Player Matchup

Ra
Ra
BlGGSMOKE
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 341L
1,418 Elo+
Party 1
Ganesha
Ganesha
OcculariMontage
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Solo
Bakasura
Bakasura
XDWARVENGAMERX
Bakasura
Level 135
God Stats
1W - 2L
1,285 SR
Queue Stats
357W - 371L
1,418 Elo+
Party 1
Team Averages
Level 90
1,428 SR
1,446 Elo+

VS

Team Averages
Level 98
1,544 SR
1,481 Elo+
Janus
Janus
DaAussyy
Janus
Level 128
God Stats
4W - 8L
1,761 SR
Queue Stats
295W - 320L
1,672 Elo+
Party 2
Athena
Athena
Nitrokidz123
Athena
Level 7
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Osiris
Osiris
Nrmes
Osiris
Level 160
God Stats
2W - 5L
1,626 SR
Queue Stats
799W - 894L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
11,217
701
8,419
10,322
4,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
0 / 1 / 13
10,366
648
6,209
13,023
13,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
16
9 / 3 / 3
12,146
759
18,161
14,996
10,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaAussyy
Janus
14
4 / 4 / 2
10,697
669
11,201
8,393
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
0 / 5 / 6
9,441
590
4,225
16,927
17,258
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Nrmes
Osiris
13
1 / 4 / 4
11,004
688
11,776
13,486
8,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
5
7
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Janus
DaAussyy
Janus
4
4
2
1.25
L
Athena
0
5
6
0.6
L
Osiris
Nrmes
Osiris
1
4
4
0.75
W
0
1
13
6.5
W
Bakasura
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,789
Damage
27,202
38,341
Taken
38,806
27,807
Mitigated
28,937
13,281
Healing
1,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
570
3,260
4,670
10,322
4,438
1,168
4,045
6,143
62,633
0
L
Janus
DaAussyy
Janus
11,201
1,100
0
500
8,393
3,054
522
3,167
4,892
72,954
0
L
Athena
4,225
1,589
0
0
16,927
17,258
312
7,205
7,943
13,610
0
L
Osiris
Nrmes
Osiris
11,776
4,063
0
718
13,486
8,625
852
5,186
6,518
0
37,853
W
6,209
1,131
0
1,202
13,023
13,302
770
6,055
6,594
25,965
0
W
Bakasura
18,161
10,350
0
4,149
14,996
10,067
1,003
5,099
9,792
5,001
45,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
31,142
196
Minions Killed
194
0
Camps Cleared
0
927,149
Distance Traveled
918,555
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,217
701
98
6
0
309,993
4
L
Janus
10,697
669
142
9
0
296,706
4
L
Athena
9,441
590
12
1
0
329,166
0
L
Osiris
11,004
688
40
3
0
292,683
4
W
Ganesha
10,366
648
3
0
0
281,020
2
W
Bakasura
12,146
759
95
6
0
336,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role