Player Matchup

Hera
Hera
SMACKtheRUNNERS
Hera
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 94L
1,937 Elo+
Party 1
Anubis
Anubis
adrimore2006
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gigirool
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 63L
1,669 Elo+
Party 1
Kali
Kali
guesswho253
Kali
Level 26
God Stats
3W - 1L
1,794 SR
Queue Stats
27W - 29L
1,705 Elo+
Party 1
Bellona
Bellona
raulnot13raulnot
Bellona
Level 55
God Stats
0W - 4L
1,168 SR
Queue Stats
31W - 26L
1,554 Elo+
Party 2
Team Averages
Level 82
1,493 SR
1,674 Elo+

VS

Team Averages
Level 96
1,517 SR
1,559 Elo+
Skadi
Skadi
Chaos-In-The-Fog
Skadi
Level 100
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Codey-I
Anubis
Level 110
God Stats
13W - 11L
1,501 SR
Queue Stats
639W - 624L
1,605 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Djyns
Cu Chulainn
Level 62
God Stats
21W - 10L
1,614 SR
Queue Stats
219W - 175L
1,405 Elo+
Solo
Arachne
Arachne
Invador-Lord_Dar
Arachne
Level 69
God Stats
12W - 10L
1,497 SR
Queue Stats
59W - 73L
1,734 Elo+
Party 3
Baron Samedi
Baron Samedi
skullshot777
Baron Samedi
Level 141
God Stats
6W - 5L
1,500 SR
Queue Stats
165W - 152L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 2
4,870
487
3,046
4,270
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
9
2 / 5 / 1
5,399
540
3,660
5,294
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
gigirool
Ah Muzen Cab
9
1 / 3 / 0
5,270
527
4,795
6,202
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 1 / 1
5,854
585
1,673
5,959
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
4,899
490
3,408
6,783
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 3
5,743
574
2,827
5,354
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Codey-I
Anubis
11
5 / 0 / 3
6,528
653
2,901
3,666
1,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Djyns
Cu Chulainn
11
3 / 1 / 0
6,297
630
5,145
6,158
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 3 / 8
5,368
537
4,433
6,875
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
skullshot777
Baron Samedi
9
4 / 1 / 2
5,843
584
2,738
5,343
1,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
18
19
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Anubis
Codey-I
Anubis
5
0
3
6.5
W
Cu Chulainn
Djyns
Cu Chulainn
3
1
0
3
W
2
3
8
2
L
2
6
2
0.5
L
Anubis
2
5
1
0.5
L
Ah Muzen Cab
gigirool
Ah Muzen Cab
1
3
0
0.33
L
1
1
1
1.5
L
0
4
1
0.13
W
Baron Samedi
skullshot777
Baron Samedi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
18,044
28,508
Taken
27,396
12,215
Mitigated
9,841
8,069
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,827
1,201
0
1,183
5,354
1,252
38
1,093
4,261
0
20,767
W
Anubis
Codey-I
Anubis
2,901
281
0
1,778
3,666
1,339
0
1,367
2,139
34,159
0
W
Cu Chulainn
Djyns
Cu Chulainn
5,145
1,243
0
2,155
6,158
3,465
0
1,659
4,472
4,028
31,251
W
4,433
3,233
252
1,934
6,875
1,905
220
1,035
5,778
0
13,978
L
3,046
437
0
0
4,270
1,135
0
1,544
2,726
13,897
0
L
Anubis
3,660
83
0
1,186
5,294
1,787
93
1,816
3,478
20,232
0
L
Ah Muzen Cab
gigirool
Ah Muzen Cab
4,795
1,563
0
2,574
6,202
1,719
0
1,638
4,564
0
31,677
L
1,673
474
0
3,514
5,959
1,823
0
491
5,468
0
34,064
L
3,408
406
0
795
6,783
5,751
0
668
6,115
1,343
19,234
W
Baron Samedi
skullshot777
Baron Samedi
2,738
365
701
2,445
5,343
1,880
0
1,348
3,973
21,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
29,779
263
Minions Killed
273
0
Camps Cleared
0
854,378
Distance Traveled
926,531
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,743
574
44
4
0
190,271
3
W
Anubis
6,528
653
86
9
0
179,754
5
W
Cu Chulainn
6,297
630
70
7
0
172,827
0
W
Arachne
5,368
537
28
3
0
200,475
3
L
Hera
4,870
487
16
2
0
131,931
0
L
Anubis
5,399
540
37
4
0
154,156
0
L
Ah Muzen Cab
5,270
527
69
7
0
153,423
1
L
Kali
5,854
585
84
8
0
212,710
2
L
Bellona
4,899
490
57
6
0
202,158
0
W
Baron Samedi
5,843
584
45
5
0
183,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role