Player Matchup

Baron Samedi
Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
Level 106
God Stats
1W - 3L
1,200 SR
Queue Stats
44W - 36L
1,548 Elo+
Party 2
Arachne
Arachne
NaCl-i
Arachne
Level 29
God Stats
20W - 12L
1,736 SR
Queue Stats
659W - 624L
1,625 Elo+
Solo
Janus
Janus
Washei
Janus
Level 23
God Stats
25W - 23L
1,765 SR
Queue Stats
147W - 148L
1,715 Elo+
Solo
King Arthur
King Arthur
albinausse132
King Arthur
Level 26
God Stats
5W - 6L
1,161 SR
Queue Stats
59W - 43L
1,530 Elo+
Solo
Danzaburou
Danzaburou
turnshavetabled
Danzaburou
Level 7
God Stats
6W - 6L
1,906 SR
Queue Stats
145W - 148L
1,664 Elo+
Party 2
Team Averages
Level 38
1,554 SR
1,616 Elo+

VS

Team Averages
Level 25
1,466 SR
1,448 Elo+
Bellona
Bellona
Change_wing98
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,731 Elo+
Solo
Ganesha
Ganesha
Josiechan
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Persephone
Persephone
WodhaSoldier
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Pele
Pele
funkyninja8
Pele
Level 44
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
thefernguy
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
13
6 / 4 / 10
9,338
584
10,219
12,484
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
NaCl-i
Arachne
17
3 / 1 / 2
9,643
603
4,108
9,685
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Washei
Janus
17
12 / 0 / 3
10,586
662
8,892
6,741
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
albinausse132
King Arthur
14
3 / 4 / 5
8,781
549
7,298
13,921
6,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
turnshavetabled
Danzaburou
14
7 / 4 / 7
9,540
596
9,296
10,145
3,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 4 / 0
7,555
472
8,134
11,897
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Josiechan
Ganesha
10
1 / 7 / 6
7,265
454
3,996
13,577
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
WodhaSoldier
Persephone
10
0 / 7 / 1
6,013
376
2,571
8,883
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 0
6,558
410
3,749
11,531
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
thefernguy
Hou Yi
12
7 / 6 / 0
8,435
527
11,679
12,633
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
31
Kills
12
13
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
4
0
1
W
Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
6
4
10
2.75
L
Ganesha
Josiechan
Ganesha
1
7
6
0.57
W
Arachne
NaCl-i
Arachne
3
1
2
4
W
Janus
Washei
Janus
12
0
3
13.5
L
Persephone
WodhaSoldier
Persephone
0
7
1
0.07
W
King Arthur
albinausse132
King Arthur
3
4
5
1.38
L
0
6
0
0
L
Hou Yi
thefernguy
Hou Yi
7
6
0
1.17
W
Danzaburou
turnshavetabled
Danzaburou
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
30,129
52,976
Taken
58,521
24,404
Mitigated
31,662
16,084
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,134
2,753
0
650
11,897
11,399
447
2,046
9,835
279
38,279
W
Baron Samedi
ILLUMI666ZOLDYCK
Baron Samedi
10,219
989
1,490
3,926
12,484
5,410
547
1,401
11,058
35,360
0
L
Ganesha
Josiechan
Ganesha
3,996
804
0
1,315
13,577
9,588
31
5,629
7,892
14,002
0
W
Arachne
NaCl-i
Arachne
4,108
2,151
0
3,425
9,685
6,165
0
1,151
8,490
12,275
66,774
W
Janus
Washei
Janus
8,892
1,400
0
2,285
6,741
2,445
299
2,090
4,651
64,175
0
L
Persephone
WodhaSoldier
Persephone
2,571
642
0
938
8,883
2,899
0
5,122
3,603
24,200
0
W
King Arthur
albinausse132
King Arthur
7,298
1,370
0
2,128
13,921
6,835
155
580
12,995
0
41,980
L
3,749
1,549
0
3,571
11,531
3,932
417
3,786
7,655
0
39,002
L
Hou Yi
thefernguy
Hou Yi
11,679
6,537
0
4,321
12,633
3,844
210
2,420
10,189
0
40,493
W
Danzaburou
turnshavetabled
Danzaburou
9,296
3,513
0
2,830
10,145
3,549
1,062
1,594
8,501
0
38,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
35,826
447
Minions Killed
261
0
Camps Cleared
0
1,557,980
Distance Traveled
1,296,335
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,555
472
72
5
0
243,406
2
W
Baron Samedi
9,338
584
42
3
0
268,016
3
L
Ganesha
7,265
454
5
0
0
278,482
0
W
Arachne
9,643
603
133
8
0
359,365
0
W
Janus
10,586
662
126
8
0
360,012
6
L
Persephone
6,013
376
37
2
0
267,165
1
W
King Arthur
8,781
549
79
5
0
276,739
1
L
Pele
6,558
410
72
5
0
252,631
0
L
Hou Yi
8,435
527
75
5
0
254,651
1
W
Danzaburou
9,540
596
67
4
0
293,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role