Player Matchup

Hel
Hel
Bakugou1504
Hel
Level 28
God Stats
6W - 19L
1,259 SR
Queue Stats
30W - 41L
1,322 Elo+
Solo
Ra
Ra
I HAIM I
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 22L
1,285 Elo+
Solo
Olorun
Olorun
MaximusLeonardus
Olorun
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,482 Elo+
Solo
Merlin
Merlin
THE__BLACKMAFFIA
Merlin
Level 29
God Stats
7W - 12L
1,711 SR
Queue Stats
380W - 396L
1,563 Elo+
Solo
Nemesis
Nemesis
foroms
Nemesis
Level 16
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 16L
1,422 Elo+
Solo
Team Averages
Level 17
1,456 SR
1,415 Elo+

VS

Team Averages
Level 10
1,412 SR
1,390 Elo+
Thor
Thor
Bboyarmand_95
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
Eustaquia_-
Odin
Level 15
God Stats
4W - 1L
1,601 SR
Queue Stats
132W - 156L
1,424 Elo+
Solo
Cupid
Cupid
PercyJackson2412
Cupid
Level 16
God Stats
7W - 10L
1,234 SR
Queue Stats
64W - 65L
1,295 Elo+
Solo
Achilles
Achilles
ShallowScars
Achilles
Level 4
God Stats
1W - 3L
1,174 SR
Queue Stats
13W - 7L
1,193 Elo+
Solo
Cerberus
Cerberus
bulek1234
Cerberus
Level 9
God Stats
8W - 5L
1,551 SR
Queue Stats
76W - 35L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,561
960
7,303
10,413
3,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 11 / 4
10,933
994
5,726
15,329
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 1
7,212
656
0
0
0
18
1 / 8 / 7
10,787
981
14,249
17,298
5,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
foroms
Nemesis
16
8 / 8 / 3
11,990
1,090
15,006
18,092
6,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

61

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,867
806
423
4,198
1,364
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 10
10,610
965
5,023
9,634
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 0 / 19
12,643
1,149
11,456
7,933
3,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
ShallowScars
Achilles
20
22 / 4 / 5
14,965
1,360
30,301
17,844
17,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
bulek1234
Cerberus
18
3 / 1 / 16
11,425
1,039
9,393
12,338
14,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
13
Kills
29
29
Deaths
13
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
0
3
0
0
W
1
5
10
1.2
L
2
11
4
0.36
L
0
0
1
0.5
W
3
0
19
12.5
W
Achilles
ShallowScars
Achilles
22
4
5
6.13
L
1
8
7
0.56
W
Cerberus
bulek1234
Cerberus
3
1
16
11
L
Nemesis
foroms
Nemesis
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
56,596
61,132
Taken
51,947
19,594
Mitigated
45,661
5,497
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,303
1,699
1,466
1,669
10,413
3,311
0
1,867
8,296
24,278
0
W
423
319
0
193
4,198
1,364
0
3,220
978
0
2,391
W
5,023
1,016
0
375
9,634
9,731
0
6,332
3,302
0
20,440
L
5,726
1,973
528
240
15,329
4,513
0
1,498
13,318
26,648
0
L
0
0
0
0
0
0
0
0
0
0
0
W
11,456
4,037
212
1,077
7,933
3,034
0
4,047
3,886
0
53,590
W
Achilles
ShallowScars
Achilles
30,301
16,205
0
1,149
17,844
17,475
0
8,335
9,509
0
55,582
L
14,249
1,692
0
750
17,298
5,536
0
1,881
15,092
40,485
0
W
Cerberus
bulek1234
Cerberus
9,393
755
0
1,711
12,338
14,057
0
5,344
6,285
19,235
0
L
Nemesis
foroms
Nemesis
15,006
8,695
0
844
18,092
6,234
0
4,147
13,620
0
26,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,483
Gold Earned
58,510
173
Minions Killed
227
3
Camps Cleared
5
665,946
Distance Traveled
874,180
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,561
960
36
3
0
154,361
0
W
Thor
8,867
806
8
1
0
63,463
0
W
Odin
10,610
965
36
3
2
190,665
4
L
Ra
10,933
994
58
5
1
160,906
0
L
Olorun
7,212
656
0
0
0
0
0
W
Cupid
12,643
1,149
98
9
1
208,385
0
W
Achilles
14,965
1,360
66
6
2
222,073
0
L
Merlin
10,787
981
59
5
0
181,380
0
W
Cerberus
11,425
1,039
19
2
0
189,594
0
L
Nemesis
11,990
1,090
20
2
2
169,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role