Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Owlet_Nightjar
Chang'e
Level 144
God Stats
30W - 30L
1,351 SR
Queue Stats
120W - 111L
1,429 Elo+
Party 2
Amaterasu
Amaterasu
Sperrow-_-
Amaterasu
Level 83
God Stats
13W - 11L
1,500 SR
Queue Stats
396W - 374L
1,447 Elo+
Solo
Sylvanus
Sylvanus
ipunchnunz4fun4
Sylvanus
Level 138
God Stats
9W - 16L
1,717 SR
Queue Stats
129W - 131L
1,584 Elo+
Solo
Team Averages
Level 121
1,514 SR
1,492 Elo+

VS

Team Averages
Level 80
1,623 SR
1,593 Elo+
Janus
Janus
Bedduur
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,893 Elo+
Solo
Cupid
Cupid
RuloElCulo
Cupid
Level 88
God Stats
1W - 1L
1,581 SR
Queue Stats
111W - 118L
1,526 Elo+
Party 1
Bellona
Bellona
Will-i-Flake
Bellona
Level 61
God Stats
31W - 24L
1,746 SR
Queue Stats
60W - 53L
1,521 Elo+
Party 1
Loki
Loki
c1a1r1l1
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 119L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
sonitt
Aphrodite
Level 119
God Stats
2W - 1L
1,790 SR
Queue Stats
419W - 394L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 3
6,123
612
5,896
5,268
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
 
Ne Zha
9
3 / 1 / 1
5,613
561
3,457
4,652
1,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 0
5,793
579
399
2,870
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Sperrow-_-
Amaterasu
10
0 / 2 / 1
5,527
553
2,835
6,949
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
9
2 / 0 / 3
5,858
586
3,405
8,050
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bedduur
Janus
10
0 / 0 / 0
5,489
549
1,629
2,652
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
6
0 / 0 / 0
3,993
399
1,974
2,560
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Will-i-Flake
Bellona
10
2 / 1 / 1
5,949
595
5,537
6,028
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
7
1 / 2 / 0
4,701
470
1,832
5,269
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
sonitt
Aphrodite
6
0 / 5 / 0
4,122
412
2,305
7,665
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Ne Zha
 
Ne Zha
3
1
1
3.5
L
Janus
Bedduur
Janus
0
0
0
0
W
0
0
0
0
L
Cupid
0
0
0
0
W
Amaterasu
Sperrow-_-
Amaterasu
0
2
1
0.25
L
Bellona
Will-i-Flake
Bellona
2
1
1
2.5
L
Loki
1
2
0
0.5
W
Sylvanus
2
0
3
3.5
L
Aphrodite
sonitt
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
13,277
27,789
Taken
24,174
12,813
Mitigated
12,148
13,568
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,896
2,457
0
2,817
5,268
1,722
709
1,832
3,254
0
36,360
W
Ne Zha
 
Ne Zha
3,457
517
0
501
4,652
1,475
0
723
3,815
0
26,409
L
Janus
Bedduur
Janus
1,629
169
0
798
2,652
568
0
248
2,400
34,599
0
W
399
38
467
1,758
2,870
804
598
274
2,596
31,662
0
L
Cupid
1,974
809
136
697
2,560
845
0
1,036
1,524
1,174
11,278
W
Amaterasu
Sperrow-_-
Amaterasu
2,835
1,131
0
2,958
6,949
4,600
0
1,358
5,334
3,235
21,417
L
Bellona
Will-i-Flake
Bellona
5,537
1,426
0
1,800
6,028
6,284
0
453
5,575
8,232
18,445
L
Loki
1,832
640
0
790
5,269
2,685
49
496
4,752
4,817
13,552
W
Sylvanus
3,405
1,213
1,196
3,871
8,050
4,212
747
1,605
6,327
19,751
0
L
Aphrodite
sonitt
Aphrodite
2,305
430
1,094
3,235
7,665
1,766
0
2,003
5,662
14,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
24,254
278
Minions Killed
233
0
Camps Cleared
0
902,551
Distance Traveled
851,799
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,123
612
67
7
0
172,465
2
W
Ne Zha
5,613
561
53
5
0
190,534
3
L
Janus
5,489
549
70
7
0
168,846
1
W
Chang'e
5,793
579
77
8
0
180,337
2
L
Cupid
3,993
399
37
4
0
159,345
1
W
Amaterasu
5,527
553
52
5
0
197,026
1
L
Bellona
5,949
595
65
7
0
159,653
0
L
Loki
4,701
470
38
4
0
200,685
0
W
Sylvanus
5,858
586
29
3
0
162,189
2
L
Aphrodite
4,122
412
23
2
0
163,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role