Player Matchup

Zeus
Zeus
Damien1P
Zeus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,249 Elo+
Party 1
Nemesis
Nemesis
Deadliest6ore
Nemesis
Level 20
God Stats
64W - 56L
1,346 SR
Queue Stats
615W - 643L
1,236 Elo+
Solo
Chaac
Chaac
SceneryO
Chaac
Level 8
God Stats
3W - 2L
1,735 SR
Queue Stats
6W - 5L
1,408 Elo+
Solo
Olorun
Olorun
SkulpTor
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
ledge47
Yemoja
Level 8
God Stats
1W - 2L
1,316 SR
Queue Stats
7W - 8L
1,249 Elo+
Party 1
Team Averages
Level 10
1,479 SR
1,328 Elo+

VS

Team Averages
Level 18
1,484 SR
1,400 Elo+
Kukulkan
Kukulkan
Alibabaman
Kukulkan
Level 19
God Stats
39W - 24L
1,526 SR
Queue Stats
89W - 76L
1,449 Elo+
Solo
Ymir
Ymir
BEz00kA
Ymir
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 113L
1,378 Elo+
Solo
Thanatos
Thanatos
GeeVibes
Thanatos
Level 20
God Stats
14W - 11L
1,261 SR
Queue Stats
370W - 457L
1,338 Elo+
Solo
Sol
Sol
SpaceGod206
Sol
Level 18
God Stats
66W - 55L
1,406 SR
Queue Stats
68W - 56L
1,397 Elo+
Solo
Bastet
Bastet
Zorpantheon9
Bastet
Level 18
God Stats
2W - 1L
1,725 SR
Queue Stats
39W - 41L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 13 / 3
7,913
377
1,451
12,302
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
12
2 / 6 / 1
7,991
381
5,077
13,378
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
SceneryO
Chaac
16
3 / 3 / 1
10,256
488
7,799
12,137
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
SkulpTor
Olorun
10
1 / 7 / 0
7,419
353
4,540
11,193
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
ledge47
Yemoja
13
2 / 8 / 2
9,172
437
2,768
17,980
17,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alibabaman
Kukulkan
19
17 / 1 / 7
13,819
658
28,430
8,425
4,222
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
BEz00kA
Ymir
16
5 / 2 / 9
11,560
550
6,709
16,324
17,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
GeeVibes
Thanatos
17
2 / 5 / 3
10,810
515
2,803
17,566
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 1 / 5
11,789
561
8,711
10,915
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
18
5 / 2 / 4
11,176
532
5,673
13,239
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
34
37
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alibabaman
Kukulkan
17
1
7
20.5
W
Ymir
BEz00kA
Ymir
5
2
9
4.75
L
Zeus
0
13
3
0.12
L
Nemesis
2
6
1
0.42
W
Thanatos
GeeVibes
Thanatos
2
5
3
0.7
L
Chaac
SceneryO
Chaac
3
3
1
1.17
L
Olorun
SkulpTor
Olorun
1
7
0
0.14
W
5
1
5
7.5
W
Bastet
5
2
4
3.5
L
Yemoja
ledge47
Yemoja
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
52,326
66,990
Taken
66,469
44,118
Mitigated
39,935
9,812
Healing
26,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alibabaman
Kukulkan
28,430
2,557
0
2,041
8,425
4,222
4,888
2,275
6,025
105,787
0
W
Ymir
BEz00kA
Ymir
6,709
1,524
0
1,261
16,324
17,272
1,694
3,514
12,546
44,928
0
L
Zeus
1,451
402
0
319
12,302
4,360
946
5,936
6,327
24,899
0
L
Nemesis
5,077
2,159
0
686
13,378
7,340
85
7,561
5,692
8,399
41,523
W
Thanatos
GeeVibes
Thanatos
2,803
759
0
15,064
17,566
6,620
0
679
16,862
584
88,316
L
Chaac
SceneryO
Chaac
7,799
557
0
3,274
12,137
11,202
0
8,171
3,698
357
48,782
L
Olorun
SkulpTor
Olorun
4,540
2,311
0
2,743
11,193
3,814
606
7,374
3,461
29,727
0
W
8,711
2,144
0
6,262
10,915
4,017
4,984
1,639
9,226
72,784
0
W
Bastet
5,673
1,772
0
1,663
13,239
7,804
730
1,342
11,675
0
72,490
L
Yemoja
ledge47
Yemoja
2,768
916
2,086
704
17,980
17,402
0
14,083
3,645
16,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
59,154
319
Minions Killed
610
0
Camps Cleared
0
1,528,160
Distance Traveled
1,953,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,819
658
178
8
0
405,793
2
W
Ymir
11,560
550
91
4
0
364,861
2
L
Zeus
7,913
377
56
3
0
239,829
0
L
Nemesis
7,991
381
90
4
0
328,540
1
W
Thanatos
10,810
515
125
6
0
376,163
0
L
Chaac
10,256
488
103
5
0
377,103
2
L
Olorun
7,419
353
50
2
0
226,150
0
W
Sol
11,789
561
118
6
0
371,498
0
W
Bastet
11,176
532
98
5
0
434,900
0
L
Yemoja
9,172
437
20
1
0
356,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role