Player Matchup

Chernobog
Chernobog
Au2ndPotoPAVAARD
Chernobog
Level 46
God Stats
3W - 2L
1,544 SR
Queue Stats
17W - 18L
1,518 Elo+
Party 2
King Arthur
King Arthur
HiiLyte
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SLASH-WASBURN
Loki
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 125L
1,584 Elo+
Party 2
Ares
Ares
Zannnn
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
nodeso
Eset
Level 108
God Stats
21W - 9L
1,815 SR
Queue Stats
239W - 210L
1,528 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,526 Elo+

VS

Team Averages
Level 74
1,375 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chocomotion
Ah Muzen Cab
Level 103
God Stats
15W - 11L
1,317 SR
Queue Stats
403W - 404L
1,488 Elo+
Solo
Ymir
Ymir
LAKAI818108
Ymir
Level 17
God Stats
1W - 2L
1,457 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 1
Cerberus
Cerberus
Renzino
Cerberus
Level 67
God Stats
3W - 7L
1,232 SR
Queue Stats
99W - 121L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Steve0111
Tsukuyomi
Level 61
God Stats
13W - 17L
1,369 SR
Queue Stats
111W - 132L
1,392 Elo+
Party 1
Janus
Janus
ºSeth
Janus
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
194W - 179L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
8
0 / 0 / 2
4,311
539
1,408
2,045
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
HiiLyte
King Arthur
10
3 / 0 / 0
5,371
671
3,611
4,271
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 1 / 0
4,530
566
951
4,249
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Zannnn
Ares
8
0 / 1 / 1
4,306
538
1,842
5,781
1,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eset
nodeso
Eset
10
6 / 2 / 1
6,111
764
5,306
4,529
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chocomotion
Ah Muzen Cab
8
1 / 1 / 1
5,037
630
2,372
3,923
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
3,941
493
1,225
4,341
2,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Renzino
Cerberus
6
0 / 1 / 3
4,349
544
2,595
6,505
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Steve0111
Tsukuyomi
8
2 / 3 / 1
4,753
594
2,865
6,086
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ºSeth
Janus
4
1 / 3 / 0
3,860
483
863
2,386
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
10
Kills
4
4
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
0
0
2
1
L
Ah Muzen Cab
Chocomotion
Ah Muzen Cab
1
1
1
1.5
W
King Arthur
HiiLyte
King Arthur
3
0
0
3
L
0
2
0
0
L
Cerberus
Renzino
Cerberus
0
1
3
1.5
W
1
1
0
1
L
Tsukuyomi
Steve0111
Tsukuyomi
2
3
1
0.83
W
Ares
Zannnn
Ares
0
1
1
0.5
W
Eset
nodeso
Eset
6
2
1
3.25
L
Janus
ºSeth
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,118
Damage
9,920
20,875
Taken
23,241
7,064
Mitigated
8,052
6,515
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
1,408
590
0
796
2,045
464
0
935
1,110
0
15,955
L
Ah Muzen Cab
Chocomotion
Ah Muzen Cab
2,372
886
0
2,052
3,923
1,068
0
1,409
2,472
0
30,698
W
King Arthur
HiiLyte
King Arthur
3,611
278
0
1,080
4,271
2,720
12
1,225
3,046
0
23,706
L
1,225
244
0
217
4,341
2,194
0
0
4,107
10,449
0
L
Cerberus
Renzino
Cerberus
2,595
113
0
2,127
6,505
2,559
0
2,578
3,871
9,488
0
W
951
125
0
484
4,249
983
0
50
4,199
0
19,718
L
Tsukuyomi
Steve0111
Tsukuyomi
2,865
829
111
2,592
6,086
1,645
0
1,185
4,792
0
18,560
W
Ares
Zannnn
Ares
1,842
90
166
2,672
5,781
1,600
0
1,561
4,220
14,640
0
W
Eset
nodeso
Eset
5,306
354
152
1,165
4,529
1,297
231
842
3,617
29,488
0
L
Janus
ºSeth
Janus
863
108
0
540
2,386
586
0
1,542
592
7,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
21,940
219
Minions Killed
161
0
Camps Cleared
0
805,648
Distance Traveled
637,840
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,311
539
30
4
0
157,529
0
L
Ah Muzen Cab
5,037
630
71
9
0
131,636
1
W
King Arthur
5,371
671
50
6
0
143,583
1
L
Ymir
3,941
493
26
3
0
133,532
0
L
Cerberus
4,349
544
14
2
0
152,496
3
W
Loki
4,530
566
40
5
0
173,160
1
L
Tsukuyomi
4,753
594
33
4
0
151,041
0
W
Ares
4,306
538
37
5
0
171,299
1
W
Eset
6,111
764
62
8
0
160,077
2
L
Janus
3,860
483
17
2
0
69,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role