Player Matchup

Skadi
Skadi
JACKUK888
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,557 Elo+
Party 1
Nemesis
Nemesis
StevenDLH
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
joshuk888
Sun Wukong
Level 2
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 4L
1,519 Elo+
Party 1
Ra
Ra
rollen123
Ra
Level 22
God Stats
1W - 1L
1,740 SR
Queue Stats
33W - 18L
1,779 Elo+
Solo
Cu Chulainn
Cu Chulainn
scrooge灬
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,264 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,524 Elo+

VS

Team Averages
Level 19
1,452 SR
1,544 Elo+
Discordia
Discordia
Lachmyta
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,489 Elo+
Solo
Kukulkan
Kukulkan
LadaKalina31
Kukulkan
Level 17
God Stats
4W - 4L
1,451 SR
Queue Stats
7W - 6L
1,617 Elo+
Solo
Chaac
Chaac
MrFenrir54
Chaac
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 72L
1,366 Elo+
Solo
Anhur
Anhur
Rayshyrr
Anhur
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 8L
1,734 Elo+
Solo
Terra
Terra
goldenslendy
Terra
Level 28
God Stats
2W - 6L
1,308 SR
Queue Stats
57W - 69L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JACKUK888
Skadi
13
0 / 3 / 2
8,011
890
2,160
5,191
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
StevenDLH
Nemesis
15
3 / 3 / 1
9,822
1,091
10,925
16,778
6,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
joshuk888
Sun Wukong
13
0 / 5 / 2
8,084
898
1,569
10,076
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 3
9,083
1,009
7,799
12,453
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
scrooge灬
Cu Chulainn
15
1 / 5 / 2
8,739
971
6,016
15,692
13,578
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

164

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lachmyta
Discordia
16
3 / 0 / 12
9,674
1,075
14,033
3,687
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LadaKalina31
Kukulkan
16
5 / 0 / 11
10,387
1,154
12,891
3,578
1,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
5 / 0 / 7
10,265
1,141
10,523
6,701
6,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Rayshyrr
Anhur
15
7 / 3 / 8
10,158
1,129
14,808
9,257
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 11
9,082
1,009
3,222
8,283
6,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
4
Kills
21
21
Deaths
4
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Skadi
JACKUK888
Skadi
0
3
2
0.33
W
Discordia
Lachmyta
Discordia
3
0
12
9
W
Kukulkan
LadaKalina31
Kukulkan
5
0
11
10.5
W
Chaac
5
0
7
8.5
W
Anhur
Rayshyrr
Anhur
7
3
8
3.67
L
Nemesis
StevenDLH
Nemesis
3
3
1
1.17
W
1
1
11
6.5
L
Sun Wukong
joshuk888
Sun Wukong
0
5
2
0.2
L
0
5
3
0.3
L
Cu Chulainn
scrooge灬
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,469
Damage
55,477
60,190
Taken
31,506
31,312
Mitigated
19,045
4,771
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
JACKUK888
Skadi
2,160
1,159
0
96
5,191
1,044
0
1,162
4,029
0
3,167
W
Discordia
Lachmyta
Discordia
14,033
879
0
0
3,687
1,425
0
410
3,277
21,834
0
W
Kukulkan
LadaKalina31
Kukulkan
12,891
1,321
0
0
3,578
1,478
0
1,354
2,224
40,019
0
W
Chaac
10,523
1,520
992
3,307
6,701
6,102
0
1,876
4,800
0
42,122
W
Anhur
Rayshyrr
Anhur
14,808
10,314
0
1,211
9,257
3,081
0
1,486
7,746
0
23,725
L
Nemesis
StevenDLH
Nemesis
10,925
4,814
0
1,854
16,778
6,571
0
7,719
9,059
0
31,319
W
3,222
252
3,584
1,833
8,283
6,959
0
2,832
5,326
6,629
0
L
Sun Wukong
joshuk888
Sun Wukong
1,569
517
0
226
10,076
5,739
0
5,213
4,863
159
4,701
L
7,799
557
1,338
1,257
12,453
4,380
0
7,917
4,536
51,524
0
L
Cu Chulainn
scrooge灬
Cu Chulainn
6,016
1,585
0
0
15,692
13,578
0
8,135
7,557
0
11,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
49,566
171
Minions Killed
191
5
Camps Cleared
5
811,583
Distance Traveled
939,646
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,011
890
0
0
0
85,056
2
W
Discordia
9,674
1,075
12
1
0
202,073
0
W
Kukulkan
10,387
1,154
80
9
0
194,534
1
W
Chaac
10,265
1,141
70
8
0
199,845
1
W
Anhur
10,158
1,129
15
2
4
138,966
1
L
Nemesis
9,822
1,091
42
5
3
210,861
0
W
Terra
9,082
1,009
14
2
1
204,228
0
L
Sun Wukong
8,084
898
10
1
0
142,600
2
L
Ra
9,083
1,009
106
12
0
195,855
0
L
Cu Chulainn
8,739
971
13
1
2
177,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role