Player Matchup

Achilles
Achilles
Gold V
RealRawRicky
Achilles
Gold V
Level 157
God Stats
20W - 12L
1,540 SR
Queue Stats
507W - 506L
1,374 MMR
Solo
Sol
Sol
Silver III
Visam
Sol
Silver III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,361 MMR
Solo
Amaterasu
Amaterasu
Silver II
keegan1123
Amaterasu
Silver II
Level 134
God Stats
4W - 0L
1,864 SR
Queue Stats
15W - 14L
1,419 MMR
Solo
The Morrigan
The Morrigan
Gold V
mredugames
The Morrigan
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
shualexikiumjr
Erlang Shen
Gold V
Level 65
God Stats
3W - 3L
1,452 SR
Queue Stats
17W - 18L
1,352 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,571 SR
1,401 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,542 SR
1,383 MMR
Scylla
Scylla
Gold V
AyubTheDestroyer
Scylla
Gold V
Level 103
God Stats
1W - 2L
1,867 SR
Queue Stats
52W - 49L
1,414 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
FritzX
Cu Chulainn
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,420 MMR
Solo
Heimdallr
Heimdallr
Bronze III
NinjaSqurriel005
Heimdallr
Bronze III
Level 35
God Stats
0W - 2L
1,492 SR
Queue Stats
156W - 173L
1,354 MMR
Solo
Ymir
Ymir
Silver II
dufoke
Ymir
Silver II
Level 106
God Stats
1W - 7L
1,353 SR
Queue Stats
35W - 43L
1,332 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
小说回魂门
Zhong Kui
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RealRawRicky
Achilles
16
2 / 2 / 10
10,692
563
7,620
15,000
11,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Visam
Sol
19
7 / 1 / 7
12,539
660
13,430
10,601
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
keegan1123
Amaterasu
18
4 / 0 / 6
12,044
634
11,323
13,365
13,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
mredugames
The Morrigan
18
8 / 3 / 4
12,932
681
9,111
9,300
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
shualexikiumjr
Erlang Shen
19
7 / 0 / 7
12,613
664
10,938
12,763
9,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetAphroditeDanzaburouTsukuyomiFenrir

VS

Bans
CthulhuGebKaliJormungandrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,140
481
6,532
10,907
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
FritzX
Cu Chulainn
12
0 / 5 / 2
7,402
390
2,823
15,291
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
11
0 / 6 / 4
6,767
356
4,501
12,481
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
dufoke
Ymir
11
0 / 7 / 4
7,284
383
2,050
14,813
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
小说回魂门
Zhong Kui
15
1 / 3 / 0
8,728
459
7,468
13,126
8,676
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
5
6
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Cu Chulainn
FritzX
Cu Chulainn
0
5
2
0.2
L
Heimdallr
0
6
4
0.33
W
Achilles
RealRawRicky
Achilles
2
2
10
3.5
W
Sol
Visam
Sol
7
1
7
10.5
L
Ymir
dufoke
Ymir
0
7
4
0.29
W
Amaterasu
keegan1123
Amaterasu
4
0
6
7
W
The Morrigan
mredugames
The Morrigan
8
3
4
3.33
W
Erlang Shen
shualexikiumjr
Erlang Shen
7
0
7
10.5
L
Zhong Kui
小说回魂门
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,422
Damage
23,374
61,029
Taken
66,618
44,477
Mitigated
31,272
28,107
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,532
1,181
0
923
10,907
3,647
0
4,435
6,224
46,536
0
L
Cu Chulainn
FritzX
Cu Chulainn
2,823
395
0
4,560
15,291
7,334
0
2,744
12,451
0
46,329
L
Heimdallr
4,501
1,567
0
2,550
12,481
3,424
0
7,885
4,546
0
25,878
W
Achilles
RealRawRicky
Achilles
7,620
1,906
756
5,857
15,000
11,995
1,766
4,417
10,371
495
34,482
W
Sol
Visam
Sol
13,430
5,516
0
7,817
10,601
5,980
6,639
1,761
8,831
90,842
0
L
Ymir
dufoke
Ymir
2,050
413
0
1,881
14,813
8,191
0
5,742
8,901
23,811
0
W
Amaterasu
keegan1123
Amaterasu
11,323
2,606
0
6,960
13,365
13,659
1,807
4,366
8,999
5,853
61,023
W
The Morrigan
mredugames
The Morrigan
9,111
1,880
0
1,975
9,300
3,210
1,941
3,678
5,524
90,685
2,859
W
Erlang Shen
shualexikiumjr
Erlang Shen
10,938
5,822
0
4,742
12,763
9,633
2,077
2,457
10,200
11,977
87,472
L
Zhong Kui
小说回魂门
Zhong Kui
7,468
397
0
3,606
13,126
8,676
0
1,109
12,017
53,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,820
Gold Earned
39,321
608
Minions Killed
374
0
Camps Cleared
0
2,037,490
Distance Traveled
1,761,447
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,140
481
104
5
0
297,787
5
L
Cu Chulainn
7,402
390
85
4
0
410,022
6
L
Heimdallr
6,767
356
35
2
0
367,712
7
W
Achilles
10,692
563
43
2
0
394,816
6
W
Sol
12,539
660
150
8
0
425,119
5
L
Ymir
7,284
383
34
2
0
356,379
1
W
Amaterasu
12,044
634
108
6
0
383,534
7
W
The Morrigan
12,932
681
171
9
0
362,965
4
W
Erlang Shen
12,613
664
136
7
0
471,056
3
L
Zhong Kui
8,728
459
116
6
0
329,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role