Player Matchup

Merlin
Merlin
LEGO enthusiast
Merlin
Level 18
God Stats
11W - 13L
1,489 SR
Queue Stats
13W - 17L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
Poowolf
Baron Samedi
Level 26
God Stats
2W - 3L
1,497 SR
Queue Stats
46W - 40L
1,512 Elo+
Party 1
Olorun
Olorun
ledge47
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,417 Elo+
Solo
Ymir
Ymir
melvana
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
seaforth72
Erlang Shen
Level 27
God Stats
5W - 2L
1,616 SR
Queue Stats
40W - 32L
1,565 Elo+
Party 1
Team Averages
Level 17
1,521 SR
1,486 Elo+

VS

Team Averages
Level 13
1,537 SR
1,457 Elo+
Guan Yu
Guan Yu
DripSumICE
Guan Yu
Level 22
God Stats
7W - 3L
1,860 SR
Queue Stats
129W - 119L
1,443 Elo+
Solo
Fenrir
Fenrir
O_Adidios_O
Fenrir
Level 14
God Stats
15W - 18L
1,377 SR
Queue Stats
16W - 23L
1,399 Elo+
Solo
Nox
Nox
Oneyedape
Nox
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Merlin
Merlin
ShellyBook10742
Merlin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
marfysl
Danzaburou
Level 28
God Stats
12W - 13L
1,446 SR
Queue Stats
15W - 17L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,062
1,007
6,729
14,322
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Poowolf
Baron Samedi
15
0 / 10 / 3
8,705
967
7,706
12,757
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
ledge47
Olorun
14
0 / 10 / 2
8,051
895
6,395
15,762
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
melvana
Ymir
14
0 / 11 / 1
8,549
950
1,134
17,506
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
seaforth72
Erlang Shen
13
2 / 8 / 0
8,480
942
6,864
18,403
13,086
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DripSumICE
Guan Yu
18
16 / 0 / 16
12,046
1,338
19,628
11,231
7,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
15
6 / 3 / 8
9,455
1,051
7,864
8,491
3,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 0 / 17
10,847
1,205
8,011
3,024
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 1 / 19
11,373
1,264
15,593
5,985
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
marfysl
Danzaburou
19
12 / 0 / 21
11,963
1,329
17,112
6,467
2,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
127
4
Kills
46
46
Deaths
4
7
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DripSumICE
Guan Yu
16
0
16
24
L
2
7
1
0.36
W
Fenrir
6
3
8
3.33
W
5
0
17
13.5
L
Baron Samedi
Poowolf
Baron Samedi
0
10
3
0.15
W
7
1
19
16.5
L
Olorun
ledge47
Olorun
0
10
2
0.1
W
Danzaburou
marfysl
Danzaburou
12
0
21
22.5
L
Ymir
melvana
Ymir
0
11
1
0.05
L
Erlang Shen
seaforth72
Erlang Shen
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
68,208
78,750
Taken
35,198
36,311
Mitigated
17,490
5,701
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DripSumICE
Guan Yu
19,628
4,344
1,309
2,533
11,231
7,593
0
5,995
5,236
0
28,163
L
6,729
258
0
63
14,322
4,258
0
5,290
8,749
31,193
0
W
Fenrir
7,864
3,947
0
282
8,491
3,481
0
6,153
2,338
0
11,357
W
8,011
879
269
764
3,024
1,354
0
1,851
1,173
27,577
0
L
Baron Samedi
Poowolf
Baron Samedi
7,706
516
933
830
12,757
4,622
0
2,265
10,309
31,576
0
W
15,593
766
0
809
5,985
2,380
0
3,540
2,445
41,793
0
L
Olorun
ledge47
Olorun
6,395
3,118
173
2,278
15,762
3,617
0
2,762
12,718
15,450
0
W
Danzaburou
marfysl
Danzaburou
17,112
5,423
0
1,152
6,467
2,682
0
4,495
1,972
0
32,445
L
Ymir
melvana
Ymir
1,134
601
0
473
17,506
10,728
0
4,876
12,287
11,678
0
L
Erlang Shen
seaforth72
Erlang Shen
6,864
1,790
0
951
18,403
13,086
0
6,978
11,083
70
11,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
55,684
129
Minions Killed
175
2
Camps Cleared
12
754,740
Distance Traveled
891,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,046
1,338
26
3
2
205,701
0
L
Merlin
9,062
1,007
41
5
1
168,612
0
W
Fenrir
9,455
1,051
12
1
0
167,648
0
W
Nox
10,847
1,205
40
4
4
178,725
0
L
Baron Samedi
8,705
967
48
5
1
141,972
0
W
Merlin
11,373
1,264
70
8
6
163,764
0
L
Olorun
8,051
895
20
2
0
147,810
0
W
Danzaburou
11,963
1,329
27
3
0
175,650
0
L
Ymir
8,549
950
15
2
0
123,018
0
L
Erlang Shen
8,480
942
5
1
0
173,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role