Player Matchup

Nu Wa
Nu Wa
CavScout1-134th
Nu Wa
Level 138
God Stats
2W - 1L
1,323 SR
Queue Stats
266W - 289L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FireCarp870662
Cu Chulainn
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 72L
1,715 Elo+
Solo
Erlang Shen
Erlang Shen
MadDogLegend777
Erlang Shen
Level 121
God Stats
8W - 3L
1,500 SR
Queue Stats
504W - 497L
1,636 Elo+
Party 1
Medusa
Medusa
PromNightMistake
Medusa
Level 102
God Stats
13W - 12L
1,667 SR
Queue Stats
352W - 374L
1,615 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TayderChip91
Kumbhakarna
Level 102
God Stats
3W - 1L
1,917 SR
Queue Stats
20W - 28L
1,470 Elo+
Party 1
Team Averages
Level 108
1,581 SR
1,611 Elo+

VS

Team Averages
Level 95
1,541 SR
1,601 Elo+
Scylla
Scylla
Andre19167456
Scylla
Level 108
God Stats
6W - 4L
1,626 SR
Queue Stats
235W - 230L
1,535 Elo+
Solo
Skadi
Skadi
Beeseknees760
Skadi
Level 71
God Stats
212W - 142L
1,628 SR
Queue Stats
437W - 405L
1,467 Elo+
Solo
Athena
Athena
Chaos-In-The-Fog
Athena
Level 100
God Stats
0W - 1L
1,109 SR
Queue Stats
1W - 1L
1,854 Elo+
Solo
Ra
Ra
Deadly_Harpo
Ra
Level 61
God Stats
2W - 3L
1,547 SR
Queue Stats
64W - 78L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
i_HeaR_MusiC
Tsukuyomi
Level 135
God Stats
5W - 4L
1,794 SR
Queue Stats
162W - 166L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,398
553
14,271
4,393
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
FireCarp870662
Cu Chulainn
16
3 / 5 / 4
9,472
557
8,464
16,962
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
MadDogLegend777
Erlang Shen
17
10 / 3 / 2
10,596
623
10,117
12,258
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 1
9,872
581
11,145
8,629
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TayderChip91
Kumbhakarna
14
1 / 0 / 6
8,539
502
4,859
13,176
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,667
451
9,840
10,813
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
7,770
457
6,086
11,227
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 1
7,293
429
3,555
15,369
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 4 / 0
8,078
475
3,459
8,658
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
i_HeaR_MusiC
Tsukuyomi
15
6 / 5 / 1
9,457
556
7,793
14,928
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
24
Kills
9
10
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
5
2
0.4
W
4
0
6
7
L
1
6
1
0.25
L
0
4
0
0
W
Cu Chulainn
FireCarp870662
Cu Chulainn
3
5
4
1
W
Erlang Shen
MadDogLegend777
Erlang Shen
10
3
2
3.67
W
6
2
1
3.25
W
Kumbhakarna
TayderChip91
Kumbhakarna
1
0
6
4
L
Tsukuyomi
i_HeaR_MusiC
Tsukuyomi
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,856
Damage
30,733
55,418
Taken
60,995
32,977
Mitigated
25,585
13,997
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,840
801
0
3,896
10,813
3,502
220
2,227
8,314
45,592
0
L
6,086
3,079
0
1,981
11,227
3,180
750
3,688
7,257
0
42,815
W
14,271
3,609
0
1,267
4,393
1,467
661
561
3,764
58,241
0
L
3,555
674
0
875
15,369
10,118
66
4,881
10,220
25,244
0
L
3,459
130
505
2,107
8,658
3,572
0
3,646
4,618
61,043
0
W
Cu Chulainn
FireCarp870662
Cu Chulainn
8,464
1,903
0
5,742
16,962
9,578
142
9,489
7,029
3,770
53,462
W
Erlang Shen
MadDogLegend777
Erlang Shen
10,117
4,918
0
2,952
12,258
9,230
1,200
1,142
11,010
7,638
59,193
W
11,145
4,341
0
1,545
8,629
3,645
2,331
1,295
7,334
0
78,103
W
Kumbhakarna
TayderChip91
Kumbhakarna
4,859
497
561
1,930
13,176
9,057
307
3,615
9,427
27,330
0
L
Tsukuyomi
i_HeaR_MusiC
Tsukuyomi
7,793
2,340
0
3,123
14,928
5,213
0
4,104
10,524
0
50,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
40,265
503
Minions Killed
440
0
Camps Cleared
0
1,646,226
Distance Traveled
1,442,621
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,667
451
86
5
0
276,183
3
L
Skadi
7,770
457
92
5
0
273,313
6
W
Nu Wa
9,398
553
120
7
0
313,417
4
L
Athena
7,293
429
45
3
0
306,061
3
L
Ra
8,078
475
127
7
0
278,664
7
W
Cu Chulainn
9,472
557
98
6
0
300,179
4
W
Erlang Shen
10,596
623
111
7
0
368,484
2
W
Medusa
9,872
581
132
8
0
308,455
6
W
Kumbhakarna
8,539
502
42
2
0
355,691
1
L
Tsukuyomi
9,457
556
90
5
0
308,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role