Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DoritoMan2020918
Ratatoskr
Level 26
God Stats
7W - 1L
1,865 SR
Queue Stats
92W - 75L
1,646 Elo+
Solo
Neith
Neith
SamsungGaIaxyS10
Neith
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 29L
1,745 Elo+
Party 2
Set
Set
onaldo777
Set
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
126W - 121L
1,500 Elo+
Solo
Terra
Terra
ダンディ
Terra
Level 24
God Stats
3W - 0L
1,784 SR
Queue Stats
99W - 91L
1,506 Elo+
Solo
Team Averages
Level 25
1,630 SR
1,579 Elo+

VS

Team Averages
Level 12
1,584 SR
1,531 Elo+
Nemesis
Nemesis
CHimichanga1231
Nemesis
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 89L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dr1zzt2006
Tsukuyomi
Level 19
God Stats
0W - 2L
1,602 SR
Queue Stats
0W - 2L
1,071 Elo+
Solo
Cerberus
Cerberus
DreamsVariant
Cerberus
Level 3
God Stats
2W - 3L
1,703 SR
Queue Stats
2W - 7L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
Noradershlet
Danzaburou
Level 16
God Stats
12W - 9L
1,613 SR
Queue Stats
208W - 188L
1,621 Elo+
Solo
Ra
Ra
SleepyKitsune-
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
10 / 3 / 15
10,520
584
17,646
12,517
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
19
13 / 0 / 3
11,888
660
6,907
8,493
3,614
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 2 / 3
9,803
545
8,073
13,473
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 0 / 3
10,210
567
4,246
6,162
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 12
8,990
499
4,455
12,081
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,678
427
4,450
10,905
4,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Dr1zzt2006
Tsukuyomi
10
1 / 7 / 2
7,109
395
3,441
11,035
6,490
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
DreamsVariant
Cerberus
9
0 / 10 / 0
6,715
373
7,532
16,818
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Noradershlet
Danzaburou
15
3 / 2 / 1
9,916
551
11,196
14,373
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 13 / 0
6,740
374
4,240
11,405
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
34
Kills
6
6
Deaths
36
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
3
15
5.83
L
1
4
0
0.25
W
Ratatoskr
13
0
3
14.5
L
Tsukuyomi
Dr1zzt2006
Tsukuyomi
1
7
2
0.29
L
Cerberus
DreamsVariant
Cerberus
0
10
0
0
L
Danzaburou
Noradershlet
Danzaburou
3
2
1
1.75
W
3
2
3
2.25
L
1
13
0
0.08
W
7
0
3
8.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,327
Damage
30,859
52,726
Taken
64,536
24,382
Mitigated
29,634
23,963
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,646
2,263
3,687
7,806
12,517
4,129
1,517
6,761
5,756
54,898
0
L
4,450
605
0
128
10,905
4,110
452
3,877
6,903
0
34,258
W
Ratatoskr
6,907
1,854
0
390
8,493
3,614
0
790
7,703
0
96,502
L
Tsukuyomi
Dr1zzt2006
Tsukuyomi
3,441
733
0
1,444
11,035
6,490
0
2,892
8,143
0
20,008
L
Cerberus
DreamsVariant
Cerberus
7,532
813
0
2,869
16,818
10,146
0
5,694
11,024
18,381
0
L
Danzaburou
Noradershlet
Danzaburou
11,196
4,547
0
6,054
14,373
5,191
1,637
2,201
12,172
0
75,094
W
8,073
4,090
0
7,438
13,473
4,668
2,083
1,074
12,399
0
70,767
L
4,240
1,446
91
14
11,405
3,697
96
7,437
3,964
37,219
0
W
4,246
2,030
0
213
6,162
4,535
3,436
864
5,298
0
45,818
W
4,455
122
376
4,053
12,081
7,436
320
2,283
9,798
26,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,411
Gold Earned
38,158
521
Minions Killed
317
0
Camps Cleared
0
1,799,337
Distance Traveled
1,517,877
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,520
584
84
5
0
343,057
1
L
Nemesis
7,678
427
79
4
0
341,309
0
W
Ratatoskr
11,888
660
159
9
0
422,947
0
L
Tsukuyomi
7,109
395
41
2
0
277,562
0
L
Cerberus
6,715
373
31
2
0
312,446
0
L
Danzaburou
9,916
551
118
7
0
313,356
4
W
Neith
9,803
545
117
7
0
281,243
3
L
Ra
6,740
374
48
3
0
273,204
0
W
Set
10,210
567
111
6
0
374,537
4
W
Terra
8,990
499
50
3
0
377,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role