Player Matchup

Ares
Ares
AileynAxel
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,195 Elo+
Solo
King Arthur
King Arthur
FrostyTheGamer
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Sh3Nj1
Set
Level 28
God Stats
3W - 7L
1,214 SR
Queue Stats
61W - 78L
1,610 Elo+
Solo
Hachiman
Hachiman
somegermandude
Hachiman
Level 29
God Stats
3W - 5L
1,562 SR
Queue Stats
78W - 98L
1,418 Elo+
Solo
Ra
Ra
superZzTT
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,420 Elo+

VS

Team Averages
Level 16
1,490 SR
1,467 Elo+
Odin
Odin
BEz00kA
Odin
Level 17
God Stats
4W - 3L
1,450 SR
Queue Stats
113W - 113L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
Geeen0
Ratatoskr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
HannahHays
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JCal3
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
aristyle
Scylla
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 37L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,722
429
1,287
5,360
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
FrostyTheGamer
King Arthur
5
0 / 5 / 1
4,129
375
1,506
6,028
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Sh3Nj1
Set
8
0 / 4 / 1
4,793
436
2,535
6,109
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
7
2 / 2 / 1
5,010
455
2,901
3,988
1,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 1
5,097
463
1,646
4,555
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BEz00kA
Odin
11
4 / 0 / 1
6,385
580
4,282
4,304
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
Geeen0
Ratatoskr
10
2 / 0 / 10
5,990
545
3,542
5,522
1,474
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HannahHays
Cthulhu
9
3 / 1 / 4
5,541
504
2,374
4,369
1,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
JCal3
Ares
8
1 / 2 / 4
5,050
459
1,919
5,749
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
aristyle
Scylla
11
8 / 0 / 2
6,779
616
4,056
4,216
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
18
18
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Odin
BEz00kA
Odin
4
0
1
4.5
L
King Arthur
FrostyTheGamer
King Arthur
0
5
1
0.1
W
Ratatoskr
Geeen0
Ratatoskr
2
0
10
7
W
Cthulhu
HannahHays
Cthulhu
3
1
4
5
W
Ares
JCal3
Ares
1
2
4
1.5
L
Set
Sh3Nj1
Set
0
4
1
0.13
W
Scylla
aristyle
Scylla
8
0
2
9
L
Hachiman
2
2
1
1.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,875
Damage
16,173
26,040
Taken
24,160
11,184
Mitigated
9,514
3,572
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,287
381
0
250
5,360
2,994
0
0
5,235
8,646
0
W
Odin
BEz00kA
Odin
4,282
1,890
0
150
4,304
2,912
961
963
3,318
0
26,090
L
King Arthur
FrostyTheGamer
King Arthur
1,506
490
0
1,360
6,028
3,676
26
2,929
2,997
0
8,256
W
Ratatoskr
Geeen0
Ratatoskr
3,542
911
0
2,792
5,522
1,474
0
159
5,338
0
27,794
W
Cthulhu
HannahHays
Cthulhu
2,374
132
210
536
4,369
1,556
577
337
4,007
19,326
0
W
Ares
JCal3
Ares
1,919
572
0
1,321
5,749
2,336
0
510
5,139
8,401
0
L
Set
Sh3Nj1
Set
2,535
1,230
0
422
6,109
2,016
0
1,311
4,682
0
23,743
W
Scylla
aristyle
Scylla
4,056
139
0
500
4,216
1,236
0
964
3,252
30,201
0
L
Hachiman
2,901
1,737
0
978
3,988
1,133
0
1,908
2,050
0
14,188
L
1,646
247
145
417
4,555
1,365
0
1,840
2,507
22,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,751
Gold Earned
29,745
153
Minions Killed
233
0
Camps Cleared
0
906,801
Distance Traveled
992,251
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,722
429
20
2
0
170,569
0
W
Odin
6,385
580
62
6
0
195,363
1
L
King Arthur
4,129
375
11
1
0
181,796
0
W
Ratatoskr
5,990
545
56
5
0
212,032
3
W
Cthulhu
5,541
504
38
3
0
194,279
1
W
Ares
5,050
459
12
1
0
184,602
2
L
Set
4,793
436
42
4
0
188,293
0
W
Scylla
6,779
616
65
6
0
205,975
4
L
Hachiman
5,010
455
30
3
0
179,957
3
L
Ra
5,097
463
50
5
0
186,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role