Player Matchup

Nu Wa
Nu Wa
Midniteowl82
Nu Wa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 5L
1,948 Elo+
Party 1
King Arthur
King Arthur
PR0VIZE
King Arthur
Level 148
God Stats
4W - 1L
1,184 SR
Queue Stats
60W - 26L
2,084 Elo+
Party 1
Danzaburou
Danzaburou
ViperousShoot
Danzaburou
Level 157
God Stats
1W - 0L
1,302 SR
Queue Stats
58W - 28L
2,084 Elo+
Party 1
Team Averages
Level 104
1,329 SR
2,039 Elo+

VS

Team Averages
Level 60
1,505 SR
1,627 Elo+
Scylla
Scylla
Animegirl867747
Scylla
Level 86
God Stats
10W - 8L
1,484 SR
Queue Stats
215W - 132L
1,619 Elo+
Party 2
Erlang Shen
Erlang Shen
Chidori Ninja 7
Erlang Shen
Level 80
God Stats
30W - 22L
1,530 SR
Queue Stats
166W - 160L
1,525 Elo+
Party 2
Hachiman
Hachiman
tejboy69
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 12
7,243
724
5,068
3,178
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
PR0VIZE
King Arthur
10
1 / 3 / 14
7,266
727
5,267
10,072
4,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
ViperousShoot
Danzaburou
12
12 / 1 / 3
9,634
963
10,120
7,244
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,468
747
3,457
5,579
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Chidori Ninja 7
Erlang Shen
8
1 / 6 / 0
6,080
608
3,916
10,621
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
tejboy69
Hachiman
8
0 / 6 / 1
5,930
593
3,251
6,547
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
4
5
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Erlang Shen
Chidori Ninja 7
Erlang Shen
1
6
0
0.17
W
2
1
12
8
W
King Arthur
PR0VIZE
King Arthur
1
3
14
2.67
W
Danzaburou
ViperousShoot
Danzaburou
12
1
3
13.5
L
Hachiman
tejboy69
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
10,624
20,494
Taken
22,747
9,843
Mitigated
9,836
5,179
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,457
311
0
1,550
5,579
1,669
0
933
4,578
22,252
0
L
Erlang Shen
Chidori Ninja 7
Erlang Shen
3,916
1,662
0
900
10,621
6,186
0
2,256
8,188
223
16,407
W
5,068
1,157
0
750
3,178
840
207
726
2,340
21,209
0
W
King Arthur
PR0VIZE
King Arthur
5,267
524
0
1,485
10,072
4,939
53
1,436
8,413
0
12,559
W
Danzaburou
ViperousShoot
Danzaburou
10,120
3,862
0
2,944
7,244
4,064
744
1,207
5,803
3,058
32,608
L
Hachiman
tejboy69
Hachiman
3,251
1,620
0
0
6,547
1,981
0
1,874
4,491
0
13,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
19,478
108
Minions Killed
87
0
Camps Cleared
0
528,108
Distance Traveled
482,589
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,468
747
43
4
0
166,669
2
L
Erlang Shen
6,080
608
25
3
0
166,275
0
W
Nu Wa
7,243
724
31
3
0
156,241
3
W
King Arthur
7,266
727
17
2
0
190,571
0
W
Danzaburou
9,634
963
60
6
0
181,296
3
L
Hachiman
5,930
593
19
2
0
149,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role