Player Matchup

Baron Samedi
Baron Samedi
CMPLX Monke
Baron Samedi
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
380W - 392L
1,461 Elo+
Party 1
Thanatos
Thanatos
UCaughtMeFedBoi
Thanatos
Level 45
God Stats
5W - 17L
1,178 SR
Queue Stats
272W - 364L
1,455 Elo+
Solo
Cupid
Cupid
VooMbaby
Cupid
Level 71
God Stats
8W - 5L
1,734 SR
Queue Stats
27W - 35L
1,593 Elo+
Solo
Athena
Athena
VotedBubble4
Athena
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
412W - 411L
1,393 Elo+
Party 1
Apollo
Apollo
flame67193
Apollo
Level 46
God Stats
0W - 4L
1,153 SR
Queue Stats
1W - 5L
1,325 Elo+
Solo
Team Averages
Level 53
1,413 SR
1,445 Elo+

VS

Team Averages
Level 86
1,519 SR
1,363 Elo+
Sobek
Sobek
AnBu_ZAVAGE
Sobek
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
493W - 463L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
HUSSQ8_
Sun Wukong
Level 126
God Stats
5W - 4L
1,715 SR
Queue Stats
505W - 532L
1,488 Elo+
Solo
Set
Set
Penguin_Player26
Set
Level 63
God Stats
28W - 32L
1,463 SR
Queue Stats
88W - 107L
1,268 Elo+
Party 2
Hel
Hel
Yimok
Hel
Level 66
God Stats
2W - 2L
1,417 SR
Queue Stats
108W - 141L
1,334 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dyanguez
Ah Muzen Cab
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 152L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CMPLX Monke
Baron Samedi
17
14 / 4 / 3
10,321
645
14,406
14,068
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
14
3 / 6 / 5
8,648
541
4,501
12,275
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
VooMbaby
Cupid
11
1 / 5 / 5
7,220
451
6,130
9,380
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
11
2 / 4 / 2
7,544
472
4,995
17,467
13,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
flame67193
Apollo
13
1 / 5 / 0
7,659
479
7,754
14,196
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
9,136
571
8,161
16,609
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
HUSSQ8_
Sun Wukong
17
6 / 1 / 0
9,964
623
11,750
14,346
8,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 9
8,994
562
8,624
8,811
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Yimok
Hel
13
2 / 8 / 1
8,320
520
3,775
10,329
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
dyanguez
Ah Muzen Cab
16
11 / 3 / 2
10,251
641
13,665
8,982
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
21
Kills
24
24
Deaths
21
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
L
Baron Samedi
CMPLX Monke
Baron Samedi
14
4
3
3.88
W
Sun Wukong
HUSSQ8_
Sun Wukong
6
1
0
6
W
1
4
9
1.38
L
Thanatos
3
6
5
0.92
L
Cupid
VooMbaby
Cupid
1
5
5
0.7
L
Athena
2
4
2
0.75
W
Hel
Yimok
Hel
2
8
1
0.31
W
Ah Muzen Cab
dyanguez
Ah Muzen Cab
11
3
2
4
L
Apollo
flame67193
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
45,975
67,386
Taken
59,077
30,926
Mitigated
36,770
26,753
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,161
2,173
0
4,931
16,609
16,528
210
6,390
10,097
24,529
0
L
Baron Samedi
CMPLX Monke
Baron Samedi
14,406
3,022
242
5,436
14,068
5,783
0
4,321
9,747
54,331
0
W
Sun Wukong
HUSSQ8_
Sun Wukong
11,750
1,471
0
5,524
14,346
8,658
1,272
0
14,346
0
60,293
W
8,624
4,939
0
714
8,811
5,434
906
3,108
5,614
6,022
50,948
L
Thanatos
4,501
2,435
0
8,626
12,275
4,154
0
1,612
10,663
0
36,841
L
Cupid
VooMbaby
Cupid
6,130
3,162
110
3,291
9,380
2,897
0
2,326
7,054
0
31,186
L
Athena
4,995
1,381
0
2,138
17,467
13,013
0
4,314
13,153
24,239
0
W
Hel
Yimok
Hel
3,775
447
376
1,617
10,329
3,233
0
6,182
3,810
41,913
0
W
Ah Muzen Cab
dyanguez
Ah Muzen Cab
13,665
4,840
0
3,104
8,982
2,917
616
3,103
5,809
0
66,125
L
Apollo
flame67193
Apollo
7,754
4,669
0
6,910
14,196
5,079
380
36
14,160
0
39,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
46,665
347
Minions Killed
401
0
Camps Cleared
0
1,315,392
Distance Traveled
1,417,269
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,136
571
28
2
0
282,873
6
L
Baron Samedi
10,321
645
102
6
0
256,500
1
W
Sun Wukong
9,964
623
121
8
0
273,894
4
W
Set
8,994
562
92
6
0
324,234
0
L
Thanatos
8,648
541
75
5
0
251,512
1
L
Cupid
7,220
451
67
4
0
220,992
4
L
Athena
7,544
472
38
2
0
269,627
1
W
Hel
8,320
520
59
4
0
267,268
1
W
Ah Muzen Cab
10,251
641
101
6
0
269,000
0
L
Apollo
7,659
479
65
4
0
316,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role