Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze IV
DevotedLeaf4
Skadi
Bronze IV
Level 72
God Stats
8W - 8L
1,529 SR
Queue Stats
157W - 160L
1,076 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
ExT_MorpheusLIVE
Erlang Shen
Silver IV
Level 65
God Stats
9W - 12L
1,343 SR
Queue Stats
129W - 155L
1,022 MMR
Solo
Ymir
Ymir
Silver III
its_AHole_Epik
Ymir
Silver III
Level 64
God Stats
8W - 5L
1,500 SR
Queue Stats
827W - 839L
951 MMR
Solo
Scylla
Scylla
Silver II
lVlage
Scylla
Silver II
Level 127
God Stats
10W - 14L
1,419 SR
Queue Stats
194W - 169L
960 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,458 SR
1,102 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,442 SR
1,007 MMR
Cernunnos
Cernunnos
Silver I
Exterieur
Cernunnos
Silver I
Level 119
God Stats
24W - 17L
1,549 SR
Queue Stats
351W - 358L
987 MMR
Solo
Kukulkan
Kukulkan
Silver II
Kieon8
Kukulkan
Silver II
Level 156
God Stats
18W - 22L
1,530 SR
Queue Stats
533W - 538L
944 MMR
Solo
Fenrir
Fenrir
Silver II
StokedNebula
Fenrir
Silver II
Level 126
God Stats
8W - 7L
1,096 SR
Queue Stats
64W - 70L
948 MMR
Solo
Sobek
Sobek
Silver II
ZzSoloKingzZ
Sobek
Silver II
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 79L
1,077 MMR
Party 1
Neith
Neith
Silver II
zZJboogyZz
Neith
Silver II
Level 62
God Stats
28W - 28L
1,535 SR
Queue Stats
90W - 102L
1,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 1 / 0
7,352
490
4,592
13,880
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 1
6,137
409
8,143
9,600
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ExT_MorpheusLIVE
Erlang Shen
10
0 / 4 / 0
6,104
407
3,151
11,560
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 1
6,474
432
2,987
13,496
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
lVlage
Scylla
12
0 / 3 / 0
6,721
448
422
8,313
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneDanzaburouTsukuyomiNu WaHades

VS

Bans
Cu ChulainnKumbhakarnaJanusPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Exterieur
Cernunnos
12
4 / 1 / 5
7,252
483
7,184
7,544
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Kieon8
Kukulkan
16
8 / 0 / 2
9,528
635
9,226
5,139
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
1 / 0 / 8
7,445
496
5,418
8,927
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 7
6,693
446
4,683
9,909
5,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
15
3 / 0 / 0
9,088
606
9,550
6,887
2,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
18
18
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
1
4
1
0.38
L
Erlang Shen
ExT_MorpheusLIVE
Erlang Shen
0
4
0
0
W
Cernunnos
Exterieur
Cernunnos
4
1
5
6.5
W
Kukulkan
Kieon8
Kukulkan
8
0
2
9
W
Fenrir
1
0
8
5
W
2
1
7
5.5
L
1
6
1
0.25
L
Scylla
lVlage
Scylla
0
3
0
0
W
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
36,061
56,849
Taken
38,406
28,050
Mitigated
15,483
19,698
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,592
919
0
8,091
13,880
11,711
0
0
13,880
0
42,505
L
8,143
3,680
258
2,645
9,600
2,864
24
3,978
5,622
0
28,781
L
Erlang Shen
ExT_MorpheusLIVE
Erlang Shen
3,151
1,580
0
3,861
11,560
4,221
0
2,721
8,839
0
33,871
W
Cernunnos
Exterieur
Cernunnos
7,184
3,251
0
4,409
7,544
2,108
468
1,056
6,488
0
40,099
W
Kukulkan
Kieon8
Kukulkan
9,226
1,362
0
400
5,139
2,277
874
120
4,979
67,501
0
W
Fenrir
5,418
1,632
0
3,414
8,927
3,254
114
222
8,640
0
39,153
W
4,683
442
344
3,569
9,909
5,056
380
1,931
7,978
22,162
0
L
2,987
767
540
1,810
13,496
6,527
0
3,376
10,120
24,246
0
L
Scylla
lVlage
Scylla
422
0
0
2,493
8,313
2,727
452
3,834
4,479
37,805
0
W
Neith
9,550
4,233
0
4,946
6,887
2,788
154
0
6,562
0
62,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
40,006
327
Minions Killed
422
0
Camps Cleared
0
1,314,622
Distance Traveled
1,373,276
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,352
490
86
6
0
287,096
1
L
Skadi
6,137
409
48
3
0
266,257
3
L
Erlang Shen
6,104
407
63
4
0
290,786
0
W
Cernunnos
7,252
483
65
4
0
223,514
4
W
Kukulkan
9,528
635
138
9
0
290,121
7
W
Fenrir
7,445
496
74
5
0
319,642
4
W
Sobek
6,693
446
25
2
0
302,657
5
L
Ymir
6,474
432
43
3
0
248,145
1
L
Scylla
6,721
448
87
6
0
222,338
2
W
Neith
9,088
606
120
8
0
237,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role