Player Matchup

Horus
Horus
Joymo
Horus
Level 18
God Stats
2W - 3L
1,402 SR
Queue Stats
14W - 16L
1,530 Elo+
Party 1
Neith
Neith
KREMATORIY
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,453 Elo+
Solo
Khepri
Khepri
ORESTIS13
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
ROTtvoiebal228
King Arthur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 305L
1,243 Elo+
Solo
Heimdallr
Heimdallr
Zet12
Heimdallr
Level 42
God Stats
2W - 3L
1,547 SR
Queue Stats
33W - 34L
1,525 Elo+
Party 1
Team Averages
Level 24
1,490 SR
1,450 Elo+

VS

Team Averages
Level 15
1,519 SR
1,320 Elo+
Yemoja
Yemoja
BandityBeta
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,163 Elo+
Solo
Anubis
Anubis
LoraExploradora
Anubis
Level 14
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 25L
1,085 Elo+
Solo
Kukulkan
Kukulkan
ReyDelİnfierno
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Thor
Thor
Troll1988
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,412 Elo+
Solo
Loki
Loki
wyvern1985
Loki
Level 15
God Stats
9W - 6L
1,793 SR
Queue Stats
121W - 99L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Joymo
Horus
17
4 / 1 / 16
10,483
1,048
8,529
12,094
10,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
18
6 / 2 / 17
11,704
1,170
19,105
11,668
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
ORESTIS13
Khepri
13
0 / 1 / 1
8,327
833
0
1,267
644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ROTtvoiebal228
King Arthur
18
6 / 1 / 18
11,416
1,142
12,607
18,159
14,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Zet12
Heimdallr
19
13 / 0 / 14
12,855
1,286
18,355
2,562
1,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 4
8,836
884
4,976
10,662
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 7 / 4
8,962
896
6,239
14,154
6,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
1 / 2 / 3
9,271
927
11,105
6,006
2,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
2 / 10 / 2
9,389
939
12,078
17,619
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 6 / 2
9,364
936
6,659
12,790
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
29
Kills
5
5
Deaths
29
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
4
0.5
W
Horus
Joymo
Horus
4
1
16
12
W
Neith
6
2
17
7.25
L
0
7
4
0.29
W
Khepri
ORESTIS13
Khepri
0
1
1
0.5
W
King Arthur
ROTtvoiebal228
King Arthur
6
1
18
15
L
Kukulkan
1
2
3
1.25
L
Thor
2
10
2
0.3
W
Heimdallr
Zet12
Heimdallr
13
0
14
20
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,596
Damage
41,057
45,750
Taken
61,231
31,503
Mitigated
26,531
15,791
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,976
1,041
2,654
1,206
10,662
5,086
0
0
10,662
21,384
0
W
Horus
Joymo
Horus
8,529
4,794
1,430
4,266
12,094
10,609
0
6,164
5,930
0
11,350
W
Neith
19,105
8,404
0
4,631
11,668
4,652
0
6,001
5,667
0
47,974
L
6,239
1,289
0
2,311
14,154
6,390
0
207
13,947
29,745
0
W
Khepri
ORESTIS13
Khepri
0
0
0
0
1,267
644
0
159
1,108
1,999
0
W
King Arthur
ROTtvoiebal228
King Arthur
12,607
2,095
0
4,317
18,159
14,488
0
8,693
9,466
924
23,922
L
Kukulkan
11,105
2,242
0
1,064
6,006
2,517
0
43
5,963
33,518
0
L
Thor
12,078
3,755
0
762
17,619
7,479
0
54
17,565
0
26,507
W
Heimdallr
Zet12
Heimdallr
18,355
13,243
0
1,147
2,562
1,110
0
1,303
1,259
0
50,253
L
6,659
1,219
0
343
12,790
5,059
0
545
12,245
0
15,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,785
Gold Earned
45,822
205
Minions Killed
195
5
Camps Cleared
5
803,942
Distance Traveled
811,948
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,836
884
26
3
2
113,978
4
W
Horus
10,483
1,048
12
1
0
201,703
3
W
Neith
11,704
1,170
66
7
1
158,082
1
L
Anubis
8,962
896
63
6
0
161,855
0
W
Khepri
8,327
833
4
0
1
56,873
1
W
King Arthur
11,416
1,142
23
2
2
203,699
0
L
Kukulkan
9,271
927
57
6
0
153,057
3
L
Thor
9,389
939
24
2
2
164,105
1
W
Heimdallr
12,855
1,286
100
10
1
183,585
0
L
Loki
9,364
936
25
3
1
218,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role