Player Matchup

Chernobog
Chernobog
Azottni
Chernobog
Level 4
God Stats
3W - 2L
1,514 SR
Queue Stats
7W - 5L
1,660 Elo+
Party 3
Yemoja
Yemoja
Brossyx
Yemoja
Level 4
God Stats
3W - 2L
1,514 SR
Queue Stats
13W - 6L
1,660 Elo+
Party 3
Horus
Horus
Joymo
Horus
Level 18
God Stats
1W - 1L
1,541 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 2
Hel
Hel
Symtasthic
Hel
Level 23
God Stats
97W - 81L
1,493 SR
Queue Stats
209W - 214L
1,545 Elo+
Solo
Fenrir
Fenrir
Zet12
Fenrir
Level 42
God Stats
1W - 0L
1,460 SR
Queue Stats
10W - 9L
1,492 Elo+
Party 2
Team Averages
Level 18
1,504 SR
1,570 Elo+

VS

Team Averages
Level 15
1,612 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Hapteocar
Tsukuyomi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,470 Elo+
Solo
Kukulkan
Kukulkan
ToguroKing
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
nemesusl-ldexton
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,286 Elo+
Party 1
Izanami
Izanami
wasnsaftladen
Izanami
Level 14
God Stats
29W - 27L
1,756 SR
Queue Stats
40W - 42L
1,546 Elo+
Solo
Ullr
Ullr
Țun4mi
Ullr
Level 27
God Stats
1W - 1L
1,805 SR
Queue Stats
37W - 38L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azottni
Chernobog
10
4 / 1 / 5
5,967
597
5,507
5,220
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Brossyx
Yemoja
10
3 / 0 / 6
6,398
640
2,207
3,880
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
Joymo
Horus
11
7 / 0 / 1
6,591
659
5,145
5,563
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 4
5,807
581
2,648
4,287
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Zet12
Fenrir
10
5 / 0 / 5
6,256
626
4,899
6,758
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hapteocar
Tsukuyomi
8
1 / 5 / 0
4,921
492
1,547
6,991
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ToguroKing
Kukulkan
7
0 / 5 / 1
4,696
470
2,263
6,152
1,642
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
nemesusl-ldexton
Sun Wukong
6
0 / 6 / 0
4,293
429
1,919
5,140
2,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
8
1 / 5 / 0
5,221
522
4,363
6,902
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Țun4mi
Ullr
9
0 / 1 / 1
5,269
527
2,595
8,633
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
2
2
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Azottni
Chernobog
4
1
5
6.5
W
Yemoja
Brossyx
Yemoja
3
0
6
6
L
Tsukuyomi
Hapteocar
Tsukuyomi
1
5
0
0.2
W
Horus
Joymo
Horus
7
0
1
7.5
W
2
1
4
4
L
Kukulkan
ToguroKing
Kukulkan
0
5
1
0.1
W
Fenrir
Zet12
Fenrir
5
0
5
7.5
L
Sun Wukong
nemesusl-ldexton
Sun Wukong
0
6
0
0
L
Izanami
1
5
0
0.2
L
Ullr
Țun4mi
Ullr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,406
Damage
12,687
25,708
Taken
33,818
11,387
Mitigated
9,839
11,592
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Azottni
Chernobog
5,507
3,121
0
260
5,220
1,649
727
46
5,174
0
26,800
W
Yemoja
Brossyx
Yemoja
2,207
1,084
1,330
872
3,880
2,137
103
375
3,505
14,537
0
L
Tsukuyomi
Hapteocar
Tsukuyomi
1,547
362
0
1,735
6,991
2,012
0
270
6,696
0
19,794
W
Horus
Joymo
Horus
5,145
2,750
0
2,694
5,563
3,887
185
214
5,349
0
20,557
W
2,648
251
412
2,031
4,287
1,306
421
1,054
3,233
27,792
0
L
Kukulkan
ToguroKing
Kukulkan
2,263
653
0
190
6,152
1,642
0
1,983
4,169
16,120
0
W
Fenrir
Zet12
Fenrir
4,899
2,090
171
3,822
6,758
2,408
0
574
6,184
0
27,887
L
Sun Wukong
nemesusl-ldexton
Sun Wukong
1,919
870
0
0
5,140
2,186
0
201
4,739
0
9,960
L
Izanami
4,363
2,986
0
1,412
6,902
1,724
38
1,037
5,865
0
26,593
L
Ullr
Țun4mi
Ullr
2,595
1,208
0
4,171
8,633
2,275
49
1,364
7,194
0
26,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
24,400
228
Minions Killed
211
0
Camps Cleared
0
1,026,776
Distance Traveled
861,249
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,967
597
54
5
0
220,254
1
W
Yemoja
6,398
640
24
2
0
192,144
4
L
Tsukuyomi
4,921
492
49
5
0
180,937
0
W
Horus
6,591
659
42
4
0
190,015
4
W
Hel
5,807
581
49
5
0
200,635
0
L
Kukulkan
4,696
470
39
4
0
162,189
0
W
Fenrir
6,256
626
59
6
0
223,728
1
L
Sun Wukong
4,293
429
23
2
0
168,167
1
L
Izanami
5,221
522
51
5
0
184,566
1
L
Ullr
5,269
527
49
5
0
165,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role