Player Matchup

Odin
Odin
Dardwind
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kaelorid
The Morrigan
Level 6
God Stats
2W - 2L
1,422 SR
Queue Stats
20W - 16L
1,310 Elo+
Solo
Anhur
Anhur
Kolyakalinin
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Janus
Janus
PhysioMed
Janus
Level 24
God Stats
29W - 28L
1,812 SR
Queue Stats
32W - 43L
1,790 Elo+
Solo
Hun Batz
Hun Batz
SireDenathrius
Hun Batz
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 108L
1,362 Elo+
Solo
Team Averages
Level 9
1,547 SR
1,529 Elo+

VS

Team Averages
Level 13
1,588 SR
1,407 Elo+
Hel
Hel
MomoHama
Hel
Level 12
God Stats
0W - 2L
1,572 SR
Queue Stats
0W - 5L
1,204 Elo+
Solo
Neith
Neith
Overwhite_
Neith
Level 16
God Stats
3W - 4L
1,701 SR
Queue Stats
59W - 68L
1,411 Elo+
Solo
Kukulkan
Kukulkan
ZaiSS13
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
pablocesargarlit
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Medusa
Medusa
trashorigine
Medusa
Level 18
God Stats
2W - 4L
1,667 SR
Queue Stats
36W - 36L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
5 / 4 / 2
8,751
515
3,350
7,968
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Kaelorid
The Morrigan
17
14 / 1 / 3
11,547
679
13,239
5,440
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 2
7,468
439
1,983
8,969
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
PhysioMed
Janus
15
2 / 0 / 5
8,854
521
8,013
5,106
1,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
14
5 / 2 / 7
8,949
526
4,865
11,123
4,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 0
7,772
457
5,023
13,415
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
1 / 3 / 4
7,519
442
3,317
8,625
2,682
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
ZaiSS13
Kukulkan
3
0 / 6 / 0
5,090
299
417
3,181
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 7 / 1
7,076
416
4,592
12,017
3,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
5 / 4 / 1
8,287
487
8,021
9,639
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
27
Kills
11
12
Deaths
30
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
5
4
2
1.5
W
The Morrigan
Kaelorid
The Morrigan
14
1
3
15.5
W
1
5
2
0.4
L
3
10
0
0.3
L
Neith
1
3
4
1
W
Janus
PhysioMed
Janus
2
0
5
4.5
W
Hun Batz
5
2
7
4.25
L
Kukulkan
ZaiSS13
Kukulkan
0
6
0
0
L
2
7
1
0.36
L
Medusa
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,450
Damage
21,370
38,606
Taken
46,877
17,039
Mitigated
15,462
7,657
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,350
1,095
0
130
7,968
5,811
2,093
1,148
6,820
0
26,240
W
The Morrigan
Kaelorid
The Morrigan
13,239
3,480
0
1,460
5,440
2,241
6,446
2,087
3,212
68,281
2,955
W
1,983
483
0
2,257
8,969
2,778
1,338
0
8,969
0
16,795
L
5,023
1,271
2,644
3,100
13,415
3,956
546
4,773
8,592
39,785
0
L
Neith
3,317
1,528
0
1,294
8,625
2,682
1,051
2,865
5,710
0
37,536
W
Janus
PhysioMed
Janus
8,013
527
0
2,560
5,106
1,265
602
0
5,106
44,555
0
W
Hun Batz
4,865
837
0
1,250
11,123
4,944
0
2,205
8,918
188
39,560
L
Kukulkan
ZaiSS13
Kukulkan
417
261
0
0
3,181
639
0
1,469
1,712
6,185
0
L
4,592
1,509
0
690
12,017
3,998
0
5,704
6,238
0
29,541
L
Medusa
8,021
4,046
0
0
9,639
4,187
1,136
3,981
5,633
0
41,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
35,744
359
Minions Killed
267
0
Camps Cleared
0
1,334,379
Distance Traveled
1,171,446
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,751
515
53
3
0
313,563
0
W
The Morrigan
11,547
679
127
7
0
286,277
1
W
Anhur
7,468
439
39
2
0
205,852
0
L
Hel
7,772
457
85
5
0
273,300
0
L
Neith
7,519
442
72
4
0
261,677
0
W
Janus
8,854
521
78
5
0
244,707
0
W
Hun Batz
8,949
526
62
4
0
283,980
0
L
Kukulkan
5,090
299
4
0
0
90,172
0
L
Anhur
7,076
416
45
3
0
252,365
0
L
Medusa
8,287
487
61
4
0
293,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role