Player Matchup

Ah Puch
Ah Puch
Deniable21
Ah Puch
Level 123
God Stats
4W - 0L
1,893 SR
Queue Stats
36W - 33L
1,840 Elo+
Party 2
Izanami
Izanami
KingZNS
Izanami
Level 67
God Stats
4W - 0L
1,715 SR
Queue Stats
84W - 53L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
Sourdoughboy
Sylvanus
Level 68
God Stats
3W - 0L
1,730 SR
Queue Stats
67W - 46L
1,674 Elo+
Party 2
Team Averages
Level 86
1,780 SR
1,724 Elo+

VS

Team Averages
Level 46
1,717 SR
1,609 Elo+
Cerberus
Cerberus
YoungMetra93
Cerberus
Level 5
God Stats
3W - 3L
1,927 SR
Queue Stats
3W - 3L
1,839 Elo+
Party 1
Erlang Shen
Erlang Shen
YoungMetro93
Erlang Shen
Level 8
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 3L
1,839 Elo+
Party 1
Olorun
Olorun
mickster255
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deniable21
Ah Puch
12
5 / 3 / 9
9,093
758
7,419
7,561
3,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KingZNS
Izanami
13
6 / 2 / 10
9,703
809
14,421
9,984
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Sourdoughboy
Sylvanus
13
6 / 4 / 8
9,372
781
7,203
14,289
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
YoungMetra93
Cerberus
11
2 / 7 / 4
8,390
699
6,111
17,724
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
YoungMetro93
Erlang Shen
12
5 / 7 / 2
9,229
769
10,124
12,111
6,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
10
2 / 3 / 2
7,595
633
3,133
8,045
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
9
9
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Deniable21
Ah Puch
5
3
9
3.17
W
Izanami
KingZNS
Izanami
6
2
10
5.5
W
Sylvanus
Sourdoughboy
Sylvanus
6
4
8
2.5
L
Cerberus
YoungMetra93
Cerberus
2
7
4
0.57
L
Erlang Shen
YoungMetro93
Erlang Shen
5
7
2
0.86
L
Olorun
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
19,368
31,834
Taken
37,880
17,188
Mitigated
18,851
11,504
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Deniable21
Ah Puch
7,419
800
658
1,103
7,561
3,586
341
1,508
6,053
32,714
0
W
Izanami
KingZNS
Izanami
14,421
9,533
0
2,828
9,984
5,002
1,181
3,781
6,203
0
45,605
W
Sylvanus
Sourdoughboy
Sylvanus
7,203
2,924
1,841
5,074
14,289
8,600
708
4,588
9,701
27,871
0
L
Cerberus
YoungMetra93
Cerberus
6,111
165
0
2,791
17,724
10,244
0
6,910
10,514
22,297
0
L
Erlang Shen
YoungMetro93
Erlang Shen
10,124
6,160
0
1,162
12,111
6,204
0
5,685
6,203
0
28,182
L
Olorun
3,133
1,381
167
3,053
8,045
2,403
0
2,197
5,723
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
25,214
141
Minions Killed
111
0
Camps Cleared
0
579,184
Distance Traveled
521,011
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,093
758
49
4
0
196,563
0
W
Izanami
9,703
809
49
4
0
206,505
0
W
Sylvanus
9,372
781
43
4
0
176,116
3
L
Cerberus
8,390
699
39
3
0
181,303
0
L
Erlang Shen
9,229
769
39
3
0
193,144
0
L
Olorun
7,595
633
33
3
0
146,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role