Player Matchup

Danzaburou
Danzaburou
Motr0
Danzaburou
Level 27
God Stats
21W - 17L
1,275 SR
Queue Stats
82W - 83L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Sawasaw
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Ares
Ares
Thronechamp
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
levleolr
Pele
Level 23
God Stats
18W - 13L
1,900 SR
Queue Stats
166W - 167L
1,470 Elo+
Solo
King Arthur
King Arthur
milisich
King Arthur
Level 23
God Stats
4W - 6L
1,440 SR
Queue Stats
11W - 14L
1,432 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,397 Elo+

VS

Team Averages
Level 13
1,484 SR
1,524 Elo+
Anhur
Anhur
ArMaDrag0n
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BranDaBos
Ymir
Level 24
God Stats
1W - 2L
1,239 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Chang'e
Chang'e
Exegol
Chang'e
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,714 Elo+
Solo
Camazotz
Camazotz
Peuxx
Camazotz
Level 11
God Stats
2W - 0L
1,683 SR
Queue Stats
11W - 6L
1,490 Elo+
Solo
Guan Yu
Guan Yu
SiaFFa
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Motr0
Danzaburou
14
4 / 7 / 2
9,609
480
12,434
13,985
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Sawasaw
Kukulkan
14
0 / 9 / 3
8,505
425
6,468
9,288
2,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 3 / 0
5,706
285
754
2,820
987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
14
6 / 8 / 4
9,504
475
6,221
17,716
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
milisich
King Arthur
19
8 / 1 / 1
12,311
616
10,595
16,272
11,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 7 / 1
9,364
468
3,275
12,462
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
13
0 / 2 / 10
8,812
441
2,540
12,936
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Exegol
Chang'e
19
20 / 2 / 5
13,143
657
21,703
15,622
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Peuxx
Camazotz
18
4 / 1 / 7
11,276
564
8,552
16,820
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
SiaFFa
Guan Yu
13
1 / 7 / 9
8,835
442
5,742
11,448
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
18
Kills
27
28
Deaths
19
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
7
1
0.36
W
Ymir
0
2
10
2.5
W
Chang'e
Exegol
Chang'e
20
2
5
11.25
L
Danzaburou
Motr0
Danzaburou
4
7
2
0.71
W
Camazotz
Peuxx
Camazotz
4
1
7
7.5
L
Kukulkan
Sawasaw
Kukulkan
0
9
3
0.17
W
Guan Yu
SiaFFa
Guan Yu
1
7
9
0.79
L
0
3
0
0
L
Pele
6
8
4
1
L
King Arthur
milisich
King Arthur
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,472
Damage
41,812
60,081
Taken
69,288
25,913
Mitigated
32,975
11,915
Healing
27,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,275
1,609
0
3,917
12,462
3,604
2,846
1,164
11,298
0
44,516
W
Ymir
2,540
71
0
2,506
12,936
8,816
386
1,216
11,720
24,670
0
W
Chang'e
Exegol
Chang'e
21,703
4,009
3,745
7,536
15,622
6,560
1,351
2,743
12,879
76,282
0
L
Danzaburou
Motr0
Danzaburou
12,434
4,541
300
2,756
13,985
4,479
1,612
6,369
7,292
0
59,970
W
Camazotz
Peuxx
Camazotz
8,552
2,418
0
7,473
16,820
6,169
1,285
1,205
15,615
0
72,666
L
Kukulkan
Sawasaw
Kukulkan
6,468
815
0
347
9,288
2,944
415
4,755
4,235
37,433
0
W
Guan Yu
SiaFFa
Guan Yu
5,742
1,738
288
1,635
11,448
7,826
590
2,057
9,391
0
24,913
L
754
424
0
202
2,820
987
0
1,887
771
1,225
0
L
Pele
6,221
997
0
4,749
17,716
6,042
0
6,585
10,800
0
61,451
L
King Arthur
milisich
King Arthur
10,595
922
0
3,561
16,272
11,461
399
3,690
12,367
1,203
81,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
51,430
445
Minions Killed
400
0
Camps Cleared
0
1,350,743
Distance Traveled
1,836,965
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,364
468
77
4
0
308,055
3
W
Ymir
8,812
441
38
2
0
365,759
1
W
Chang'e
13,143
657
124
6
0
375,784
3
L
Danzaburou
9,609
480
103
5
0
288,165
5
W
Camazotz
11,276
564
119
6
0
413,670
2
L
Kukulkan
8,505
425
77
4
0
343,481
4
W
Guan Yu
8,835
442
42
2
0
373,697
0
L
Ares
5,706
285
1
0
0
62,410
0
L
Pele
9,504
475
98
5
0
310,451
1
L
King Arthur
12,311
616
166
8
0
346,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role