Player Matchup

Erlang Shen
Erlang Shen
K0QS_LONG
Erlang Shen
Level 47
God Stats
4W - 12L
1,051 SR
Queue Stats
335W - 453L
1,175 Elo+
Party 1
Nu Wa
Nu Wa
PlayboiJosiah
Nu Wa
Level 65
God Stats
25W - 26L
1,303 SR
Queue Stats
273W - 363L
1,336 Elo+
Party 1
Hun Batz
Hun Batz
PlayboiTristyn
Hun Batz
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 313L
1,315 Elo+
Party 1
Merlin
Merlin
playboy_matt
Merlin
Level 29
God Stats
2W - 3L
1,484 SR
Queue Stats
254W - 383L
1,264 Elo+
Party 1
Nox
Nox
zbartells
Nox
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 184L
1,363 Elo+
Party 1
Team Averages
Level 63
1,368 SR
1,291 Elo+

VS

Team Averages
Level 43
1,436 SR
1,355 Elo+
Neith
Neith
Chuckles246810
Neith
Level 49
God Stats
2W - 4L
1,196 SR
Queue Stats
71W - 71L
1,499 Elo+
Solo
Hercules
Hercules
DailyGyro
Hercules
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,361 Elo+
Solo
Fafnir
Fafnir
Talion2
Fafnir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,202 Elo+
Party 2
Hel
Hel
Tu Jernts
Hel
Level 42
God Stats
4W - 7L
1,502 SR
Queue Stats
42W - 72L
1,470 Elo+
Solo
Medusa
Medusa
wumbology1G
Medusa
Level 28
God Stats
3W - 4L
1,483 SR
Queue Stats
83W - 103L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
K0QS_LONG
Erlang Shen
11
1 / 1 / 2
6,660
605
1,772
5,152
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 1
7,183
653
2,971
3,233
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
3 / 0 / 1
6,885
626
1,372
5,676
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
3 / 0 / 3
7,205
655
1,901
4,210
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 6
7,063
642
7,001
3,665
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,553
505
1,006
6,225
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
DailyGyro
Hercules
9
1 / 3 / 0
5,198
473
2,758
6,030
1,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Talion2
Fafnir
3
0 / 5 / 0
3,809
346
170
4,720
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
4,886
444
1,528
6,616
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Medusa
5
0 / 1 / 0
4,290
390
1,132
1,999
451
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
15
Kills
1
1
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hercules
DailyGyro
Hercules
1
3
0
0.33
W
Erlang Shen
K0QS_LONG
Erlang Shen
1
1
2
2
W
3
0
1
3.5
W
Hun Batz
3
0
1
3.5
L
Fafnir
Talion2
Fafnir
0
5
0
0
L
0
4
0
0
W
Merlin
3
0
3
4.5
L
Medusa
0
1
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,017
Damage
6,594
21,936
Taken
25,590
8,636
Mitigated
7,609
7,214
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,006
374
0
2,363
6,225
1,679
0
1,808
4,311
0
28,188
L
Hercules
DailyGyro
Hercules
2,758
824
0
405
6,030
1,899
0
1,388
4,548
0
17,659
W
Erlang Shen
K0QS_LONG
Erlang Shen
1,772
543
0
786
5,152
3,386
989
0
5,152
2,787
24,062
W
2,971
397
0
1,041
3,233
1,076
957
1,277
1,956
35,275
0
W
Hun Batz
1,372
615
0
2,976
5,676
1,716
0
0
5,676
0
34,778
L
Fafnir
Talion2
Fafnir
170
32
0
106
4,720
1,997
0
3,278
968
2,904
0
L
1,528
0
0
1,916
6,616
1,583
0
3,030
3,318
25,034
0
W
Merlin
1,901
466
0
1,561
4,210
1,225
2,852
69
4,141
31,697
0
L
Medusa
1,132
252
0
159
1,999
451
0
1,358
491
0
11,154
W
7,001
536
123
727
3,665
1,233
178
352
3,313
26,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
23,736
341
Minions Killed
187
0
Camps Cleared
0
1,011,481
Distance Traveled
767,655
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,553
505
75
7
0
170,613
0
L
Hercules
5,198
473
39
4
0
199,084
0
W
Erlang Shen
6,660
605
58
5
0
201,205
0
W
Nu Wa
7,183
653
83
8
0
192,434
1
W
Hun Batz
6,885
626
82
7
0
227,712
0
L
Fafnir
3,809
346
1
0
0
125,557
0
L
Hel
4,886
444
44
4
0
165,355
0
W
Merlin
7,205
655
72
7
0
174,181
1
L
Medusa
4,290
390
28
3
0
107,046
2
W
Nox
7,063
642
46
4
0
215,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role