Player Matchup

Merlin
Merlin
BBBlu3
Merlin
Level 29
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
FulsomeBugle549
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,793 Elo+
Party 2
Hou Yi
Hou Yi
aserol12
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,527 Elo+
Party 2
Anubis
Anubis
efe_1967
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,527 Elo+
Party 2
Yemoja
Yemoja
goldwynlau
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,610 Elo+

VS

Team Averages
Level 11
1,500 SR
1,585 Elo+
Jormungandr
Jormungandr
ARunningJoke6
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,457 Elo+
Party 1
Ymir
Ymir
DAYNO25RZFox
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,457 Elo+
Party 1
Nemesis
Nemesis
FangedBloom1789
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,720 Elo+
Solo
Scylla
Scylla
Kim_Chi_2410
Scylla
Level 3
God Stats
11W - 9L
1,500 SR
Queue Stats
36W - 41L
1,670 Elo+
Solo
Anhur
Anhur
MrSourpatch23
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBBlu3
Merlin
1
0 / 0 / 0
1,809
181
0
0
0
5
0 / 5 / 0
3,550
355
510
4,876
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
aserol12
Hou Yi
7
0 / 5 / 0
4,252
425
1,966
6,882
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
efe_1967
Anubis
7
1 / 4 / 1
4,462
446
1,588
4,123
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
goldwynlau
Yemoja
8
3 / 3 / 1
5,000
500
926
4,369
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARunningJoke6
Jormungandr
7
2 / 2 / 0
4,809
481
1,403
2,907
1,061
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 1
4,816
482
746
5,288
2,254
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 0 / 1
6,005
601
1,299
6,489
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
5 / 0 / 3
6,731
673
5,187
3,631
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 3
6,401
640
6,714
4,804
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
15
17
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ARunningJoke6
Jormungandr
2
2
0
1
L
Merlin
BBBlu3
Merlin
0
0
0
0
W
0
2
1
0.25
W
2
0
1
2.5
L
0
5
0
0
W
Scylla
5
0
3
6.5
W
6
0
3
7.5
L
Hou Yi
aserol12
Hou Yi
0
5
0
0
L
Anubis
efe_1967
Anubis
1
4
1
0.38
L
Yemoja
goldwynlau
Yemoja
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,990
Damage
15,349
20,250
Taken
23,119
5,669
Mitigated
7,382
2,004
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ARunningJoke6
Jormungandr
1,403
280
0
0
2,907
1,061
491
320
2,587
11,220
0
L
Merlin
BBBlu3
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
746
61
0
420
5,288
2,254
94
1,286
4,002
13,103
0
W
1,299
421
0
3,468
6,489
1,867
116
0
6,489
0
37,816
L
510
143
0
0
4,876
848
132
932
3,944
0
2,853
W
Scylla
5,187
894
0
1,183
3,631
927
1,444
657
2,974
34,450
0
W
6,714
2,815
0
2,470
4,804
1,273
676
251
4,553
0
27,213
L
Hou Yi
aserol12
Hou Yi
1,966
1,304
0
1,478
6,882
1,276
0
348
6,534
0
14,930
L
Anubis
efe_1967
Anubis
1,588
0
0
336
4,123
1,712
0
2,750
1,373
13,602
0
L
Yemoja
goldwynlau
Yemoja
926
496
58
132
4,369
1,833
360
3,306
1,063
13,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,073
Gold Earned
28,762
66
Minions Killed
264
0
Camps Cleared
0
649,553
Distance Traveled
807,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,809
481
13
1
0
135,841
0
L
Merlin
1,809
181
0
0
0
0
0
W
Ymir
4,816
482
34
3
0
145,557
0
W
Nemesis
6,005
601
103
10
0
207,732
1
L
Thor
3,550
355
7
1
0
197,621
0
W
Scylla
6,731
673
57
6
0
150,856
0
W
Anhur
6,401
640
57
6
0
167,988
0
L
Hou Yi
4,252
425
18
2
0
144,422
2
L
Anubis
4,462
446
22
2
0
171,728
0
L
Yemoja
5,000
500
19
2
0
135,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role