Player Matchup

Anhur
Anhur
EpicYoman20
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Geids226
Thanatos
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TawnyMushr0om
Zhong Kui
Level 18
God Stats
17W - 15L
1,500 SR
Queue Stats
122W - 87L
1,419 Elo+
Solo
Nike
Nike
hadil5taher
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
レオバカ
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,446 Elo+

VS

Team Averages
Level 15
1,533 SR
1,414 Elo+
Sol
Sol
Alex2002J
Sol
Level 29
God Stats
5W - 2L
1,831 SR
Queue Stats
6W - 7L
1,506 Elo+
Solo
Neith
Neith
CHimichanga1231
Neith
Level 19
God Stats
21W - 9L
1,500 SR
Queue Stats
92W - 89L
1,310 Elo+
Solo
Ne Zha
Ne Zha
Sayjinnie
Ne Zha
Level 8
God Stats
4W - 3L
1,668 SR
Queue Stats
21W - 10L
1,528 Elo+
Solo
Nike
Nike
cabexeas_Rbl
Nike
Level 15
God Stats
10W - 21L
1,165 SR
Queue Stats
426W - 585L
1,225 Elo+
Solo
Ares
Ares
li_morito_XL
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
3,502
700
930
1,267
253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Geids226
Thanatos
4
1 / 1 / 0
3,195
639
710
2,956
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TawnyMushr0om
Zhong Kui
4
0 / 1 / 0
3,026
605
2,029
2,353
1,028
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
2 / 2 / 1
3,570
714
1,658
2,642
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
960
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 1
3,153
631
1,356
1,648
220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 0
3,619
724
772
1,380
302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Sayjinnie
Ne Zha
6
2 / 0 / 1
3,737
747
1,347
2,687
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,507
701
1,382
3,065
1,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 3 / 0
2,714
543
78
2,069
343

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
1
0
0
1
L
1
1
2
2
L
Thanatos
Geids226
Thanatos
1
1
0
1
W
Ne Zha
Sayjinnie
Ne Zha
2
0
1
2.5
L
Zhong Kui
TawnyMushr0om
Zhong Kui
0
1
0
0
W
1
0
1
1.5
L
2
2
1
1.25
W
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,327
Damage
4,935
9,218
Taken
10,849
3,151
Mitigated
2,992
3,814
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,356
701
0
833
1,648
220
726
0
1,573
7,359
0
W
772
166
0
257
1,380
302
0
0
1,380
0
10,760
L
930
930
0
457
1,267
253
0
361
906
0
4,021
L
Thanatos
Geids226
Thanatos
710
221
0
2,304
2,956
629
0
159
2,797
0
7,669
W
Ne Zha
Sayjinnie
Ne Zha
1,347
542
0
1,372
2,687
611
0
518
2,169
0
9,461
L
Zhong Kui
TawnyMushr0om
Zhong Kui
2,029
312
0
903
2,353
1,028
197
0
2,178
9,204
0
W
1,382
46
0
925
3,065
1,516
0
1,511
1,508
0
10,915
L
1,658
903
0
150
2,642
1,241
0
914
1,705
0
7,097
W
78
78
0
0
2,069
343
0
0
2,044
324
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,253
Gold Earned
16,730
60
Minions Killed
78
0
Camps Cleared
0
321,369
Distance Traveled
414,761
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,153
631
11
2
0
64,506
0
W
Neith
3,619
724
20
4
0
91,026
0
L
Anhur
3,502
700
10
2
0
77,135
2
L
Thanatos
3,195
639
27
5
0
67,207
0
W
Ne Zha
3,737
747
26
5
0
96,996
0
L
Zhong Kui
3,026
605
10
2
0
82,216
0
W
Nike
3,507
701
21
4
0
91,862
0
L
Nike
3,570
714
13
3
0
94,811
2
W
Ares
2,714
543
0
0
0
70,371
0
L
Ymir
960
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role