Player Matchup

Cupid
Cupid
Platinum V
DylanxXx
Cupid
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
LaLa
Zeus
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver I
MrMaGoat
Geb
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,633 MMR
Solo
Ravana
Ravana
Gold III
Rithrum
Ravana
Gold III
Level 156
God Stats
10W - 6L
1,500 SR
Queue Stats
326W - 319L
1,552 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
YouCantOutplayMe
Cu Chulainn
Silver I
Level 59
God Stats
2W - 1L
1,734 SR
Queue Stats
23W - 26L
1,632 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,547 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,553 SR
1,622 MMR
Vamana
Vamana
Gold III
Hilezkor
Vamana
Gold III
Level 160
God Stats
11W - 11L
1,500 SR
Queue Stats
1,110W - 1,104L
1,544 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Horіe
Nu Wa
Gold IV
Level 153
God Stats
3W - 3L
1,285 SR
Queue Stats
78W - 62L
1,691 MMR
Party 1
Cerberus
Cerberus
Silver I
L0remaster
Cerberus
Silver I
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,587 MMR
Solo
Mercury
Mercury
Gold II
TeamCobble
Mercury
Gold II
Level 129
God Stats
12W - 11L
1,726 SR
Queue Stats
494W - 491L
1,657 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Tragikarc
Danzaburou
Silver I
Level 47
God Stats
2W - 3L
1,753 SR
Queue Stats
42W - 41L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DylanxXx
Cupid
19
2 / 2 / 10
12,305
586
10,644
15,857
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
LaLa
Zeus
20
14 / 1 / 7
14,988
714
32,098
11,251
5,646
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 15
11,535
549
7,428
16,100
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Rithrum
Ravana
19
9 / 0 / 11
12,919
615
14,186
11,529
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
YouCantOutplayMe
Cu Chulainn
19
6 / 1 / 13
13,160
627
30,729
21,468
22,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetThanatosNemesisApolloRa

VS

Bans
Erlang ShenGaneshaCthulhuScyllaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hilezkor
Vamana
15
1 / 7 / 1
10,555
503
8,846
32,945
26,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Horіe
Nu Wa
16
0 / 6 / 4
9,788
466
12,305
13,025
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
L0remaster
Cerberus
12
1 / 8 / 2
8,358
398
9,096
29,228
19,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
TeamCobble
Mercury
15
2 / 8 / 1
9,405
448
4,150
18,598
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tragikarc
Danzaburou
17
3 / 6 / 2
11,185
533
10,797
17,348
7,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
35
Kills
7
7
Deaths
35
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
DylanxXx
Cupid
2
2
10
3.5
L
Vamana
Hilezkor
Vamana
1
7
1
0.21
L
Nu Wa
Horіe
Nu Wa
0
6
4
0.33
L
Cerberus
L0remaster
Cerberus
1
8
2
0.25
W
Zeus
LaLa
Zeus
14
1
7
17.5
W
4
3
15
3.83
W
Ravana
Rithrum
Ravana
9
0
11
14.5
L
Mercury
TeamCobble
Mercury
2
8
1
0.31
L
Danzaburou
Tragikarc
Danzaburou
3
6
2
0.67
W
Cu Chulainn
YouCantOutplayMe
Cu Chulainn
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,085
Damage
45,194
76,205
Taken
111,144
54,750
Mitigated
63,435
31,498
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DylanxXx
Cupid
10,644
6,984
80
10,182
15,857
7,186
7,115
2,717
12,823
0
99,888
L
Vamana
Hilezkor
Vamana
8,846
3,943
0
12,917
32,945
26,709
0
11,383
21,536
0
44,711
L
Nu Wa
Horіe
Nu Wa
12,305
1,547
0
1,026
13,025
4,080
0
5,865
7,078
74,356
0
L
Cerberus
L0remaster
Cerberus
9,096
463
0
5,681
29,228
19,971
0
16,095
12,917
31,786
0
W
Zeus
LaLa
Zeus
32,098
6,911
0
4,306
11,251
5,646
1,759
3,833
7,232
150,577
0
W
7,428
879
0
4,452
16,100
12,587
605
6,140
9,778
29,906
0
W
Ravana
Rithrum
Ravana
14,186
4,053
0
6,446
11,529
6,477
472
3,143
8,152
0
85,964
L
Mercury
TeamCobble
Mercury
4,150
2,735
0
413
18,598
5,186
0
6,555
12,005
0
62,600
L
Danzaburou
Tragikarc
Danzaburou
10,797
3,697
0
2,854
17,348
7,489
924
5,216
12,052
0
80,373
W
Cu Chulainn
YouCantOutplayMe
Cu Chulainn
30,729
8,818
0
6,032
21,468
22,854
0
4,989
15,990
21,723
81,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,907
Gold Earned
49,291
716
Minions Killed
499
0
Camps Cleared
0
2,108,343
Distance Traveled
1,897,742
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,305
586
161
8
0
347,706
2
L
Vamana
10,555
503
79
4
0
344,951
4
L
Nu Wa
9,788
466
144
7
0
394,159
5
L
Cerberus
8,358
398
35
2
0
384,622
8
W
Zeus
14,988
714
247
12
0
397,748
3
W
Geb
11,535
549
17
1
0
456,850
12
W
Ravana
12,919
615
137
7
0
466,087
7
L
Mercury
9,405
448
96
5
0
437,859
5
L
Danzaburou
11,185
533
145
7
0
336,151
5
W
Cu Chulainn
13,160
627
154
7
0
439,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role