Player Matchup

Sylvanus
Sylvanus
EarthOrpheus128
Sylvanus
Level 85
God Stats
17W - 15L
1,505 SR
Queue Stats
182W - 266L
1,465 Elo+
Party 1
Izanami
Izanami
Neuxal
Izanami
Level 83
God Stats
5W - 2L
1,698 SR
Queue Stats
438W - 394L
1,532 Elo+
Party 1
Fenrir
Fenrir
bradface2
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,523 Elo+
Party 1
Discordia
Discordia
madmanwithgun
Discordia
Level 130
God Stats
5W - 6L
1,135 SR
Queue Stats
235W - 267L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nukeninj
Cu Chulainn
Level 120
God Stats
9W - 0L
1,500 SR
Queue Stats
318W - 270L
1,685 Elo+
Party 1
Team Averages
Level 109
1,468 SR
1,549 Elo+

VS

Team Averages
Level 47
1,455 SR
1,430 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BulgeIndulge
Thanatos
Level 29
God Stats
27W - 36L
1,561 SR
Queue Stats
43W - 57L
1,435 Elo+
Party 3
Cerberus
Cerberus
DeadlyMalice
Cerberus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 14L
1,484 Elo+
Party 2
Yemoja
Yemoja
NzSpaZzAtTacK
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,406 Elo+
Solo
Olorun
Olorun
Xyodius
Olorun
Level 15
God Stats
3W - 6L
1,215 SR
Queue Stats
8W - 19L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 7
5,717
520
2,906
8,745
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Neuxal
Izanami
9
4 / 1 / 1
6,338
576
3,323
3,480
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
bradface2
Fenrir
10
6 / 3 / 6
6,602
600
6,073
7,820
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
madmanwithgun
Discordia
9
6 / 3 / 7
6,380
580
10,049
4,892
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
nukeninj
Cu Chulainn
10
6 / 1 / 7
6,669
606
2,756
4,666
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 5 / 5
4,932
448
1,046
5,706
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
BulgeIndulge
Thanatos
6
1 / 6 / 1
4,596
418
761
5,372
2,180
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
DeadlyMalice
Cerberus
8
4 / 3 / 4
5,757
523
3,145
7,108
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 5 / 3
5,122
466
2,193
7,791
4,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Xyodius
Olorun
4
0 / 4 / 3
4,086
371
1,214
4,340
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
23
Kills
8
11
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
5
0.7
L
Thanatos
BulgeIndulge
Thanatos
1
6
1
0.25
L
Cerberus
DeadlyMalice
Cerberus
4
3
4
2
W
Sylvanus
1
3
7
1.5
W
Izanami
Neuxal
Izanami
4
1
1
4.5
L
2
5
3
0.7
L
Olorun
Xyodius
Olorun
0
4
3
0.38
W
Fenrir
bradface2
Fenrir
6
3
6
3
W
Discordia
madmanwithgun
Discordia
6
3
7
3.17
W
Cu Chulainn
nukeninj
Cu Chulainn
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
8,359
29,603
Taken
30,317
15,930
Mitigated
13,054
8,172
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,046
0
0
375
5,706
1,154
0
1,911
3,591
4,725
0
L
Thanatos
BulgeIndulge
Thanatos
761
144
0
776
5,372
2,180
0
2,289
2,924
801
2,505
L
Cerberus
DeadlyMalice
Cerberus
3,145
350
0
1,363
7,108
4,191
0
2,937
4,045
7,006
0
W
Sylvanus
2,906
955
1,842
2,331
8,745
5,670
1,467
1,855
6,846
16,789
0
W
Izanami
Neuxal
Izanami
3,323
2,268
0
1,080
3,480
1,683
2,391
1,349
2,043
2,051
30,781
L
2,193
1,053
204
228
7,791
4,538
0
3,157
4,442
10,409
0
L
Olorun
Xyodius
Olorun
1,214
715
0
725
4,340
991
0
2,480
1,748
6,663
0
W
Fenrir
bradface2
Fenrir
6,073
1,896
0
2,269
7,820
4,321
860
2,062
5,372
2,529
27,840
W
Discordia
madmanwithgun
Discordia
10,049
319
0
650
4,892
1,462
2,039
1,019
3,748
32,125
0
W
Cu Chulainn
nukeninj
Cu Chulainn
2,756
863
0
0
4,666
2,794
457
717
3,817
3,507
26,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
24,493
262
Minions Killed
63
0
Camps Cleared
0
924,114
Distance Traveled
553,696
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,932
448
12
1
0
113,748
0
L
Thanatos
4,596
418
9
1
0
91,094
0
L
Cerberus
5,757
523
15
1
0
128,408
0
W
Sylvanus
5,717
520
25
2
0
183,436
0
W
Izanami
6,338
576
74
7
0
181,666
2
L
Yemoja
5,122
466
13
1
0
149,780
0
L
Olorun
4,086
371
14
1
0
70,666
0
W
Fenrir
6,602
600
62
6
0
178,810
0
W
Discordia
6,380
580
41
4
0
168,700
0
W
Cu Chulainn
6,669
606
60
5
0
211,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role