΒest
The Morrigan
3
3
4
1.67
W
Kumbhakarna
YourLocalBomb
Kumbhakarna
2
0
9
6.5
L
Camazotz
homid1
Camazotz
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,425
Damage
94,279
122,850
Taken
119,227
78,233
Mitigated
86,644
37,311
Healing
52,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,474
3,232
4,060
12,403
29,881
18,593
558
11,261
17,886
0
101,921
L
Cthulhu
BomB625
Cthulhu
18,243
358
131
1,816
25,294
22,275
122
6,803
18,304
40,366
0
W
Jing Wei
KinderBoono
Jing Wei
26,697
18,868
0
12,423
25,936
12,180
3,255
5,972
19,486
0
162,500
W
23,961
11,202
0
10,877
22,595
21,275
3,703
5,209
17,199
4,352
118,188
L
Neith
Soldato01
Neith
15,392
7,092
0
8,434
23,559
10,407
0
2,323
21,144
0
101,636
L
Sun Wukong
Teim99
Sun Wukong
12,917
3,783
1,778
11,960
30,657
17,020
80
7,335
22,994
0
108,114
W
Merlin
TheSlooth
Merlin
20,234
723
0
5,285
16,981
8,024
1,606
4,044
12,363
108,466
0
L
The Morrigan
TheΒest
The Morrigan
16,653
1,123
1,186
1,828
10,920
6,580
346
3,156
7,471
110,832
270
W
Kumbhakarna
YourLocalBomb
Kumbhakarna
4,913
469
0
7,624
23,834
26,572
328
9,730
13,268
21,528
0
L
Camazotz
homid1
Camazotz
14,220
4,241
0
10,178
32,420
21,951
0
5,187
27,139
6,212
69,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,643
Gold Earned
72,513
742
Minions Killed
745
0
Camps Cleared
0
2,401,118
Distance Traveled
2,545,803
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,278
549
115
4
0
528,837
4
L
Cthulhu
10,850
417
48
2
0
511,052
2
W
Jing Wei
15,256
587
223
9
0
534,719
8
W
Set
16,824
647
218
8
0
508,557
2
L
Neith
11,382
438
165
6
0
413,639
5
L
Sun Wukong
12,641
486
173
7
0
535,869
1
W
Merlin
13,589
523
167
6
0
488,122
7
L
The Morrigan
13,004
500
213
8
0
430,016
4
W
Kumbhakarna
12,566
483
22
1
0
485,568
5
L
Camazotz
10,766
414
143
6
0
510,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role