Player Matchup

Danzaburou
Danzaburou
Arkosia
Danzaburou
Level 132
God Stats
4W - 8L
1,282 SR
Queue Stats
85W - 87L
1,191 Elo+
Party 1
Osiris
Osiris
Awaken19
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DSlay
Ymir
Level 67
God Stats
0W - 9L
1,345 SR
Queue Stats
0W - 9L
1,299 Elo+
Solo
Bakasura
Bakasura
limonvk
Bakasura
Level 123
God Stats
3W - 4L
1,285 SR
Queue Stats
66W - 64L
1,812 Elo+
Party 1
Vulcan
Vulcan
oliugamer
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,477 Elo+
Solo
Team Averages
Level 116
1,382 SR
1,456 Elo+

VS

Team Averages
Level 89
1,501 SR
1,572 Elo+
The Morrigan
The Morrigan
DeusHeart
The Morrigan
Level 87
God Stats
57W - 31L
1,811 SR
Queue Stats
123W - 91L
1,635 Elo+
Party 2
Kali
Kali
Ksad0
Kali
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 217L
1,605 Elo+
Party 2
Izanami
Izanami
MrSCR98
Izanami
Level 108
God Stats
26W - 27L
1,500 SR
Queue Stats
427W - 403L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
Nadzienie
Erlang Shen
Level 103
God Stats
4W - 4L
1,306 SR
Queue Stats
93W - 92L
1,681 Elo+
Solo
Nox
Nox
juanfradelrm
Nox
Level 78
God Stats
7W - 11L
1,385 SR
Queue Stats
61W - 74L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkosia
Danzaburou
16
1 / 10 / 4
10,007
477
6,721
14,393
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Awaken19
Osiris
18
5 / 5 / 2
11,100
529
18,116
21,819
26,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
DSlay
Ymir
13
2 / 6 / 4
9,429
449
7,220
18,589
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
limonvk
Bakasura
17
2 / 3 / 4
10,283
490
8,389
16,057
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
oliugamer
Vulcan
17
3 / 5 / 1
10,526
501
9,288
11,232
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeusHeart
The Morrigan
20
9 / 0 / 6
13,630
649
17,772
7,582
3,224
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Ksad0
Kali
18
4 / 3 / 6
10,987
523
7,575
14,667
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
MrSCR98
Izanami
18
8 / 3 / 3
11,904
567
13,797
12,657
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Nadzienie
Erlang Shen
18
3 / 4 / 3
10,963
522
12,696
22,070
14,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 12
11,182
532
10,583
13,837
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
13
Kills
29
29
Deaths
13
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arkosia
Danzaburou
1
10
4
0.3
L
Osiris
Awaken19
Osiris
5
5
2
1.2
L
Ymir
DSlay
Ymir
2
6
4
0.67
W
The Morrigan
DeusHeart
The Morrigan
9
0
6
12
W
Kali
Ksad0
Kali
4
3
6
2.33
W
Izanami
MrSCR98
Izanami
8
3
3
3.17
W
Erlang Shen
Nadzienie
Erlang Shen
3
4
3
1.13
W
5
3
12
3.67
L
Bakasura
limonvk
Bakasura
2
3
4
1.33
L
Vulcan
oliugamer
Vulcan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,734
Damage
62,423
82,090
Taken
70,813
59,318
Mitigated
45,366
13,703
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arkosia
Danzaburou
6,721
3,270
0
2,856
14,393
6,953
399
5,191
9,053
3,953
60,721
L
Osiris
Awaken19
Osiris
18,116
4,067
0
5,050
21,819
26,425
0
3,912
17,839
15,305
65,307
L
Ymir
DSlay
Ymir
7,220
1,892
0
1,668
18,589
13,368
0
6,180
12,351
29,252
0
W
The Morrigan
DeusHeart
The Morrigan
17,772
4,401
0
1,564
7,582
3,224
480
4,453
2,989
108,760
7,366
W
Kali
Ksad0
Kali
7,575
4,822
0
4,890
14,667
9,606
0
3,747
10,540
13,405
60,635
W
Izanami
MrSCR98
Izanami
13,797
8,393
0
2,838
12,657
4,997
1,702
3,635
8,559
0
99,025
W
Erlang Shen
Nadzienie
Erlang Shen
12,696
7,621
0
12,332
22,070
14,820
576
4,523
17,339
0
65,556
W
10,583
1,239
0
1,493
13,837
12,719
1,001
3,937
9,364
38,457
0
L
Bakasura
limonvk
Bakasura
8,389
6,052
0
2,922
16,057
7,793
0
3,959
11,976
0
85,420
L
Vulcan
oliugamer
Vulcan
9,288
2,563
130
1,077
11,232
4,779
276
6,139
4,813
75,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
58,666
579
Minions Killed
711
0
Camps Cleared
0
1,919,841
Distance Traveled
1,932,610
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,007
477
109
5
0
334,988
0
L
Osiris
11,100
529
139
7
0
374,412
1
L
Ymir
9,429
449
41
2
0
384,779
8
W
The Morrigan
13,630
649
236
11
0
413,071
7
W
Kali
10,987
523
107
5
0
414,255
3
W
Izanami
11,904
567
183
9
0
340,999
3
W
Erlang Shen
10,963
522
120
6
0
392,632
4
W
Nox
11,182
532
65
3
0
371,653
1
L
Bakasura
10,283
490
147
7
0
427,668
0
L
Vulcan
10,526
501
143
7
0
397,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role