Player Matchup

Thanatos
Thanatos
CocaYCola
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PrinceJMC
Izanami
Level 20
God Stats
12W - 14L
1,556 SR
Queue Stats
44W - 41L
1,567 Elo+
Party 1
Artemis
Artemis
SenorRobot
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
hitmangara
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,181 Elo+
Solo
Cerberus
Cerberus
theConsolePleb
Cerberus
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 1
Team Averages
Level 26
1,511 SR
1,450 Elo+

VS

Team Averages
Level 13
1,553 SR
1,531 Elo+
Apollo
Apollo
LETHALFTW117
Apollo
Level 16
God Stats
18W - 13L
1,500 SR
Queue Stats
71W - 55L
1,500 Elo+
Solo
Ra
Ra
RatKingRathius
Ra
Level 3
God Stats
8W - 6L
1,786 SR
Queue Stats
105W - 64L
1,847 Elo+
Solo
Danzaburou
Danzaburou
SliccVicc
Danzaburou
Level 26
God Stats
157W - 143L
1,479 SR
Queue Stats
275W - 281L
1,381 Elo+
Solo
Bastet
Bastet
Zorpantheon9
Bastet
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 41L
1,426 Elo+
Solo
Thor
Thor
superZzTT
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CocaYCola
Thanatos
7
2 / 4 / 0
4,609
576
2,570
5,638
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
PrinceJMC
Izanami
7
0 / 4 / 1
4,412
552
1,902
4,766
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
SenorRobot
Artemis
4
0 / 3 / 1
3,465
433
2,095
2,732
554
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
6
2 / 5 / 0
4,114
514
1,307
5,143
3,684
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
7
0 / 3 / 0
4,258
532
1,583
5,612
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
5 / 2 / 2
5,816
727
4,290
6,158
1,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
8 / 0 / 1
6,248
781
6,708
3,425
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SliccVicc
Danzaburou
8
6 / 0 / 0
5,789
724
3,174
3,622
994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
9
0 / 0 / 3
4,705
588
1,610
3,354
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
7
0 / 3 / 5
4,441
555
790
4,193
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
19
19
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CocaYCola
Thanatos
2
4
0
0.5
W
Apollo
5
2
2
3
L
Izanami
PrinceJMC
Izanami
0
4
1
0.13
W
8
0
1
8.5
L
Artemis
SenorRobot
Artemis
0
3
1
0.17
W
Danzaburou
SliccVicc
Danzaburou
6
0
0
6
W
Bastet
0
0
3
1.5
L
Hades
2
5
0
0.4
W
Thor
0
3
5
0.83
L
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,457
Damage
16,572
23,891
Taken
20,752
11,564
Mitigated
5,888
4,993
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CocaYCola
Thanatos
2,570
549
0
2,520
5,638
1,531
0
193
5,437
0
16,735
W
Apollo
4,290
2,782
0
3,361
6,158
1,359
940
115
5,964
0
24,649
L
Izanami
PrinceJMC
Izanami
1,902
1,089
0
295
4,766
2,220
0
2,987
1,670
1,997
27,405
W
6,708
1,304
120
1,334
3,425
1,012
1,176
1,040
2,385
36,083
0
L
Artemis
SenorRobot
Artemis
2,095
1,463
0
488
2,732
554
0
0
2,732
0
6,766
W
Danzaburou
SliccVicc
Danzaburou
3,174
1,688
0
584
3,622
994
1,112
912
2,710
0
15,529
W
Bastet
1,610
398
0
812
3,354
1,712
312
652
2,702
0
14,043
L
Hades
1,307
454
0
872
5,143
3,684
0
2,112
2,901
7,476
0
W
Thor
790
293
0
751
4,193
811
0
209
3,873
0
10,376
L
Cerberus
1,583
28
0
818
5,612
3,575
0
1,103
4,343
13,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,858
Gold Earned
26,999
163
Minions Killed
187
0
Camps Cleared
0
637,354
Distance Traveled
824,987
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,609
576
44
6
0
148,926
2
W
Apollo
5,816
727
39
5
0
119,121
1
L
Izanami
4,412
552
58
7
0
129,787
0
W
Ra
6,248
781
77
10
0
164,056
0
L
Artemis
3,465
433
9
1
0
73,080
0
W
Danzaburou
5,789
724
23
3
0
186,035
3
W
Bastet
4,705
588
29
4
0
186,937
0
L
Hades
4,114
514
18
2
0
139,525
0
W
Thor
4,441
555
19
2
0
168,838
0
L
Cerberus
4,258
532
34
4
0
146,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role